Today, however, is the day I am mated in 23 moves by a nine-year-old girl. Let’s not spend a lot of time on this. The girl’s name is Deirdre. She’s one of very few little kids on board not tucked out of sight in Deck 4’s Daycare Grotto. 99 Deirdre’s mom never leaves her in the Grotto but also never leaves her side, and has the lipless and flinty-eyed look of a parent whose kid is preternaturally good at something.
I probably should have seen this and certain other signs of impending humiliation as the kid first comes over as I’m sitting there trying a scenario where both sides of the board deploy a Queen’s Indian and tugs on my sleeve and asks if I’d maybe like to play. She really does tug on my sleeve, and calls me Mister, and her eyes are roughly the size of sandwich plates. In retrospect it occurs to me that this girl was a little tall for nine, and worn-looking, slump-shouldered, the way usually only much older girls get — a kind of poor psychic posture. However good she maybe at chess, this is not a happy little girl. I don’t suppose that’s germane.
Deirdre pulls up a chair and says she usually likes to be black and informs me that in lots of cultures black isn’t thanatotic or morbid but is the spiritual equivalent of what white is in the U.S. and that in these other cultures it’s white that’s morbid. I tell her I already know all that. We start. I push some pawns and Deirdre develops a knight. Deirdre’s mom watches the whole game from a standing position behind the kid’s seat, 100 motionless except for her eyes. I know within seconds that I despise this mom. She’s like some kind of stage-mother of chess. Deirdre seems like an OK type, though — I’ve played precocious kids before, and at least Deirdre doesn’t hoot or smirk. If anything, she seems a little sad that I don’t turn out to be more of a stretch for her.
My first inkling of trouble is on the fourth move, when I fianchetto and Deirdre knows what I’m doing is fianchettoing and uses the term correctly, again calling me Mister. The second ominous clue is the way her little hand keeps flailing out to the side of the board after she moves, a sign that she’s used to a speed clock. She swoops in with her developed QK and forks my queen on the twelfth move and after that it’s only a matter of time. It doesn’t really matter. I didn’t even start playing chess until my late twenties. On move 17 three desperately old and related-looking people at the jigsaw puzzle table kind of totter over and watch as I hang my rook and the serious carnage starts. It doesn’t really matter. Neither Deirdre nor the hideous mom smiles when it’s over; I smile enough for everybody. None of us says anything about maybe playing again tomorrow.
0945 — l000h.: Back briefly for psychic recharging in good old 1009E.P., I eat four pieces of some type of fruit that’s like a tiny oversweetened tangerine and watch, for the fifth time this week, the Velociraptors-stalk-precocious-children-in-gleaming-institutional-kitchen part of Jurassic Park, noting an unprecedented sympathy for the Velociraptors this time around.
1000–1100h.: Three simultaneous venues of Managed Fun, all aft on Deck 9: Darts Tournament, take aim and hit the bull’s-eye!; Shuffleboard Shuffle, join your fellow guests for a morning game; Ping Pong Tournament, meet the Cruise Staff at the tables, Prizes to the Winners!
Organized shuffleboard has always filled me with dread. Everything about it suggests infirm senescence and death: it’s like it’s a game played on the skin of a void and the rasp of the sliding puck is the sound of that skin getting abraded away bit by bit. I also have a morbid but wholly justified fear of darts, stemming from a childhood trauma too involved and hair-raising to discuss here, and as an adult I avoid darts like cholera.
What I’m here for is the Ping-Pong. I am an exceptionally good Ping-Pong player. The ND’s use of “Tournament” is euphemistic, though, because there are never any draw sheets or trophies in sight, and no other Nadirites are ever playing. The constant high winds on 9-Aft may account for Ping-Pong’s light turnout. Today three tables are set up (well off to the side of the Darts Tournament, which given the level of darts-play over there seems judicious), and the m.v. Nadir’s very own Ping-Pong Pro (or “3P,” as he calls himself) stands cockily by the center table, amusing himself by bouncing a ball off the paddle between his legs and behind his back. He turns when I crack my knuckles. I’ve come to Ping-Pong three different times already this week, and nobody’s ever here except the good old 3P, whose real first name is Winston. He and I are now at the point where we greet each other with the curt nods of old and mutually respected foes.
Below the center table is an enormous box of fresh Ping-Pong balls, and apparently several more of these boxes are in the storage locker behind the Golf-Drive Net, which again seems judicious given the number of balls in each game that get smashed or blown out to sea. 101 They also have a big peg-studded board on the bulkhead’s wall with over a dozen different paddles, both the plain-wooden-grip-and-head-with-thin-skin-of-cheap-pebbly-rubber kind and the fancy-wrapped-grip-and-head-with-thick-mushy-skin-of-unpebbled-rubber kind, all in Celebrity’s snazzy white/navy motif. 102
I am, as I believe I may already have stated, an extraordinarily fine Ping-Pong player, 103 and it turns out that I am an even finer Ping-Pong player outdoors in tricky tropical winds; and, although Winston is certainly a good enough player to qualify as a 3P on a ship where interest in Ping-Pong is shall we say less than keen, my record against him thus far is eight wins and only one loss, with that one loss being not only a very close loss but also consequent to a number of freakish gusts and a net that Winston himself admitted later may not have been regulation I.T.T.F. height and tension. Winston is under the curious (and false) impression that we’ve got some kind of tacit wager going on whereby if the 3P ever beats me three games out of five he gets my full-color Spiderman hat, which hat he covets and which hat I wouldn’t dream ever of playing serious Ping-Pong without.
Winston only moonlights as a 3P. His primary duty on the Nadir is serving as Official Cruise Deejay in Deck 8’s Scorpio Disco, where every night he stands behind an incredible array of equipment wearing hornrim sunglasses and working both the CD player and the strobes frantically till well after 0200h., which may account for a sluggish and slightly dazed quality to his A.M. Ping-Pong. He is 26 years old and, like much of the Nadir’s Cruise and Guest Relations staff, is good-looking in the vaguely unreal way soap opera actors and models in Sears catalogues are good-looking. He has big brown Help-Me eyes and a black fade that’s styled into the exact shape of a nineteenth-century blacksmith’s anvil, and he plays Ping-Pong with his thick-skinned paddle’s head down in the chopsticky way of people who’ve received professional instruction.
Outside and aft, the Nadir’s engines’ throb is loud and always sounds weirdly lopsided. 3P Winston and I have both reached that level of almost Zen-like Ping-Pong mastery where the game kind of plays us — the lunges and pirouettes and smashes and recoveries are automatic outer instantiations of a kind of intuitive harmony between hand and eye and primal Urge To Kill — in a way that leaves our forebrains unoccupied and capable of idle chitchat as we play: