Выбрать главу

The stranger responded by springing up and down excitedly, then pointing to the sun, making circular motions around his head, pointing to the clouds, making falling motions with his hands, and shrilly shouting "M'ku, m'ku!"

"Feller's barmy," the Marine officer said, "and besides, he got too many fingers."

"I can count to seven without your help," Shrub told him angrily. "I think he's trying to tell us it's going to rain."

"He may be a meteorologist in his own land," Harpplayer said safely, "but here he is just another alien."

The officers nodded agreement, and this motion seemed to excite the stranger for he sprang forward shouting his unintelligible gibberish. The alert Marine guard caught him in the back of the head with the butt of his Tower musket and the hairy man fell to the deck.

"Tried to attack you, Captain," the Marine officer said. "Shall we keel-haul him, sir?"

"No, poor chap is a long way from home, may be worried. We must allow for the language barrier. Just read him the Articles of War and impress him into the service. We're short of hands after that last encounter."

"You are of a very forgiving nature, sir, and an example for us all. What shall we do with his ship?"

"I'll examine it. There may be some principle of operation here that would be of interest to Whitehall. Drop a ladder I'll have a look myself."

After some fumbling Harpplayer found the lever that moved the glass cabin, and when it slid aside he dropped into the cockpit that it covered. A comfortable divan faced a board covered with a strange collection" of handles, buttons and diverse machines concealed beneath crystal covers. It was a perfect example of the decadence of the East, excessive decoration and ornamentation where a panel of good English oak would have done as well, and a simple pivoted bar to carry the instructions to the slaves that rowed the boat. Or perhaps there was an animal concealed behind the panel, he heard a deep roar when he touched a certain lever. This evidently signaled the galley slave — or animal — to begin his labors, since the little craft was now rushing through the water at a good pace. Spray was slapping into the cockpit so Harpplayer closed the cover, which was a good thing. Another Button must have tilted a concealed rudder because the boat suddenly plunged its nose down and sank, the water rising up until it washed over the top of the glass. Luckily, the craft was stoutly made and did not leak, and another button caused the boat to surface again.

It was at that instant that Harpplayer had the idea. He sat as one paralyzed, while his rapid thoughts ran through the possibilities. Yes, it might work — it would work! He smacked his fist into his open palm and only then realized that the tiny craft had turned while he had been thinking and was about to ram into the Redundant, whose rail was lined with frighten-eyed faces. With a skillful touch he signaled the animal (or slave) to stop and there was only the slightest bump as the vessels touched.

"Mr. Shrub," he called.

"Sir?"

"I want a hammer, six nails, six kegs of gunpowder each with a two-minute fuse and a looped rope attached, and a dark lantern."

"But, sir — what for?" For once the startled Shrub forgot himself enough to question his captain.

The plan had so cheered Harpplayer that he took no umbrage at this sudden familiarity. In fact he even smiled into his cuff, the expression hidden by the failing light.

"Why — six barrels because there are six ships," he said with unaccustomed coyness. "Now, carry on."

The gunner and his mates quickly completed their task and the barrels were lowered in a sling. They completely filled the tiny cockpit, barely leaving room for Harpplayer to sit. In fact there was no room for the hammer and he had to hold it between his teeth.

"Mither Thrub," he said indistinctly around the hammer, suddenly depressed as he realized that in a few moments he would be pitting his own frail body against the hordes of the usurper who cracked the whip over a continent of oppressed slaves. He quailed at his temerity at thus facing the Tyrant of Europe, then quailed before his own disgust at his frailty. The men must never know that he had these thoughts, that he was the weakest of them. "Mr. Shrub," he called again, and there was no sound of his feelings in his voice. "If I do not return by dawn you are in command of this ship and will make a full report. Goodbye. In triplicate, mind."

"Oh, sir—" Shrub began, but his words were cut off as the glass cover sprang shut and the tiny craft hurled itself against all the power of a continent.

Afterwards Harpplayer was to laugh at his first weakness. Truly, the escapade was as simple as strolling down Fleet Street on a Sunday morning. The foreign ship sank beneath the surface and slipped past the batteries on Cape Pietfieux, that the English sailors called Cape Pitfix, and into the guarded waters of Cienfique. No guard noticed the slight roiling of the waters of the bay and no human eye saw the dim shape that surfaced next to the high wooden wall that was the hull of the French ship of the line. Two sharp blows of the hammer secured the first keg of gunpowder and a brief flash of light came from the dark lantern as the fuse was lit. Before the puzzled sentries on the deck above could reach the rail the mysterious visitor was gone and they could not see the telltale fuse sputtering away, concealed by the barrel of death that it crept slowly towards. Five times Harpplayer repeated this simple, yet deadly, activity, and as he was driving the last nail there was a muffled explosion from the first ship. Hutment closed, he made his way from the harbor, and behind him six ships, the pride of the Tyrant's navy, burnt in pillars of flame until all that was left was the charred hulls, settling to the ocean floor.

Captain Harpplayer opened the glass hutment when he was past the shore batteries, and looked back with satisfaction at the burning ships. He had done his duty and his small part towards ending this awful war that had devastated a continent and would, in the course of a few years, kill so many of the finest Frenchmen that the height of the entire French race would be reduced by an average of more than five inches. The last pyre died down and, feeling a twinge of regret, since they had been fine ships, though in fief to the Madman in Paris, he turned the bow of his craft towards the Redundant.

It was dawn when he reached the ship, and exhaustion tugged at him. He grabbed the ladder lowered for him and painfully climbed to the deck. The drums whirred and the sideboys saluted; the bos'uns' pipes toiled.

"Well done, sir, oh well done!" Shrub exclaimed, rushing forward to take his hand. "We could see them burning from here."

Behind them, in the water, there was a deep burbling, like the water running from the tub when the plug is pulled and Harpplayer turned just in time to see the strange craft sinking into the sea and vanishing from sight.

"Damn silly of me," he muttered. "Forgot to close the hatch. Running quite a sea, must have washed in."

His ruminations were sharply cut through by a sudden scream. He turned just in time to see the hairy stranger run to the rail and stare, horrified, at the vanishing craft. Then the man, obviously bereaved, screamed horribly and tore great handfuls of hair from his head, a relatively easy task since he had so much. Then, before anyone could think to stop him, he had mounted to the rail and plunged headfirst into the sea. He sank like a rock, and either could not swim, or did not want to; he seemed strangely attached to his craft, since he did not return to the surface.

"Poor chap," Harpplayer said with the compassion of a sensitive man, "to be alone, and so far from home. Perhaps he is happier dead."

"Aye, perhaps," the stolid Shrub muttered, "but he had the makings of a good topman in him, sir. Could run right out on the spars he could, held on very well he did, what with those long toenails of his that bit right into the wood. Had another toe in his heel that helped him hold on."