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The radar picks out three fuzzy pink individuals holding Chinese AK-47s standing by the side of the channel. Hiro cuts into a side channel and avoids them. But it's a narrower channel, and he's not sure where it goes.

"Y.T.," he says, "where the hell are we?"

"Driving down the street toward your house. We overshot it about six times."

Up ahead, the channel dead-ends. Hiro does a one-eighty. With the big heat exchanger dragging behind it, the boat is not nearly as maneuverable or as fast as Hiro wants it to be. He passes back underneath the booby-trap wire and starts exploring another narrow channel that he passed earlier.

"Okay, we're home. You're sitting at your desk," Y.T. says.

"Okay," Hiro says, "this is going to be tricky."

He coasts down to a dead stop in the middle of the channel, makes a scan for militia men and wireheads, and finds none. There is a five-foot-tall Chinese woman in the boat next to him holding a square cleaver, chopping something. Hiro figures it's a risk he can handle, so he turns off Reality and returns to the Metaverse.

He's sitting at his desk. Y.T. is standing next to him, arms crossed, radiating Attitude.

"Librarian?"

"Yes, sir," the Librarian says, padding in.

"I need blueprints of the aircraft carrier Enterprise. Fast. If you can get me something in 3-D, that'd be great."

"Yes, sir," the Librarian says.

Hiro reaches out and grabs Earth.

"YOU ARE HERE," he says.

Earth spins around until he's staring straight down at the Raft. Then it plunges toward him at a terrifying rate. It takes all of three seconds for him to get there.

If he were in some normal, stable part of the world like lower Manhattan, this would actually work in 3-D. Instead, he's got to put up with two-dimensional satellite imagery. He is looking at a red dot superimposed on a black-and-white photograph of the Raft. The red dot is in the middle of a narrow black channel of water: YOU ARE HERE.

It's still an incredible maze. But it's a lot easier to solve a maze when you're looking down on it. Within about sixty seconds, he's out in the open Pacific. It's a foggy gray dawn. The plume of steam coming out of Reason's heat exchanger just thickens it a little.

"Where the hell are you?" Y.T. says.

"Leaving the Raft."

"Gee, thanks for all your help."

"I'll be back in a minute. I just need a second to get myself organized."

"There's a lot of scary guys around here," Y.T. says. "They're watching me."

"It's okay," Hiro says. "I'm sure they'll listen to Reason."

59

He flips open the big suitcase. The screen is still on, showing him a flat desktop display with a menu bar at the top. He uses a trackball to pull down a menu: HELP

Getting ready

Firing Reason

Tactical tips

Maintenance

Resupply

Troubleshooting

Miscellaneous

Under the "Getting ready" heading is more information than he could possibly want on that subject, including half an hour of badly overexposed video starring a stocky, scar-faced Asian guy whose face seems paralyzed into a permanent look of disdain. He puts on his clothes. He limbers up with special stretching exercises. He opens up Reason. He checks the barrels for damage or dirt. Hiro fast-forwards through all of this.

Finally the stocky Asian man puts on the gun.

Fisheye wasn't really using Reason the right way; it comes with its own mount that straps to your body so that you can soak up the recoil with your pelvis, taking the force right in your body's center of gravity. The mount has shock absorbers and miniature hydraulic goodies to compensate for the weight and the recoil. If you put all this stuff on the right way, the gun's a lot easier to use accurately. And if you're goggled into a computer, it'll superimpose a handy cross hairs over whatever the gun's aimed at.

"Your information, sir," the Librarian says.

"Are you smart enough to tie that information into YOU ARE HERE?" Hiro says.

"I'll see what I can do, sir. The formats appear to be reconcilable. Sir?"

"Yes?"

"These blueprints are several years old. Since they were made, the Enterprise has been purchased by a private owner - "

"Who may have made some changes. Gotcha."

Hiro's back in Reality.

He finds an open boulevard of water that leads inward to the Core. It has a sort of pedestrian catwalk running along one side of it, pieced together haphazardly, a seemingly endless procession of gangplanks, pontoons, logs, abandoned skiffs, aluminum canoes, oil drums. Anywhere else in the world, it would be an obstacle course; here in the Fifth World, it's a superhighway.

Hiro takes the boat straight down the middle, not very fast. If he runs into something, the boat might flip. Reason will sink. And Hiro's strapped onto Reason.

Flipping into gargoyle mode, he can clearly make out a sparse picket line of hemispherical domes running along the edge of the Enterprise's flight deck. The radar gear thoughtfully identifies these, onscreen, as the radar antennas of Phalanx antimissile guns. Underneath each dome, a multibarreled gun protrudes.

He slows to a near stop and waves the barrel of Reason back and forth for a while until a cross hairs whips across his field of vision. That's the aiming point. He gets it settled down in the middle, right on one of those Phalanx guns, and jerks the trigger for half a second.

The big dome turns into a fountain of jagged, flaky debris. Underneath it, the gun barrels are still visible, speckled with a few red marks; Hiro lowers the cross hairs a tad and fires another fifty-round burst that cuts the gun loose from its mount. Then its ammunition belt starts to burst sporadically, and Hiro has to look away.

He looks at the next Phalanx gun and finds himself staring straight down its barrels. That's so scary he jerks the trigger involuntarily and fires a long burst that appears to do nothing at all. Then his view is obscured by something close up; the recoil has pushed him back behind a decrepit yacht tied up along the side of the channel.

He knows what's going to happen next - the steam makes him easy to find

- so he whips out of there. A second later, the yacht gets simply forced under the water by a burst from the big gun. Hiro runs for a few seconds, finds a pontoon where he can steady himself, and opens up again with a long burst; when he's finished, the edge of the Enterprise has a jagged semicircular bite taken out of it where the Phalanx gun used to be.

He takes to the main channel again and follows it inward until it terminates beneath one of the Core ships, a containership, converted into a high-rise apartment complex. A cargo net serves as a ramp from one to the other. It probably serves as a drawbridge also, when undesirables try to clamber up out of the ghetto. Hiro is about as undesirable as anyone can be on the Raft, but they leave the cargo net there for him.

That's quite all right. He's staying on the little boat for now. He buzzes down the side of the containership, makes a U-turn around its prow.

The next vessel is a big oil tanker, mostly empty and riding high in the water. Looking up the sheer steel canyon separating the two ships, he sees no handy cargo nets stretched between them. They don't want thieves or terrorists to come up onto the tanker and drill for oil.

The next ship is the Enterprise.

The two giant vessels, the tanker and the aircraft carrier, ride parallel, anywhere from ten to fifty feet apart, joined by a number of gigantic cables and held apart by huge airbags, like they squished a few blimps between them to keep them from rubbing. The heavy cables aren't just lashed from one ship to another, they've done something clever with weights and pulleys, he suspects, to allow for some slack when rough seas pull the ships opposite ways.