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Spotting the exit buildings along the far edge of the spaceport nearest the city, Cormac set out towards them. He knew there would be no need to present identification because Sadist would already have informed the port or city AI of his presence, which would be automatically confirmed either by scan or a bounce query to his aug as he passed through that building. However, he did not want to pass straight through that building, for there he must begin his search.

Numerous chainglass doors gave access to a lounge two miles long and half a mile wide, and scattered with bars and eateries. Net consoles adorned every one of the pillars supporting a chainglass roof that was a confection of moulded-glass girders, spires and hexagonal sheets. The moment Cormac entered the area an ident-query arrived in his aug and he responded by allowing his aug to send its brief summation of who he was. The lounge area, though huge, was very crowded and he noticed numerous security drones folded out from their alcoves in the heads of the pillars, and other floating drones of a bewildering variety of shapes zipping back and forth above the crowd. Even as he watched, a number of these drones converged above where four individuals, probably plain-clothed security personnel, politely detained a lone traveller and separated him from his luggage. Cormac wandered over in time to see one of them opening that luggage and taking out a hand-held missile launcher—the kind sporting a ring-shaped magazine. He had trained with similar devices and knew their missiles could cause enormous damage.

"We'll keep this for you until you depart, Mr Kinsey," said the one holding the launcher. "I hardly think this falls under the specification of personal defence."

Though the AIs did not proscribe personal armament, there were limits. Cormac moved on, finally locating a netlink terminal that wasn't occupied. Though he could have done what he was about to do by aug, that would have necessitated him making a request through the local AI or one of its subminds, and he did not want to subject himself to the potential of scrutiny. Working the touch controls and the simple keyboard, he accessed spaceport information, specifically a record of all arrivals and departures. Eight ships had come in from the Graveyard within the required time period and because of that were subject to greater scrutiny than any other vessels. Making a file containing a copy of all the information obtainable about them, including links to related sites on the net, he then sent that file to his personal net-space, before finally turning away and giving the console up to the first in the queue now gathering behind him. He then headed for the anachronistic-looking lifts on the other side of the lounge to take him up to the city proper.

It was evident, the moment he stepped out of the lift, that Cavander city remained a work-in-progress. Though complete buildings rose all about him, the skyline beyond was webbed with scaffolds, cranes, and here and there big grav-barges loaded with construction materials. The street he stepped out upon was lined with all the usual eateries, bars and shops, interspersed with numerous entrances to towering apartment complexes above. Down the centre of the street, set about twenty feet above the ground, were the two tubes of a fast-transit network, with escalators leading up to platforms arrayed about them. Cormac swung his gaze along the street, studying the crowds, noticing a preponderance for military dress, though not necessarily the contemporary kind. He recognised uniforms from the ages of Earth extending back centuries, and fashionable variations on such uniforms. He hadn't realised he'd needed to come in fancy dress.

An enquiry through his aug of the local server gave him lists of hotels still with accommodation available. Downloading a map from that same server, he used it to locate himself and then headed for the nearest hotel. The lobby was automated and he paid from his back pay, pleasantly surprised upon seeing the quantity of money available to him. And soon he ensconced himself in a small but luxurious room. Pulling up a comfortable chair by the window he gazed out across the busy city and now accessed his own net-space, cast a swift eye over the messages therein, seeing one from his brother Dax and another from an old school friend, Culu, who was now a haiman working on some project in a distant reach of the Polity. He left these and instead downloaded to his aug the information he had sent there himself about the Graveyard ships on Patience.

Upon checking their departure points, where listed, he was surprised to find that one of them had recorded its departure world as Shaparon. It seemed too good to be true, for surely Carl would not have wanted to leave any trail, but then perhaps he had no choice in the matter and was relying on ECS being unable to trace every ship that left that world, on ECS expecting him to run for cover in the Graveyard, which would of course have been the most sensible move. Relaxing back, Cormac learned everything else he could about the vesseclass="underline" it was owned and operated by an individual called Omidran Glass, an ophidapt, and it was then little problem to trace her net-space and find out how to send her a message. He contemplated this for a long moment; it all seemed just too easy. Surely ECS would be onto this already? Deciding to give the matter further thought, he now considered another message he needed to send, and going to his inbox opened the information package giving him Amistad's net address.

The drone's website was nothing like a human one. It contained no biography, no public images nor any of the usual drivel humans were fond of collecting in their net-spaces. The first page gave communication links, but the pages behind this were loaded with machine code, links to weapons sites with occasional pictures or schematics of some esoteric piece of hardware, and numerous vast and inaccessible files—perhaps stored parts of the drone's mind it no longer felt the need to carry about with it.

Cormac spoke a message, recording it in his aug, then sent it to the first com address given: "Amistad, I am on Patience, and I think there's something you want to tell me, something you have been wanting to tell me for a long time."

Then, having done that, he immediately went back to Glass' site and recorded and sent another message, deciding to be utterly blunt: "Hello, Omidran Glass. You don't know me and of course I will understand if you tell me to go to hell, but I'm trying to trace someone who was recently on the world Shaparon, who I think may have taken passage on your ship. I would like to speak with you."

With the message on its way he set about running searches to try and ascertain this ophidapt woman's location, because he half expected her to reject his request. He also tried to find her passenger lists, but had no luck there. Then, surprisingly, he received a request for linkage from Glass. He accepted it and immediately an image of her appeared to his third eye. This being an aug communication, the image was obviously computer-generated, but her lips moved in perfect consonance with her words. She too would be seeing an image of him, recorded aboard the Sadist.

"I see by your image that you're wearing an ECS uniform," she observed.

"It's an old image—I've resigned," he replied.

Her shoulders were bare and she seemed to be wearing a top of pleated blue fabric cut low, with twin straps around her upper arms. It looked like the top half of a ball gown, which seemed utterly incongruous on someone whose skin bore a greenish tinge and was spangled with small scales. Her jet-back hair flowed down behind her head, her eyes were those of a snake, and as she spoke he could occasionally see her fangs folding down a little as if she were preparing to bite.

"So who is this person you are seeking?" she asked.

"I know him as Carl Thrace, though he may possess a different identity now and even a different appearance, since he's shown an aptitude for that sort of thing. What I do know is that he was likely travelling with a large piece of Loyalty Luggage, probably in the shape of an antique sea chest."