Rand got a grip on an ankle as it went past, swarmed up her and yanked the earphones out. “Quiet, Colly!” he said, trying to control his voice carefully so as to command instant attention without scaring her.
It seemed to work. “What is it, Daddy?”
“It’s all right, baby—there’s a flare on the way, but it’s only Class One. We’re all going on a picnic together for a little while. Wanna come?”
Her eyes got big and round. “Sure, Dad. Can I bring the White Rabbit? Harvey, I mean? I changed his name.”
“So I hear. I’m sorry, honey—radiation lockers are meant to keep electrons out, and that’s pretty much what the White Rabbit’s made of. We’re going to have to rough it, like they did in the Olden Days. Do you have any books around?”
“Hard copy, you mean? None I haven’t read a jillion times. You mean no games, or anything?”
“Only if they’re free-standing, hon. Nothing that uses the Net. Get your Anything Box.” It was a nanotechnological toy-set, which could be caused to become a range of things, from a 3-D chess set to a Monopoly board to Scrabble game.
“I forgot to charge it,” she wailed.
Duncan already had the locker hatch open, and was waving Rhea to enter; she held back. “Come on, Colly,” he called. “You don’t need machines to play games.”
“You don’t?” She looked dubious. “Okay.” She started for the hatch. “Hey—what about supper?”
“That kitchenette will make sandwiches in under two minutes,” Rhea said, and began to turn toward the door. “We’ve got about seven left—”
“No, Rhea!” Duncan ordered. “That was a best-guess, and you don’t screw around with a flare emergency, for anything. There’s food and water in the locker—come on!”
“Go ahead,” Rand said. “I’ve got Colly.”
Rhea gave up and went to the hatch. Duncan caught her as she arrived, and handed her through the door. To guide a body from behind in free-fall without causing it to tumble, one pushes the buttocks. Rand had been in space long enough to know that, so he couldn’t even be annoyed. He put his attention on his daughter. “Push off on me, hon,” he said, and spread-eagled himself facing the hatch. Colly doubled up, put her feet against his stomach, and jumped. He used his thrusters to recover and follow her. Her aim was superb; she went through the hatch like a perfect slam-dunk and into Rhea’s arms.
Duncan seemed to have assigned himself the role of doorman; he waited for Rand to precede him. “After you, son,” Rand said gruffly. And as Duncan turned, he pushed the lad in, the same way he had done for Rhea.
The next few hours were not particularly pleasant ones.
Perhaps no one has ever spent a really comfortable three hours in a radiation locker. They were the only cubics in the Shimizu which could reasonably be called “spartan,” being simple boxes designed to keep a human alive for up to three and a half days despite the best efforts of energetic protons to kill him. (X-rays, although they arrive first, and keep coming as the following plasma cloud of electrons and protons strikes hull metal, are not a problem: a mere millimeter of aluminum will stop most of them.) A radiation locker is very easy to get into, impossible to get out of until the emergency is past, and will supply breathable air, potable water, digestible food substitutes, basic emergency medical care, and plumbing facilities. Period. If one wishes to make it congenial, one can stock it with one’s own free-standing computer gear, library of music and literature, programmable furniture, or a supply of gourmet delights, for there is a fair amount of room. But almost no one ever does… for the same reason that people still build at the base of volcanos. Bad solar flares are quite uncommon for about nine and a half out of every eleven years. When the tornados come once every decade or so, it is easy to forget to keep the storm shelter adequately stocked. So most visits there begin with a mournful inventory that is finished all too soon, followed by the dawning realization that this will be a sentence.
In this case, Rand decided early on not to dwell on the dark side of things, and resolved instead to concentrate on what could be accomplished while in here. So he checked his mental buffer, and found a task waiting: chewing his daughter out for using the telephone against express orders. But to his intense annoyance, Duncan interceded on her behalf (“butted in,” was how Rand phrased it to himself), claiming that she deserved praise for having figured out how to circumvent an AI lock. When he rejected this as irrelevant, Colly took over her own defense, presenting in a shrill voice the novel theory: “Anyway, I’m not even getting a real birthday party; space stinks and I want to go home.”
Since Rand had been counting on Colly’s enthusiasm for space to help win over Rhea, he took recourse in a strangled silence. Rhea had privately asked him, several days ago, about interfacing his shaping equipment with the phone so that the friends at Colly’s party could at least be convincing fakes. At the time he had been too busy, and said he would “think about it,” but later he had thought it through in financial terms only, and rejected the idea on those grounds. He wanted mightily now to promise—to have promised—to do it… but he could not construct a logic-bridge that would get him from “You’re spending too much money on the phone” to “I’m going to help you spend a king’s ransom on the phone,” and did not have Colly’s daredevil indifference to logic to help him. He made a firm private resolution to tackle the project—and banged his nose on the fact that he could not even begin for… how long did Class One flare emergencies generally last, anyway? He was forced to ask Duncan. And the answer—three hours to three days; we’ll know when the door opens—did not please him. It began to dawn on him that he was going to have to fill an indeterminate time with small talk, with a wife whom he had hurt, a child he had disappointed, and a young man who was beginning to annoy the hell out of him.
In the end, it was only eight hours, and even they were not the horrors they might have been. But only because Rhea rose heroically to the occasion, and almost singlehandedly carried the group on her shoulders, quelling negative emotions by sheer force of personality. She changed subjects, she suggested topics, she refereed potential disputes before they could occur, and she took upon herself any housekeeping task that might otherwise have brought Rand and Duncan into contact.
Eventually she bullied them all into the proper bomb shelter spirit. She told them endless stories, some pirated and some improvised. She cajoled Rand into singing the songs he sang best. Duncan reached back into the memory banks of a childhood in circumstances so primitive (by contemporary Terran standards) that he had frequently been deprived of amusement facilities, and pulled out game after game that could be played without tools or power. Before long Colly too was making her unique contribution: giggling. Not long after her usual bedtime, she fell asleep, but a child’s snores and other sleepsounds are nearly as uplifting as her giggles. And it is difficult for a conversation to turn to an argument if there is a child sleeping in the room. Before long, Rand had regained his original impression of Duncan as a decent enough young man—just needed a little seasoning among Terrans to learn the fine points of good manners, that was all. After all, Rhea seemed to like him, and she had good people radar.