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A few moments of instruction had shown him how it was done, and he filed away the ability to summon mephits as another aspect of his Druidic power that he doubted he would ever seriously use.

At least he got a good explanation of why so few Druids could summon Elementals, a much more rational explanation than Sarraya's previous talks about them. "It's not the Druid, it's the Elemental," she told him. "I have the power to summon an Elemental, but I don't have the power to control one. Druidic Elementals are an order of magnitude stronger than the Elementals that you Sorcerers and the Wizards can conjure. That means that it takes supreme power, skill, and willpower to keep one of them under your control. The only real difference is that Druidic Elementals don't go berserk when the break free. They simply go home, and the backlash of that against the Druid is usually enough to kill her."

"I didn't know Wizards could summon Elementals," Tarrin mused.

"What they call Elementals," Sarraya said scathingly. "They're hardly more than a mephit. Sorcerer's Elementals, on the other hand, are formidable. Mainly because Sorcery is, at its heart, magic dealing with elements. Fire, Water, Earth, Air, they're spheres of Sorcery, so that makes the Elementals they conjure very powerful. Sorcerers are much more attuned to Elemental magic than Wizards."

"That makes sense," he agreed.

That got him to thinking about magic in general, and of course his thoughts drifted to Jenna. She was probably still sleeping, trying to recover from the tremendous ordeal which she had endured. He remembered how he felt after he woke up from his own ordeal, so he felt pretty sorry for her. She'd probably go crazy without her magic-Jenna loved being a Sorcerer-but that would pass when she was ready to use her new magic. And he'd be there for her when she was ready to learn, to teach her what he had to struggle to learn for himself.

He still felt a little bitter over seeing his family and not being able to spend time with them. It had been so short! Just enough to give them some warnings, and then he was gone. He played at the idea of trying to find his way back before they left that morning, even going so far as to entering the Weave and trying to find the path he had taken from within it. But the shifting nature of the Weave had erased all traces of his passage. It was like trying to track someone by scent who was swimming in a river. It just couldn't be done. The flowing power within the Weave had carried away the traces of his passing, and its surreal nature when viewed from within made it impossible for him to find his way. It was a good thing that it required no tracking to return to himself; just by wishing to do so, he could return to his body any time he wanted to do so.

It was yet another aspect of being a Weavespinner he hadn't expected. Entering the Weave was much like sending his soul out of his body and joining it with the power that was now so entwined through him that it would be impossible to separated it from him without killing him. It was so large, so… intimidating. He had no idea where to go, where anything was. He could reach the Heart only because all strands eventually went there. Without somehting to guide him through the vast labyrinth of the Weave, he could not use it to visit other places as he had done so with Jenna. He had a feeling that he could learn how to get to a few places, if they were important enough. Since the main Conduit that came from the Heart came out through the Tower, he thought he could reach the Tower in that projected state. It would take a little trial and error, but he felt that he could do it. He'd just have to make sure that he was fully rested when he tried. Entering the Weave, and trying to use any magic while inside it, took a tremendous amount of effort. The episode with Jenna had already taught him that very important lesson. It was like a standard Sorcerer trying to weave a spell from ten longspans away. The effort to push the magic over such a great distance was exhausting.

It was something about which nobody had ever said anything. He thought it was one of the abilities of the Weavespinners that had been forgotten by the modern katzh-dashi, one of the many things lost because they could no longer read the historical annals left for them by their ancestors. It made him wonder what else he could do, what else had been forgotten.

Clearly, Sorcery wasn't as simple as weaving spells. It had several different disciplines within that broad definition, and it would take many, many years of study to come to an understanding of his own abilities. Weaving spells was just one of the aspects of Sorcery.

But thoughts of the future yielded to thoughts of the present. They were still travelling northwest, and Tarrin was still looking for an ideal place to stop, an ideal battleground that would stack the deck in his favor. Jegojah was coming, and he was just starting to feel… twinges, little variances in the Weave that he thought were being caused by something unnatural. That could be Jegojah, for it was an undead being, and it was also possessed of formidable magical abilities. He couldn't pin a location to that feeling, but it was not close. That was all he could tell. But if it was close enough for him to sense it, then it had to be a maximum of twelve days away. That was when he started feeling the crown of the Aeradalla. And since the crown was such an incredibly powerful artifact, he doubted that he would feel Jegojah coming from a similar distance. Jegojah's probable effect on the Weave was nowhere near that. That meant to him that Jegojah was much closer than twelve days away, if that sense was actually him. That made finding a suitable location to challenge the Doomwalker his highest priority, because he would take no chances in this.

Jegojah was… special. It had killed Faalken, nearly killed his family, and had hounded and tortured him for years, by either deed or fear. It was going to end. This would be the last time he crossed swords with Jegojah, one way or another. Thinking of it made his hackles rise, but it also made him remember the vision that the Goddess had given him about Jegojah. That Faalken had been standing in front of the Doomwalker, his decayed body making it obvious he was a corpse, holding a flaming sword. What did it mean? Was it a warning for him not to get too carried away? Would Faalken's memory interfere somehow, as the vision suggested, or would it cause him to come into danger? Just thinking about that fateful day when Jegojah killed Faalken, killed him because Tarrin had lost control, made him suddenly furious. Jegojah had killed Faalken, but Tarrin had abandoned him to his death just so he could destroy Jegojah. The anger was directed at Jegojah, but some of it was focused on himself. That day had shown him the consequences of his actions. That day, his rage had cost him a friend, and caused him to vow that no one else was going to die if he could help it. Killing Jegojah would bring closure to him, he felt. Destroying the Doomwalker once and for all would avenge Faalken, and would act as atonement for allowing the valiant Knight to die. Jegojah was a physical embodiment of the demons that had plagued Tarrin since becoming Were, and he meant to destroy the Doomwalker, and them, and vanquish those demons back to the nether realms.

They stopped for lunch and to wait out the heat of the day in the shade of a large overhanging rock, then moved on again. The hilly terrain of the desert became progressively more and more rocky, and rugged foothills of respecatable size had begun to show through the heat haze that made looking at distance in the desert an uncertain pasttime. Tarrin and Sarraya found themselves running from valley to valley to avoid climbing the steeper and steeper hillsides, moving through terrain that very nearly seemed mountainous.