Выбрать главу

"Yes, Ma'am," Cardones replied after several moments of thought. "If he stressed concentration of force for routine raiding, then he'd pull into larger forces. He couldn't cover as much ground, but he'd be better placed to deal with one or two of us. And, of course, he couldn't count on us operating solo, which would increase his own need to concentrate."

"Agreed, but I was thinking of something a bit more extreme than that."

"More extreme?" Cardones frowned. "How, Ma'am?"

"Let's grant that Giscard is at least as smart as we are, but that he doesn't know we've taken one of his ships or that we have any reason to suspect his presence. Given that, in his place I'd assume my Manticoran counterpart would do precisely what we have been doing: move into the area of maximum threat and patrol it."

She glanced at Cardones, who nodded, then went on "All right. Now, if I were he and operating from those assumptions, I think I might just decide to look some where else. Somewhere where I could swat a lot of ships, for relatively little risk, while all the Q-ships were busy looking elsewhere for me."

"I suppose that makes sense," Cardones agreed studying his COs face. "The question would be where you could find a target like that."

"Right here," Honor said quietly, and lit a holo chart. It showed the approaches to the Confederacy's south-western quadrant, and she threw a light dot into it about twenty light-years short of Sachsen. Cardones looked at it for a moment, and then his eyes narrowed in understanding, for the light dot was in the area known as the Selker Rift. "Rifts" were volumes of hyper-space between gravity waves. They weren't uncommon; in fact, most of h-space was one huge rift, since grav waves tended to be quite narrow in interstellar terms. Unfortunately, the waves' crazy-quilt patterns meant most voyages required a starship to cross at least one. And since each wave was more powerful than anything man could generate and had its own unique frequency and flux, interference between it and an impeller wedge instantly generated an energy release sufficient to destroy any ship ever built.

That was the reason colonizing expeditions had continued to use cryo-equipped sublight, normal-space vessels, despite voyages which might last centuries, before the invention of the Warshawski sail and gravitic anomaly detector. Survey ships crewed by daredevil specialists had used hyper to explore the universe, yet the death toll had been heavy. Crews had continued to come forward, drawn by a combination of wanderlust, adrenaline addiction, and incredible salaries, but people taking their families to the stars had settled for n-space and cryo.

In 1273 p.o., however, hyper-physicist Adrienne Warshawski had mounted radically redesigned and much more powerful drive nodes, which she'd dubbed "alpha nodes", on the test ship Fleetwing and produced the very first Warshawski sails. On the gross scale, they were simply the two stressed-space bands of a normal impeller wedge, but Fleetwing had projected them as enormous disks, perpendicular to her central axis, not as a wedge. The real sorcery had lain in what Warshawski had managed to do with those sails, for what she'd done was to give them a "tuning" ability that allowed them to adjust phase and merge with a naturally occurring grav wave. They stabilized Fleetwing relative to the grav wave, and by making subtle adjustments to their strength and frequency, they generated a "grab factor" which allowed her to use the wave itself, in conjunction with her inertial compensator, to generate stupendous rates of acceleration. And just as a side benefit, the interface between sail and wave produced eddies of preposterously high energy levels which could be tapped by a ship underway, allowing her to enjoy enormous savings in reactor mass.

Needless to say, the Warshawski sail revolutionized interstellar travel. Rather than avoid grav waves like the plague, captains began seeking them out, aided by the gravitic detectors she'd already produced (and which were still known as "Warshawski’s" in her honor), for they had changed from death traps to the most efficient means of transportation known to man. A ship could generate the same sustained velocities under impeller drive, but the evasive routing required to avoid waves added enormously to voyage times, and the consequences of encountering an unexpected wave remained fatal. By riding the waves, however, a starship accelerated faster, cost less to operate, and eliminated the danger of running into one of them.

At the same time, it was almost always necessary for a ship to make at least one transition (and usually more between grav waves on any extended voyage, and those transitions were made, very cautiously, under impeller drive.

Especially, Cardones thought, in the Selker Rift.

The major interstellar routes had been worked out to avoid the wider rifts. It added a bit of length to several such routes, but that was considered well worthwhile in terms of safety and cost efficiency. The Selker Rift, however, was impossible to avoid. There simply was no way around it for vessels bound from the Empire to Silesia. And just to make things worse, it was also home to the rogue grav wave known as the Selker Shear.

Most grav waves were "locked," part of a web of mutually anchored and anchoring stress patterns which forced its strands to retain fixed relationships to one another. They moved over the years, but slowly and gradually, as a whole and in predictable fashion.

Rogue waves didn't. Rogue waves were spurs or flares thrown off by locked waves; they weren't part of the web.

They could appear and disappear without warning or shift position with incredible speed, and while most hyper-physicists believed rogue waves were, in fact, cyclical phenomena whose timing could be predicted once enough data had been accumulated, accumulating data on them was exactly what merchant skippers were most eager to avoid. But the Selker Rift couldn't be avoided, and so ships moving between the Empire and Confederacy crossed it under impeller drive at extremely low velocities, on the order of .16 c, in order to be sure they could dodge if the Selker Shear suddenly appeared on their detectors. It meant they took over five days just to cross the Rift, but it also meant they made it alive.

"You think the Peeps might hit a convoy in the Rift?" Cardones' question was a statement, and Honor nodded.

"Why not?" she asked quietly. "By now, everyone in the Confederacy knows we're using only destroyers to escort our convoys. That's enough to deter regular raiders, but not heavy cruisers or battlecruisers. And the particle density's abnormally low in the Rift. That gives greater sensor reach if you want to establish a picket line, and the low speed of your targets would make it a lot easier to intercept any you picked up. Not only that, you can go after them under impeller drive, with sidewall up and without losing your missile capability. Heavy ships could slaughter the escorts... and then run down the merchies at leisure."

"And take out as many as forty or fifty freighters at once," Cardones said softly.

"Exactly. Of course," Honor crossed her legs and laced her hands together over her right knee, "this is all speculation. We can't afford to overlook the possibility that he might choose to go right on working his present hunting grounds, or even try both ops at once, though that doesn't feel right, somehow. It's too foreign to his insistence on concentration of force."

"I don't think we can afford to dismiss it out of hand, though, Ma'am."

"No, we can't do that." Honor frowned at the holo. then sighed. "Well, I only see one way to proceed. We'll pass Sachsen the day after tomorrow. I was going to do a simple fly-by and continue straight to Marsh, but now I think we'll have to stop. It's possible the Andies or Confeds have something in-system that might want to come along to Marsh."