Westhause, take us down when they're ready."
We go norm in the depths of an interstellar abyss. The nearest star flames three light-years distant. The universe is an inkwell with a handful of light motes populating its walls. It's a forceful reminder of the vastness of existence, of just how far beyond the Climber's walls other realities lie.
The constraints of concerted activity nibble away at the pandemic gloom. Embers of hope and fear begin to glow. My belief in my immortality revives. The big goal, survival, looks more and more attainable as the little problems come to successful conclusions.
When you think about it, how would God Himself find us amid all this nothing?
There isn't much for me to do. Visual watch is a waste of time. Fisherman will spot any traffic long before I could. To kill time I help Buckets with the honeypots. A minor morale builder.
Having finished, I feel a sense of accomplishment. It segues over into the bigger picture. I get this feeling of having yanked old Death's beard with impunity.
The Seven missile is solidly wedged. A riser arm has to be removed from the lift linkage before the missile can be manhandled into proper alignment. The riser arm and related hardware then have to be reinstalled. Only afterward can the missile be elevated into the firing rack in the launch bay.
Piniaz wants to replace the entire riser assembly with another taken from the number two elevator.
He's afraid the arm is warped and will jam again when he tries to elevate the Eleven missile.
"Negative," the Commander says to the proposal. "We're pushing our luck now. We can't stay put long enough. Use the old arm. How long for that?"
"Five hours," Chief Holtsnider says from Launch Three. The Chief doesn't belong out there. That's Missileman's work. Piniaz disagrees. He wants his best man on the job. He says Chief Missileman Bath doesn't have enough EVA experience.
"My ass, five hours. You've got two. Get done or walk home. Mr. Varese, your men just volunteered to help Chief Holtsnider. Two hours."
Varese had Gentemann and Kinder out examining the torus plates touched by the other firm's beam.
They're in the lock, coming back. They do colorful things with the language when Varese tells them to turn around. I use my camera to watch them glide out the safety lines to Launch Three.
Kinder and Gentemann are Canaanites. They have homes and families. It doesn't seem right to risk them. Gentemann is a sensible choice, though. He's the ship's Machinist.
They realign the Seven missile in forty minutes. Eleven isn't jammed. It lifts to ready without difficulty. Holtsnider studies the riser arm. He says it should lift if it's properly adjusted.
"Commander!"
Fisherman's shout rocks the ship.
Junghaus has been distracted by die working party. He hasn't been watching his screen.
"Goddamned! That mother's really coming!" Throdahl yelps.
"Varese!" the Commander shouts. "CT shift. Mr. West-hause, all departments, stand by for Emergency Climb."
"Commander..." Varese protests. Five men are outside. Their chances are grim if they slip out of the field or the ship stays up long.
"Now, Lieutenant." I can't tell if he's growling at Varese or Westhause. The astrogator is the sick color of old ivory piano keys.
Fisherman's screen looks bad.
"Right down our throats. Couldn't miss us if they were blind." The Old Man has done his sums. He's balancing five lives against forty-four. The men won't like it but they'll live long enough to bitch. "Shitty fucking luck."
That damned ship is going to land in our pocket. Fisherman, where the hell was your mind? Why the shit didn't you have your buzzer on?
The frightened questions from the working party end abruptly when we hit hyper. Radio is useless here. Nor is there anything when we flash into the ghost abode. The men remain silent. They exchange guarded glances.
Holtsnider comes through on the intercom links used by inspection personnel in wetdock. A quick thinker, the Chief. His voice is calm. It has a relaxing effect.
"Operations, working party. Commander, how long will we stay in Climb?" Fear underlies Holtsnider's words, but he's in control. He's a good soldier. He sticks to his job and lets a narrow focus see him through the tight places.
"Give me that," the Commander says softly. "I'll cut it as short as I can, Chief. We've been jumped by a singleship. We'll drop back when we have her going into her turn. Be ready to come in.
How're you doing out there?"
"I think we lost Haesler, Commander. He was clowning on tether. The rest of us are in the launch bay."
Poor Haesler. Floating free nine lights from nowhere. The ship gone. Must be scared shitless right now.
"How's your oxygen, Chief?"
"Manolakos is down to a half hour. We can share if we have to. Say an hour."
"Good enough. Hang on." Mutedly, "Mr. Westhause, go norm as soon as your numbers show her going away."
"Fourteen minutes, Commander."
"We go norm in mikes fourteen, Chief," the Old Man repeats for Holtsnider's benefit. "We won't have a big window. Start Manolakos in now. Safety line him with the man next shortest on oxygen.
The rest of you double-check that Eleven bird. Then start in too. Don't waste time. We're borrowing it now. We'll have to do some fancy dancing to pick up Haesler and dodge this singleship, too."
"Understood, Commander. I'll keep this line open."
"Balls!" Picraux growls, punching a cross-member. I can't tell if he's cursing the situation or commending Chief Holt-snider.
I've never heard of anyone's going outside in Climb. "Anyone tried this before?" I ask Yanevich.
"Never heard of it."
No one knows how far beyond the ship's skin the effect extends. It might slice the universe off a millimeter away. Anyone who leaves that launch bay stands a chance of joining Haesler.
Manolakos and Kinder are convinced that will happen.
Everyone overhears Holtsnider's half of the argument. The protests of his men are too muted to make out. They're communicating by touching helmets.
The discussion is bitter, embarrassing; and, I suspect, each of my shipmates is wondering if he'd have the guts to try it.
One of them breaks down. We hear him crying, begging.
"Holtsnider," the Commander snaps, "tell those men to move out. Tell them they have to do it this way or they don't have a chance at all."
"Aye, Commander." The Chief's tone makes it clear he doesn't like this any better than his men do.
Moments later, "They're off, sir. Gentemann, get up there and make sure the bird's nose stays level when I start the lift cycle. Commander, looks like Seven jammed because the riser arm hydraulics didn't equalize. If it looks like the nose won't stay with the tail, we'll balance with the hand crank."
"Very well."
Once the handful of novels have been read, the drama tapes have been run to death in the display tank, the music tapes have been played to boredom, once the lies have all been told and the card games have faded for lack of a playable deck, Climber people turn to studying their vessels. To what we call cross-rate training, the study of specialties other than their own. Gentemann is an old hand. He can help the Chief without complicated instructions.
I've browsed a few Missileman's manuals myself. (Like most writers, I spend a lot of time avoiding anything that smacks of writing.) I could manage Gentemann's task myself. Not that I'd want to.
The mechanical drama continues. Concern for Kinder and Manolakos overshadows the inexorable march of time.