I suppose it shouldn’t be too surprising that such a monster exists here in the Dungeon. Prepared to offer its predators an offering of Biomass in order to continue to exist. I can’t help but be curious about them. A quick core inspection should help me work out exactly what the situation is.
Approaching the little bugs who continue their placid existence, latched onto the slender branches and fleshy leaves of the large trees, I can tell several of them have detected my approach. They turn their little bodies to allow themselves to continue feeding, yet keep an eye on me at the same time. A few of the larger specimens are what I’m after. Thanks to my Mana Sense, I can detect that they contain cores.
How on earth they amass experience, I’ve no idea. They must, though. There are at least three of the little blighters on this tree alone with cores.
Tentatively, I approach one of the large specimens and the creature quickly turns to present its food court, and offers me a glistening globule of Biomass that it excretes. I’ll be ok for the moment, thanks friend. Let me take a quick look at your core.
Looming over the creature, I extend my antennae to tap it on its green carapace and activate Core Surgery. My mind is flooded with information and the inner secrets of the aphid monsters are laid bare before my all-seeing eyes.
It takes a few minutes to piece together the information into a more cohesive picture. And it’s frankly a little surprising. Offering Biomass for free? Innocent little bugs, living a life of non-violence that would make Ghandi proud?
I was naïve!
These little buggers are poisoners! Tainted Biomass! A betrayal of the highest order. Within the core, all of their secrets are plain as day. Namely, the process by which the offered Biomass is produced.
The creatures essentially extract nutrition from the trees, which are themselves high in concentrated Mana due to their position here in this Expanse, drawing water from the Mana infused pools. Most of the sap they extract is used as simple food for their growth and sustaining their lives, but part of it is drained off into a separate process.
A Biomass Infusion organ, for want of a better name, uses Mana and a chemical process to ‘encode’ the sap into Biomass, which the aphid can then use on itself. Not a whole lot of Biomass is produced this way, but it’s better than what they would get from fighting, that’s for sure.
There is a further process beyond this, another organ that instils the Biomass with a subtle venom. Something that won’t take effect immediately. Should a creature frequently make use of the Biomass from these critters, the toxins would build up in their bodies until they died.
Sneaky devils!
The seemingly harmless aphid continues to offer me its tainted gift, acting for all the world as if it were as innocent and harmless as a baby. I see through you! I have seen your evil black heart!
Well, this is a little disappointing. My hopes of providing a herd of aphids to the colony are still very much alive, I’m just going to have to alter the way I go about it. No easy options now.
I could manipulate the core of this one aphid, making it safe to consume and loyal to its new ant overlords, but that won’t help much. I’d have to change every aphid individually, which isn’t really feasible since most of them don’t have a core.
No.
Something different is required here. I need to solve the problem of the poisonous Biomass within a large number of aphids at once, whilst maintaining their relatively low intelligence and weak physiques. There is a wonderful example I can draw from within my own personal experience.
I shall create a new species of aphid! A benign, loyal, harmless team of Biomass-producing livestock for the colony. How will I do it? I will craft a new organism that the Dungeon has never seen before: the Aphid Queen. The queen will produce as many members of the new species of aphid as the colony needs, thus bypassing having to manage or change this existing species.
Which is lucky, because in order to create this new queen, I’m going to need quite a few aphid cores…
Sometime later, there are far fewer aphids on the nearby trees, but I have managed to collect quite a few cores—six, to be exact. The issue is that each individual aphid has the basic shape of the aphids I want to create, but they don’t have sufficient meat in their cores to allow me to create the Aphid Queen I’m envisioning.
What I’m going to have to do is fuse these six cores and simultaneously maintain the structure of the biological information encoded within. Every other time I’ve fused cores, the contents have become a completely mangled mess. That hasn’t mattered since I was only fusing them to increase the energy contained inside and produce special cores which were rapidly absorbed.
This time, it’ll be different. The more edits I have to make to a core, the harder it becomes. If I fuse them and the information contained within gets completely jumbled, there is no way I’ll be able to get it back into a functional form before the sheer number of changes required makes the core manipulation impossible.
I will need to bring all of my willpower to bear to perform this new feat. For the sake of the herd!
35. Counting the Gains
After gathering my small collection of aphid cores, I get Tiny to carry them and we descend from the trees to battle amongst the monsters and make our way back to the shortcut.
To be honest, the non-stop grind and battering of battle against the monsters is strangely refreshing. It feels nice to exercise, something I didn’t really understand as a human. But now, with my mandibles crunching down on my foes and the endless tide of monsters crashing against my shiny carapace, I get it. It’s nice to use your body. Especially when it’s such an incredible specimen of an ant body like mine!
All things considered, this little escapade has been well worth the time, even if I’d only concentrated on my gains in Skills and Biomass. When we finally make it back to the shortcut, clear it out and settle in to rest with Crinis taking the first guard shift, I decide to tally up my gains.
Things have gone relatively well on the Biomass front. My improved stomach has already begun to pay significant dividends! The reduced tier penalty has yielded a rich harvest and I can’t help but rub my antennae in glee looking at the numbers. We don’t exactly get a lot of time to eat in the Expanse since the battle frenzy is in full flight. Still with this hunt and all my previous snacking included, I’ve managed to gain another 138 Biomass, which takes my current total to 189.
Not too shabby if I do say so myself.
The repeated eating and fighting really seems to aid the digestion. Speeding up the process of getting the food through the system and freeing up space for the next meal. Perhaps this is the ideal Biomass-gathering method, as opposed to gorging until I can barely drag my business district around.
I should share this information with the hatchlings. This could be vital for the colony to maximise efficiency!
My Skills have also seen significant improvements. Shredding Bite has reached Level 9, one step away from reaching the third rank, which is nice. Advanced Cerebral Endurance gained quite a number of Levels to reach 7.
Deep Meditation crossed the third rank, essentially due to the constant use of the mind-affecting Skill, allowing me to punch it up to Profound Meditation Level 2. This Skill has been having a really potent effect. Achieving such heights of clarity in my mental state, it’s startling. The amount of mental processing I’m able to accomplish in moments of heated battle is becoming astonishing, allowing my high mental stats to come into their own.