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This year it’s been Otis P. Lord, a thirteen-year-old baseliner and calculus phenom from Wilmington DE, who ‘Wears the Beanie’ as Eschaton’s game-master and statistician of record, though Pemulis, since he’s still around and is far and away the greatest Eschaton player in E.T.A. history, has a kind of unofficial emeritus power of correction over Lord’s calculations and mandate.

Eschaton takes eight to twelve people to play, w/ 400 tennis balls so dead and bald they can’t even be used for service drills anymore, plus an open expanse equal to the area of four contiguous tennis courts, plus a head for data-retrieval and coldly logical cognition, along with at least 40 megabytes of available RAM and wide array of tennis paraphernalia. The vade-mecumish rulebook that Pemulis in Y.P.W. got Hal Incandenza to write — with appendices and sample c: \Pink2\Mathpak\EndStat-path Decision-Tree diagrams and an offset of the most accessible essay Pemulis could find on applied game theory — is about as long and interesting as J. Bunyan’s stupefying Pilgrim’s Progress from This World to That Which Is to Come, and a pretty tough nut to compress into anything lively (although every year a dozen more E.T.A. kids memorize the thing at such a fanatical depth that they sometimes report reciting mumbled passages under light dental or cosmetic anesthesia, years later). But if Hal had a Luger pointed at him and were under compulsion to try, he’d probably start by explaining that each of the 400 dead tennis balls in the game’s global arsenal represents a 5-mega-ton thermonuclear warhead. Of the total number of a given day’s players,[121] three compose a theoretical Anschluss designated AMNAT, another three SOVWAR, one or two REDCHI, another one or two the wacko but always pesky LIBSYR or more formidable IRLIBSYR, and that the day’s remaining players, depending on involved random considerations, can form anything from SOUTHAF to INDPAK to like an independent cell of Nuck insurgents with a 50-click Howitzer and big ideas. Each team is called a Combatant. On the open expanse of contiguous courts, Combatants are arrayed in positions corresponding to their location on the planet earth as represented in The Rand McNally Slightly Rectangular Hanging Map of the World.[122]Practical distribution of total megatonnage requires a working knowledge of the Mean-Value Theorem for Integrals,[123] but for Hal’s synoptic purposes here it’s enough to say that megatonnage is distributed among Combatants according to an integrally regressed ratio of (a) Combatant’s yearly military budget as percentage of Combatant’s yearly GNP to (b) the inverse of stratego-tactical expenditures as percentage of Combatant’s yearly military budget. In quainter days, Combatants’ balls were simply doled out by throws of shiny red Yahtzee-dice. Quaint chance is no longer required, because Pemulis has downloaded Mathpak Unltd.’s elegant EndStat[124] stats-cruncher software into the late James Incandenza’s fearsome idle drop-clothed D.E.C. 2100, and has shown Otis P. Lord how to dicky the lock to Schtitt’s office at night with a dining-hall meal card and plug the D.E.C. into a three-prong that’s under the lower left corner of the enormous print of Dürer’s ‘The Magnificent Beast’ on the wall by the relevant edge of Schtitt’s big glass desk, so Schtitt or deLint won’t even know it’s on, when it’s on, then link it by cellular modem to a slick Yushityu portable with color monitor out on the courts’ nuclear theater. AMNAT and SOVWAR usually end up with about 400 total megatons each, with the rest inconsistently divided. It’s possible to complicate Pemulis’s Mean-Value equation for distribution by factoring in stuff like historical incidences of bellicosity and appeasement, unique characteristics of perceived national interests, etc., but Lord, the son of not one but two bankers, is a straight bang-for-buck type of apportíoner, a stance the equally bottom-line-minded Michael Pemulis endorses with both thumbs. Pieces of tennis gear are carefully placed within each Combatant’s territories to mirror and map strategic targets. Folded gray-on-red E.T.A. T-shirts are MAMAs — Major Metro Areas. Towels stolen from selected motels on the junior tour stand for airfields, bridges, satellite-linked monitoring facilities, carrier groups, conventional power plants, important rail convergences. Red tennis shorts with gray trim are CONFORCONs — Conventional-Force Concentrations. The black cotton E.T.A. armbands — for when God forbid there’s a death — designate the noncontemporary game-era’s atomic power plants, uranium-/ plutonium-enrichment facilities, gaseous diffusion plants, breeder reactors, initiator factories, neutron-scattering-reflector labs, tritium-production reactor vessels, heavy-water plants, semiprivate shaped-charge concerns, linear accelerators, and the especially point-heavy Annular Fusion research laboratories in North Syracuse NNY and Presque Isle ME, Chyonskrg Kurgistan and Pliscu Romania, and possibly elsewhere. Red shorts with gray trim (few in number because strongly disliked by the travelling squads) are SSTRACs — equally low-number but point-intensive Sites of Strategic Command. Socks are either missile installations or antimissile installations or isolated silo-clusters or Cruise-capable B2 or SS5 squadrons — let’s draw the curtain of charity across any more MILABBREVs — depending on whether they’re boys’ tennis socks or boys’ street-shoe socks or girls’ tennis socks with the little bunny-tail at the heel or girls’ tennis socks w/o the bunny-tail. Toe-worn cast-off corporate-supplied sneakers sit open-mouthed and serenely lethal, strongly suggesting the subs they stand for.

