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“Now, Mercedes! You don’t really think this is ONI’s fault, do you?”

Brigham’s answering snort was considerably more sour than Honor’s had been, but she nodded.

“Looks like they’ve done some Halo tweaking,” Jaruwalski continued, “but the filter upgrades seem to be coping.”

Honor nodded. Michelle Henke had sent back working examples of Halo EW platforms from Sandra Crandall’s surrendered ships, and Solarian security protocols left a bit to be desired. BuWeaps had been able to analyze them literally down to the molecular level, and Sonja Hemphill’s people had not been impressed.

From a manufacturing standard, the decoys were as good as anything Manticore could have produced, but they’d never been designed to confront this sort of threat environment. They’d been designed to face a Solarian-style missile threat — one with single-drive missiles, less capable sensors, and enormously less capable fire control, and one without the massive density of pod-launched salvos. They were also range-limited, because they had to stay close enough to their motherships to receive broadcast power. And the same restriction also meant they could operate only in the plane of those ships’ own fields of fire, since no broadcast power transmission could be driven through an impeller wedge.

Within those limitations, they were actually a well thought out, workmanlike proposition. Which, unfortunately for the Solarian League Navy, was nowhere near good enough.

The same thing was true of the Aegis program, the SLN’s effort to thicken its counter-missile launchers. Within the limitations of the missile threat its designers had visualized, Aegis represented a significant upgrade by increasing the number of CMs its wall could control. In an MDM-dominated environment, however, all Aegis actually accomplished was to increase the density of its defensive fire from total futility to something which was merely hopelessly inadequate.

And then there were Ghost Rider and Apollo.

“Estimate twenty seconds to their missile defense perimeter, Your Grace,” Jaruwalski said. “Attack profile EW coming up in fifteen seconds. Ten. Five…four…three…two…one…now.”

Eighth Fleet’s missiles—13.2 million kilometers downrange and traveling at.36 c—were still 9.8 million kilometers short of their targets, but the maximum powered endurance of Solarian counter-missiles was just under 1.8 million kilometers before their overpowered drives burned out and the impeller wedges they used to “sweep up” incoming missiles disappeared. Given the attack’s geometry, that worked out to a range at launch of 9.2 million kilometers…which the still-accelerating Manticoran MDM would reach in approximately another five seconds.

Which was why the electronic warfare platforms seeded thoughtout that massive salvo had come online now.

The Solarian missile defense officers had been tracking the incoming tide of destruction, allocating their counter-missiles, refining their tracking data, for the better part of four full minutes. At their velocity, the MDMs would cross the entire counter-missile engagement zone in barely twelve seconds, which meant there would be no time for a second wave of CMs. Aware that one launch was all they were going to get, the SLN officers were totally focused on making it as effective as possible.

Then the Dazzler platforms suddenly activated, radiating huge, blinding spikes of jamming. Tracking systems shuddered in electronic shock under the brutal assault, and the humans and computers behind those tracking systems were just as shocked. They did their best, but they had only sixty seconds in which to react, and at the same moment, the Dragon’s Teeth came online, as well, radiating hundreds—thousands—of false targets.

Given more time, the defenders might have differentiated between the true threats and the counterfeits. Or if their targeting systems hadn’t been driven back in confusion by the Dazzlers, they might have been able to keep track of the genuine shipkillers they’d already identified, ignore the masqueraders. But they had no more time, and their targeting systems had been driven back in confusion.

A defense which would have been grossly inadequate under the best of circumstances had just become irrelevant, instead.

Eighth Fleet’s MDMs ripped through the pathetic scatter of counter-missiles and smashed into the final, desperate inner perimeter of laser clusters at forty-nine percent of the speed of light, and those laser clusters’ fire control was just as confused, just as befuddled, as the CMs had been. The Solarians managed to stop perhaps two percent of the incoming fire; all the rest of the shipkillers reached attack range, under the direction of Mark 23-Es’ AIs with complete updates from the ships which had launched them which were barely five seconds old.

The crimson icons didn’t vanish from Honor’s plot with anything so gentle as “metronome precision.” No, they disappeared — completely blotted away as the ships they represented were ripped to pieces, or transformed into the purple icons of broken, technically still intact wrecks — in one cataclysmic instant. Their killers were upon them, then through them, in less time than it would have taken to cough twice. The Ghost Rider recon platforms brought the hideous wash of detonating laser heads, the seemingly solid carpet of nuclear fire, to HMS Imperator’s visual displays with dreadful clarity and at faster than light speeds, but no merely human brain could possibly have sorted out the details.

Honor had almost ten seconds to absorb the destruction of the Solarian fleet…and then those slaughtered superdreadnoughts’ fire crashed into her own command.

There were almost as many missiles in the Solarian launch as there’d been in Eighth Fleet’s, and their closing velocity was actually a bit higher. Yet there was no comparison between the outcomes of the two attacks.

Alice Truman’s perimeter LACs met the incoming salvo first. The Katanas’ rotary launchers punched out Viper missiles at maximum-rate fire, and the Vipers (with exactly the same drive and oversized wedge as the Mark 31) ripped holes in the wave of Solarian shipkillers.

Some of those shipkillers locked onto LACs (or tried to, at any rate) when the LACs’ impeller signatures blocked their lines of sight to their original targets. At their enormous velocity, their new victims had only seconds to defend themselves, and point defense clusters spat coherent light with frantic speed. Fortunately for the Katanas and Shrikes, current-generation Manticoran and Grayson LACs were extraordinarily difficult targets, and “only” sixty-three were destroyed. Their surviving consorts spun, yawing through a hundred and eighty degrees to bring their laser clusters and the Shrikes’ energy armaments to bear. Anti-ship missiles’ terminal attack maneuvers were designed to use their wedges to protect them from their targets’ energy weapons as they scorched in on their final attack runs. The SLN had given virtually no thought to evading fire coming from astern, however, and in the handful of seconds before they swept out of the LACs’ range, another thousand shipkillers were blown out of space.

The survivors burst past the light attack craft, roaring down on the ships-of-the-wall they’d come to kill, but the majority had lost sight — briefly, at least — of Eighth Fleet’s wallers. They still knew where to look to reacquire their targets, of course. Unfortunately, when they did, there were far too many of those targets.

Conceptually, Lorelei was light-years beyond Halo. Powered with the same onboard fusion technology the RMN had developed for Ghost Rider, the Mark 23, and the Mark 16, the Lorelei platforms had independent energy budgets beyond the dreams of any Solarian designer. They needed no line of sight for broadcast power to drive their powerful EW systems, and their onboard AI was even better than the Mark 23-E’s.