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A machine a little further down the hall exploded suddenly. More black smoke, and the hum of the other machines rose significantly, as though they were hav­ing to work harder. A third machine blew apart like a grenade, throwing sharp-edged steel shrapnel almost the length of the hall. Some of the overhead lights flickered and went out. There were shadows every­where now, deep and dark. Some of the other machines began making unpleasant, threatening noises. And still there was no sign of the saboteur anywhere.

Vincent's face was pale and sweaty, and his hand trembled as he swept his laser gun back and forth, searching for a target. "Come on, come on," he said hoarsely. "You're on my territory now. I'm ready for you."

Something pale flashed briefly at the corner of my eye. I snapped around, but it was already gone. It ap­peared again, just a glimpse of white in the shadows between two machines. It flashed back and forth, ap­pearing and disappearing in the blink of an eye, darting up and down the length of the hall. Glimmers of shim­mering white as fleeting as moonlight, but I thought I was beginning to make out an impression of a pale, haunted face. It moved in the shadows, never venturing out into the light. But it was gradually drawing nearer. Heading for us, or perhaps for the steel door behind us and the secret vulnerable heart of Prometheus Inc.

My first thought was that it had to be a ghost of some kind, maybe a poltergeist. Which would explain why the CCTV cameras hadn't been able to see anything. Ghosts could operate in science- or magic-dominated areas, provided their motivation was strong enough. In which case, Vincent needed a priest or an exorcist, not a private eye. I suggested as much to Vincent, and he shrugged angrily.

"I had my people do a full background check on this location before we began construction; and they didn't turn up anything. The whole area was supposed to be entirely free from magical or paranormal influences. That's why I built here. I'm the Mechanic, I build things. It's a talent, just like your talent for finding things, John. I don't know about ghosts. You're the ex­pert on these matters. What do we do?"

"Depends what the ghost wants," I said.

"It wants to destroy me! I would have thought that was obvious. What was that?"

The white figure was flashing in and out of the shad­ows, on every side at once, drawing steadily closer all the time. Shimmering white, ragged round the edges, with long, reaching arms and a dark malevolent glare in an indistinct face. It gestured abruptly, and suddenly all the shrapnel scattered across the floor rose and ham­mered us like a metallic hailstorm. I put my arms over my head and did my best to shield Vincent with my body. The rain of objects ended as suddenly as it began, and we looked up to see something pale and dangerous squatting on one of the machines, tearing it apart with unnatural strength. Vincent howled with rage and fired his laser, but the figure was gone long before the light beam could reach it. I glared about me, my back pressed hard against the steel door. There were no other exits, no way to escape. So I did the only thing I could. I used my talent.

I don't like to use it too often, or for too long. It helps my enemies find me.

I reached inside, concentrating, and my third eye, my private eye, slowly opened. And just like that, I could see her clearly. As though my psychic gaze had focused her, made her plain at last, she walked out of the shadows and into the light, standing openly before us. She nodded to me, then glared at Vincent with her deep dark eyes. I knew her immediately, though she looked very different from her wedding photo. Melinda Dusk, dead these six years, still wearing her wonderful white wedding dress, though it hung in tatters about her corpse-pale body. Her raven black hair fell in thick ringlets to her bare shoulders. Her lips were a pale pur­ple. Her eyes . . . were black on black, like two deep holes in her face. She looked angry, haunted, vicious. The Hanged Man's Daughter, mistress of the dark forces, still beautiful in a cold, unnatural way. She raised one hand to point accusingly at Vincent, her fin­gernails grown long in the grave. I glanced at Vincent. He was breathing fast, his whole body trembling, but he didn't look particularly surprised.

I shut down my talent, but she was still there. I took a step forward, and the ghost turned her awful unblinking gaze upon me. I held up my hands to show they were empty.

"Melinda," I said. "It's me, John."

She looked away. I wasn't important. All her atten­tion, all her rage, was focused on Vincent.

"Talk to me, Vincent," I said quietly. "What's going on here? You knew who and what it was all along, didn't you? Didn't you! Why is she so angry with you, angry enough to pull her up out of her grave after six years?"

"I didn't know," he said. "I swear I didn't know!"

"He knew," said Melinda. Her voice was clear but quiet, like a whisper in my ear, as though it had to travel impossible distances to reach me. "You chose this place well, Vincent. As far as you could get from my family plot, and still be in the Nightside. And the sacrifices you made here in secret, before construction began, the innocent blood you spilled, and the promises you made . . . they would have kept out anyone else but me. I am an avatar of the dark, and every shadow is a doorway to me. Six years it took me, to track you down. But you could never hope to keep me out, not when the only thing that matters to me is still here. I will have my revenge, Vincent. Dear good friend Vin­cent. For what you did, to me and to Quinn."

And that was when I finally understood. I looked at Vincent, too shocked even to be angry, for the moment.

"You killed them," I said. "You murdered Melinda and Quinn. But you were their friend . . ."

"Best friends," said Vincent. He'd stopped shaking, and his voice was steady. "I would have done anything for you two, Melinda, but when the time came, you let me down. So I poisoned the bridal cup. It was necessary. And surprisingly easy. Who'd ever suspect the best man? No-one ever did, not even Walker himself." He looked at me suddenly, and he was smiling. "I was pretty sure my little problem had to be Melinda, but I needed you here to make certain. That's why I asked Walker to contact you, on my behalf. Because your tal­ent to find things holds her in one place, one shape. All you have to do is hold her here, and my laser light will disrupt her, take her apart so thoroughly she'll never be able to put herself back together again. Do this for me, John, and I'll make you a partner in Prometheus Inc. You'll be wealthy and powerful beyond your wildest dreams."

"They were my friends, too," I said. "And there isn't enough money in the Nightside to turn me against a friend."

"Be my friend, John," said Melinda. She'd drifted very close now, and I could feel the cold of the grave radiating from her. "Be my friend and Quinn's, one last time. Find the source of Vincent's power. His secret source."

Vincent fired his laser at her. The light beam punched right through her shimmering form, but if it hurt her she didn't show it.

I called up my talent again, focusing my inner eye, my private eye from which nothing can be hidden, and immediately I knew where the secret was, and how to get to it. I turned to the steel door and punched in the correct entry codes. The heavy door swung slowly open. Vincent shouted something, but I wasn't listen­ing. I walked through the opening, Melinda drifting after me, and there in the underground chamber Vin­cent had made specially for him, was the reason Vincent had been able to produce power so easily. It was Quinn, the Sunslinger.

He still looked a lot like he had in his wedding photo, but like Melinda, he had been through some changes. Quinn still wore his black leathers, though the steel and silver were dirty and corroded. His body was contained in a spirit bottle, a great glass chamber de­signed to contain the souls of the dead. Electricity ca­bles penetrated the sides of the bottle, plugging into Quinn's eye sockets, his wedged-open mouth, and holes cut in his torso. Quinn, the Sunslinger, whose power had been to channel and direct energies from the sun, had been made into a battery. The spirit bottle trapped his soul with his dead body and made him con­trollable. The cables leached his power, and Vincent's machines turned it into electricity to feed the Nightside.