In the game, Combatants’ 5-megaton warheads can be launched only with hand-held tennis racquets. Hence the requirement of actual physical targeting-skill that separates Eschaton from rotisserie-league holocaust games played with protractors and PCs around kitchen tables. The paraboloid transcontinental flight of a liquid-fuel strategic delivery vehicle closely resembles a topspin lob. One reason the E.T.A. administration and staff unofficially permit Eschaton to absorb students’ attention and commitment might be that the game’s devotees tend to develop terrific lobs. Pemulis’s lobs can nail a coin on the baseline two out of three times off either side, is why it’s idiotic that he rushes the net so much instead of letting the other guy come in more. Warheads can be launched independently or packed into an intricately knotted athletic supporter designed to open out in midflight and release Multiple Independent Reentry Vehicles — MIRVs. MIRVs, being a profligate use of a Combatant’s available megatonnage, tend to get used only if a game of Eschaton metastasizes from a controlled set of Spasm Exchanges — SPASEX — to an all-out apocalyptic series of punishing Strikes Against Civilian Populations — SACPOP. Few Combatants will go to SACPOP unless compelled by the remorseless logic of game theory, since SACPOP-exchanges usually end up costing both Combatants so many points they’re eliminated from further contention. A given Es-chaton’s winning team is simply that Combatant with the most favorable ratio of points for INDDIR — Infliction of Death, Destruction, and Inca-pacitation of Response — to SUFDDIR — self-evident — though the assignment of point-values for each Combatant’s shirts, towels, shorts, armbands, socks, and shoes is statistically icky, plus there are also wildly involved corrections for initial megatonnage, population density, Land-Sea-Air delivery distributions, and EM-pulse-resistant civil-defense expenditures, so that the official victor takes three hours of EndStat number-crunching and at least four Motrin for Otis P. Lord to confirm.

Another reason why each year’s master statistician has to be a special combination of tech-wonk and compulsive is that the baroque apparatus of each Eschaton has to be worked out in advance and then sold to a kind of immature and easily bored community of world leaders. A quorum of the day’s Combatants has to endorse a particular simulated World Situation as Lord’s stayed up well past several bedtimes to develop it: Land-Sea-Air force-distributions; ethnic, sociologic, economic, and even religious demographics for each Combatant, plus broadly sketched psych-profiles of all relevant heads of state; prevailing weather in all the map’s quadrants; etc. Then everybody playing that day is assigned to a Combatant’s team, and they all sit down over purified water and unfatted chips to hash out between Combatants stuff like mutual-defense alliances, humane-war pacts, facilities for inter-Combatant communication, DEFCON-gradients, city-trading, and so on. Since each Combatant’s team knows only their own Situation-profile and total available megatonnage — and since even out in the four-court theater the stockpiled warheads are hidden from view inside the identical white plastic cast-off industrial-solvent buckets all academies and serious players use for drill-balls[125] — there can be a lot of poker-facing about response-resolve, willingness to go SACPOP, nonnegotiable interests, EM-pulse-immunity, distribution of strategic forces, and commitment to geopolitical ideals. You should have seen Michael Pemulis just about eat the whole world alive during pre-Eschaton summits, back when he played. His teams won most games before the first lob landed.