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A slow eyesweep around showed a half dozen oddly sorted mariners quietly drinking and two youngish Islers even more quietly playing chess with chunky stone pieces. He recalled having seen this morning with Groniger the one playing the black.

Without a word he marched toward the inner room, the low doorway to which was now half occupied by a brawny and warty old hag, sitting bowed over on a low stool, who looked the witch-mother of all unnatural giants and other monsters.

His Ilthmart host came up beside him, wiping his hands on the towel that was his apron and saying sofly, “Flame Den's taken for tonight — a private party. You'd only be courting trouble with Mother Grum. What's your pleasure?”

The Mouser gave him a hard, silent look and marched on. Mother Grum glowered at him from under tangled brows. He glowered back. The Ilthmart shrugged.

Mother Grum moved back from her stool, bowing him into the inner room. He briefly turned his head, favoring the Ilthmart with a cold superior smile as he moved after her. One of the Islers, lifting a black rook to move it, swung his eyes sidewise to observe, though his head remained motionless and bent over the board as if in deepest thought.

The inner room had a small fire in it, at any rate, to provide movement to entertain the eye. The large hearth was in the center of the room, a stone slab set almost waist high. A great copper flue (the Mouser wondered what ship's bottom it had helped cover) came down to within a yard of it from out of the low ceiling, and into this flue the scant smoke twistingly flowed. Elsewhere in the room were a few small, scarred tables, chairs for them, and another doorway.

Sidewise together on the edge of the hearth sat two women who looked personable, but used by life. The Mouser had seen one of them earlier in the day (the late afternoon) and judged her a whore. Their somewhat provocative attire now, and the red stockings of one, were consonant with this theory.

The Mouser went to a table a quarter way around the fire from them, cast his cape over one chair and sat down in another, which commanded both doorways. He knit his fingers together and studied the flames impassively.

Mother Grum returned to her stool in the doorway, presenting her back to all three of them.

One of the two whorish-looking women stared into the fire and from time to time fed it with driftwood that sang and sometimes tinged the flames with green and blue and with thorny black twigs that spat and crackled and burned hot orange. The other wove cat's cradles between the spread fingers of her outheld hands on a long loop of black twine. Now and then the Mouser looked aside from the fire at her severe angular creations.

Neither of the women took notice of the Mouser, but after a while the one feeding the fire stood up, brought a wine jar and two small tankards to his table, poured into one, and stood regarding him.

He took up the tankard, tasted a small mouthful, swallowed it, set down the tankard, and nodded curtly without looking at her.

She went back to her former occupation. Thereafter the Mouser took an occasional swallow of wine while studying and listening to the flames. What with their combination of crackling and singing, they were really quite vocal in that rather small, silent room — resembling an eager, rapid, youthful voice, by turns merry and malicious. Sometimes the Mouser could have sworn he heard words and phrases.

While in the flames, continually renewed, he began to see faces, or rather one face which changed expression a good deal — a youthfully handsome face with very mobile lips, sometimes open and amiable, sometimes convulsed by hatreds and envies (the flames shone green awhile), sometimes almost impossibly distorted, like a face seen through hot air above a very hot fire. Indeed once or twice he had the fancy that it was the face of an actual person sitting on the opposite side of the fire from him, sometimes half rising to regard him through the flames, sometimes crouching back. He was almost tempted to get up and walk around the fire to check on that, but not quite.

The strangest thing about the face was that it seemed familiar to the Mouser, though he could not place it. He gave up racking his brains over that and settled back, listening more closely to the flame-voice and trying to attune its fancied words to the movements of the flame-face's lips.

Mother Grum got up again and moved back, bowing. There entered without stooping a lady whose russet cloak was drawn across the lower half of her face, but the Mouser recognized the gold-shot green eyes and he stood up. Cif nodded to Mother Grum and the two harlots, walked to the Mouser's table, cast her cloak atop his, and sat down in the third chair. He poured for her, refilled his own tankard, and sat down also. They drank. She studied him for some time.

Then, “You've seen the face in the fire and heard its voice?” she asked.

His eyes widened and he nodded, watching her intently now.

“But have you guessed why it seems familiar?” He shook his head rapidly, sitting forward, his expression a most curious and expectant frown.

“It resembles you,” she said flatly.

His eyebrows went up and his jaw dropped, just a little. That was true! It did remind him of himself — only when he was younger, quite a bit younger. Or as he saw himself in mirror these days only when in a most self-infatuated and vain mood, so that he saw himself as unmarked by age.

“But do you know why?” she asked him, herself intent now.

He shook his head.

She relaxed. “Neither do I,” she said. “I thought you might know. I marked it when I first saw you in the Eel, but as to why — it is a mystery within mysteries, beyond our present ken.”

“I find Rime Isle a nest of mysteries,” he said meaningfully, “not the least your disavowal of myself and Fafhrd.”

She nodded, sat up straighter, and said, “So now I think it's high time I told you why Afreyt and I are so sure of a Mingol invasion of Rime Isle while the rest of the council disbelieves it altogether. Don't you?”

He nodded emphatically, smiling.

“Almost a year ago to the day,” she said, “Afreyt and I were walking alone upon the moor north of town, as has been our habit since childhood. We were lamenting Rime Isle's lost glories and lost (or man-renounced) gods and wishing for their return, so that the Isle might have surer guidance and foreknowledge of perils. It was a day of changeable winds and weather, the end of spring, not quite yet summer, all the air alive, now bright, now gloomed over, as clouds raced past the sun. We had just topped a gentle rise when we came upon the form of a youth sprawled on his back in the heather with eyes closed and head thrown back, looking as if he were dying or in the last stages of exhaustion — as though he had been cast ashore by the last great wave of some unimaginably great storm on high.

“He wore a simple tunic of homespun, very worn, and the plainest sandals, worn thin, with frayed thongs, and a very old belt dimly pricked out with monsters, yet from first sight I was almost certain that he was a god.

“I knew it in three ways. From his insubstantiality — though he was there to the touch, I could almost see the crushed heather through his pale flesh. From his supernal beauty — it was… the flame-face, though tranquil-featured, almost as if in death. And from the adoration I felt swelling in my heart.

“I also knew it from the way Afreyt acted, kneeling at once like myself beside him across from me — though there was something unnatural in her behavior, betokening an amazing development when we understood it aright, which we did not then. (More of that later.)

“You know how they say a god dies when his believers utterly fail him? Well, it was as if this one's last worshipper were dying in Nehwon. Or as if — this is closer to it — all his worshippers had died in his own proper world and he whirled out into the wild spaces between the worlds, to sink or swim, survive or perish according to the reception he got in whatever new world whereon chance cast him ashore. I think it within the power of gods to travel between the worlds, don't you? — both involuntarily and also by their own design. And who knows what unpredictable tempests they might encounter in dark mid-journey?