She sipped her drink again and wondered what that implied about Sobol. Was the Daemon still the problem? Well, now it was one of several competing problems. But did killing people automatically make Sobol worse? She knew full well that killing was sometimes necessary. Or did she know that? How did one really know what was necessary and what wasn’t? What if it was “necessary” from the point of view that anything was justifiable to stay in control? How was that different from what these private industry folks were doing?
What if Fulbright was wrong? What if his cruel calculus was just an excuse? When she’d signed on to be a cryptographer, she hadn’t counted on moral dilemmas. She just wanted to do beautiful math. Maybe Fulbright didn’t know what he was doing either.
She smiled thinking of her days as an intern. Everything was simple then. She had been convinced she would revolutionize encryption. She recalled scoffing at Morris’s three golden rules of computer security:
do not own a computer;
do not power it on;
and do not use one
The subtlety of it had escaped her at the time. It wasn’t meant as a surrender. It was a meditation on risk versus benefit. Did these systems give us more than they took from us? It was an admission that we will never be fully secure. We must instead strive for survivability. Then perhaps Sobol was right. . . .
Philips knew she had to get back into this fight. However, it was becoming apparent that there were more than two sides in the war. Perhaps all wars were like this.
She decided not to call her mother just yet. She didn’t want to sound tense, and her mother could always tell. Instead, Philips slipped the mail out from under the phone and flipped through the stack.
A half-pound of junk mail anchored by a cable bill, a brokerage statement, and a Stanford University alumni association news-letter. She decided not to open her broker statement. Her mutual funds had lost over half their value in the collapse of the real estate and CDO markets a while back and never recovered. Now inflation and looming bank failures were threatening to send them spiraling down again. And the dollar was sinking fast against the euro and the yuan.
It was nearly impossible to tell whether this was caused by the Daemon, fear of the Daemon, or whether it had absolutely nothing to do with the Daemon. There were too many large financial institutions that had become insolvent, but which were so important to the centralized global economy that they couldn’t be allowed to fail. And yet, the American economy didn’t seem to have much forward momentum on anything. The dot-coms had melted down just as she got out of school, and later the real estate markets had tanked. Now the main industry of America seemed to be moving paperwork around in circles. Basically, she’d just been breaking even over the last eight years, despite the fact that she’d put a lot of money away. She’d invested it, and those supposedly safe investments had gone sour. She’d purchased this three-bedroom, two-bath condo near Washington, and now four years and forty-eight payments later it was worth slightly less than what she bought it for. Factoring in tax deductions for interest, but then also plumbing and improvements, she figured she was just about even. That is, if the market held. Around here, near the defense/intelligence sector, she should be okay, but she wondered what most middle-class Americans were going to do.
For the first time she started understanding the appeal the Daemon must hold to a broad cross-section of people. It was a chance to start over. Daemon operatives had said it provided medical care. Retirement. Debt relief. No wonder. It was essentially a tax on corporations—one the corporate attorneys couldn’t dodge by moving their headquarters to Bermuda.
Philips got up and flipped through the catalogs and advertisements above the open trash can lid. Clothes, housewares, department store sales, all went into the circular file. An online gaming ad, into the trash. A pet medicine ad—
Wait a second.
She stopped for a moment then retrieved the online gaming ad from the wastebasket. And stared at it. Oh my god. . . .
She groped for the kitchen chair and sat down, feeling her pulse pounding. The ad was a four-color, oversized enameled postcard declaring a “100-Hour Free Trial Offer” for CyberStorm’s massively parallel online fantasy game, The Gate.
And Jon Ross was staring back at her from the front of it.
It was unmistakably him—a computer graphic rendering of Ross as a roguish game character.
She laid the card on the kitchen table and recalled the first time Ross arranged a clandestine meeting with her. It was in Sobol’s online game world, and he’d designed his avatar to look like her: facial geometry is a code the human mind is uniquely suited to decipher. He’d used the trick to sneak past her group’s automated filter system. To find her before she found him. Now on the card in front of her, the animated thief avatar in medieval leather armor had Jon Ross’s face. Ever since his near assassination in China, she’d wanted to see his face again. To know he was alive.
She closely examined the postcard. Sobol’s company, CyberStorm, had gone bankrupt years ago, but the massive online game he created had been folded into one of the subsidiaries of a massive media conglomerate. She flipped the card over and saw a printed code for logging on to the game and initiating the trial subscription. There was also a street address for CyberStorm Entertainment in small letters at the bottom—an address here in Columbia, Maryland.
She felt even more elated. But then—he was still in China. He couldn’t be here. Could he?
Philips dropped the card into the trash can, having committed everything she needed to memory. All it took was a glance. She followed it quickly with a supermarket circular then lifted her foot, and let the plastic lid close.
It was a two-story, nondescript concrete office building, surrounded on three sides by woods. A small parking lot ran around behind it, but there weren’t many cars.
Philips glanced around but saw no one observing her. She entered the unlocked vestibule, knowing the address on the postcard placed CyberStorm in Suite G, but there was no Suite G on the lobby directory. There were only traffic engineering and accountant firms—no gaming companies.
She walked upstairs and moved down the musty-smelling hallway. She came across no one. Finally she found herself standing in front of a wood veneer door marked SUITE G. There was a ten-key pad on the wall to the right of it. With one more glance to see that she wasn’t followed, she tapped in the code she remembered from the postcard.
The door buzzed open. She grabbed the lever handle and pushed inside.
As the door clicked closed behind her, she glanced left and right in what appeared to be an empty office suite. There was a reception area, but no furniture except for a single folding table set up in the center of the three-thousand-square-foot space. Upon it stood a computer and a twenty-inch flat-panel monitor screen that was already turned on. It displayed the log-on screen for Matthew Sobol’s infamous online fantasy game, The Gate. A desk chair and a computer headset were already waiting.
Philips just smiled. Just like Ross . . .
She sat down in the chair. It had been a while since she’d logged on to The Gate, but she still knew how to navigate the interface. She donned the headset and keyed in the “trial” subscription code.
The screen popped up a “Please Wait” message while the game loaded. It was a powerful machine because soon a breathtaking virtual vista spread out before her in all its 3-D glory.