Somewhere deep inside, he felt a shiver of fear as he remembered the Captains icy voice and colder eyes. She hadn't screamed, hadn't ranted like some officers he'd pissed off over the years. She hadn't even sworn at him. She'd simply looked at him with frigid, disdainful loathing, and her tongue had been a precision instrument as she flayed him with her contempt. The shiver of fear grew stronger, and he suppressed it quickly, trying to deny its existence, but it was there, and he hated it. The only other person who'd ever put that fear into him was Sally MacBride, which had been a factor in why he'd finally taken the step from thinking about his plan to putting it into action. He wanted to be as far away from her as he could, but he knew now that MacBride had been right. Harrington was more dangerous than any bosun. There was a limit to the crap she would put up with, and Steilman felt ominously certain that if it got deep enough, she might choose to forget about procedures and proof. And if she did, he wanted to be even further away from her than from MacBride when the consequences came down.
But Randy Steilman was also convinced he could get away with whatever he chose to do. Perhaps he shouldn't have been, given the number of times he'd been busted or brigged, yet he was. And the reason was simple enough, actually. None of the punishments he'd ever received even approached what he liked to do to others, and so some elemental part of him assumed they never would. It wasn't an intellectual assumption. It was deeper than that, where it was never questioned because it was never even considered, and that was what made him so dangerous. He'd never killed anyone yet, but he was convinced he could... and this time he intended to. In point of fact, he looked forward to it. It would be the ultimate proof of his power, and it would also be his valedictory, his final "gift" to the Navy he'd come to hate. He was only four years into his current enlistment, and he never would have reupped if he'd thought a shooting war might actually break out. He wasn't really certain why he'd signed up again, anyway, except that it was the only life he knew, and he hadn't stopped to wonder why the Navy had even allowed him to reenlist. His discipline record had gotten worse, not better, in the preceding ten years, and under normal conditions, the Navy would have declined his services with alacrity. But Steilman didn't think about things like that, and so it had never occurred to him that the only reason he'd squeaked through was that, unlike him, the Navy had known war was coming and lowered its screening standards where experienced personnel were concerned because it knew how badly it would soon need them.
What had occurred to him was that he might get himself killed. The RMN's casualty lists were far shorter than the Peeps', but they were getting steadily longer, and Randy Steilman saw no reason to get his ass shot off for Queen and Kingdom.
Given all that, the decision to desert had come easily, but there was one enormous hitch. The sentence for desertion in peacetime was not less than thirty years in prison; in wartime it was the firing squad, and he didn't particularly want to face that, either. Worse, wartime deployment patterns made jumping ship more difficult. Steilman wasn't the sort any captain wanted aboard a destroyer or light cruiser, whose smaller companies meant every individual had to pull his weight, but the heavier ships had been pulled from peacetime cruising patterns and concentrated into fleets and task forces. It was only the light combatants which could be spared for convoy escort or antipiracy operations, which meant they were the only ones likely to touch at foreign ports where a man might manage to disappear into the local population.
Until now. He'd been horrified when he first learned he was being assigned to Honor Harrington's ship. The rest of his stupid crewmates could worship the deck "the Salamander" walked on and gas away about what a great combat commander she was. All Randy Steilman cared about was the casualty lists she'd compiled over the years, starting with Basilisk Station. Others could carry on all they liked about how no one else could have done better, about how much worse the casualties could have been. They could even point out the amount of prize money her crews, or their heirs, had amassed. Steilman liked money even more than most, but a dead man couldn't spend it, and learning MacBride was Wayfarer's bosun had only made a bad situation worse... until he'd learned where Task Group 1037 was to be deployed. Of all the places in the galaxy, Silesia was the best for a man who wanted to disappear. Especially a trained spacer unburdened by anything resembling a scruple. Randy Steilman was on the wrong side of the war against the pirates. He looked forward to joining the one he belonged on, and sooner or later Wayfarer had to touch at a Silesian port.
Steilman had planned carefully for that moment. He'd kept his eyes and ears open to assemble all the information he could on Harrington's ships and their operational patterns. He knew far more about their strengths, and weaknesses, than even the people around this card table suspected. He'd also made bootleg copies of as many tech manuals as he could, it was strictly against regulations, but not that hard for someone with his training, and Showforth's slot in computer maintenance had helped, and he wondered how much a Peep naval attach would pay him for some of that material. The chips were in his locker, and getting them dirtside when the time came shouldn't pose any problems. Or not, at least, compared to the problem of getting himself dirtside in the first place.
But he'd figured that out, too, and that was where Stennis and Illyushin came in. They were in Environmental, and Environmental was responsible for maintaining Wayfarer's escape pods. The number of people who could expect to get out of a ship lost to battle damage would be low, but someone almost always made it, unless the damned ship blew up, of course, and ships could be lost to other causes. That was what the pods were for. In deep space, they were little more than life-support bubbles fitted with transponders which both sides were supposedly duty bound to pick up after an engagement, but they were also designed to be capable of independent atmospheric entry if there should happen to be a habitable planet handy when disaster struck.
At Steilman's direction, Showforth had built and Stennis and Illyushin had installed an unobtrusive little box in the circuits which monitored Pod 184. When the time came, that box would be turned on, and it would continue to report that the ten-man pod was exactly where it was supposed to be, with every system at standby, when, in fact, it was somewhere else entirely. The trick would be to create conditions that produced enough confusion to keep everyone too preoccupied to notice any outbound radar traces, and Steilman had worked that out, as well. He and Coulter had already built the bomb for Impeller One. It wasn't a huge thing, but it would be enough to completely cripple two of the alpha node generators. The energy released when the generator capacitors blew would wreak additional havoc, both on the ship and on anyone unfortunate enough to be in Impeller One at the time, and in the ensuing confusion and panic, five people who all happened to be off duty would quietly descend on Pod 184 and depart for greener pastures.