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There was the inescapable thought that as soon as that eye could see, some ten beweaponed tentacles would thrust or slash at once, unerringly.

Fafhrd stood terror-bemused between the swiftly-forming eye and the Mouser. The latter, suddenly inspired, gripped Scalpel firmly, readied himself for a dash, and cried to the tall northerner, “Make a stirrup!”

Guessing the Mouser's stratagem, Fafhrd shook his horrors and laced his fingers together and went into a half crouch. The Mouser raced forward and planted his right foot in the stirrup Fafhrd had made of his hands and kicked off from it just as the latter helped his jump with a great heave — and a simultaneous “Ow!” of extreme pain.

The Mouser, preceded by his exactly aimed sword, went straight through the reddish ectoplasmic eye disk, dispersing it entirely. Then he vanished from Fafhrd's view as suddenly and completely as if he had been swallowed up by a snowbank.

An instant later the armed tentacles began to thrust and slash about, at random and erratically, as blind swordsmen might. But since there were a full ten of them, some of the strokes came perilously close to Fafhrd and he had to dodge and duck to keep out of the way. At the rutch of his shoes on the cobbles the tentacle-wielded swords and knives began to aim themselves a little better, again as blind swordsmen might, and he had to dodge more nimbly — not the easiest or safest work for a man so big. A dispassionate observer, if such had been conceivable and available, might have decided the ghost squid was trying to make Fafhrd dance.

Meanwhile on the other side of the white monster, the Mouser had caught sight of the pinkishly silver thread and, leaping high as it lifted to evade him, slashed it with the tip of Scalpel. It offered more resistance to his sword than the whole fog-body had and parted with a most unnatural and unexpected twang as he cut it through.

Immediately the fog-body collapsed and far more swiftly than any punctured bladder — rather it fell apart like a giant white puffball kicked by a giant boot — and the tentacles fell to pieces, too, and the swords and knives came clattering down harmlessly on the cobbles, and there was a swift fleeting rush of stench that made both Fafhrd and the Mouser clap hand to nose and mouth.

After sniffing cautiously and finding the air breathable again, the Mouser called brightly, “Hola there, dear comrade! I think I cut the thing's thin throat, or heart string, or vital nerve, or silver tether, or birth cord, or whatever the strand was."

“Where did the strand lead back to?” Fafhrd demanded.

“I have no intention of trying to find that out,” the Mouser assured him, gazing warily over his shoulder in the direction from which the fog had come. “You try threading the Lankhmar labyrinth if you want to. But the strand seems as gone as the thing.”

“Ow!” Fafhrd cried out suddenly and began to flap his hands. “Oh you small villain, to trick me into making a stirrup of my burnt hands!"

The Mouser grinned as he poked about with his gaze at the nastily slimed cobbles and the dead bodies and the scattered hardware. “Cat's Claw must be here somewhere,” he muttered, “and I did hear the chink of gold…."

“You'd feel a penny under the tongue of a man you were strangling!” Fafhrd told him angrily.

* * *

At the Temple of the Hates, five thousand worshipers began to rise up weakly and groaningly, each lighter of weight by some few ounces than when he had first bowed down. The drummers slumped over their drums, the lantern-crankers over their extinguished red candles, and the lank Archpriest wearily and grimly lowered his head and rested the wooden mask in his clawlike hands.

* * *

At the alley-juncture, the Mouser dangled before Fafhrd's face the small purse he had just slipped from Skel's belt.

“My noble comrade, shall we make a betrothal gift of it to sweet Innesgay?” he asked liltingly. “And rekindle the dear little brazier and end this night as we began it, savoring all the matchless joys of watchmanship and all the manifold wonders of—"

“Give it here, idiot boy!” Fafhrd snarled, snatching the chinking thing for all his burnt fingers. “I know a place where they've soothing salves — and needles too, to stitch up the notched ears of thieves — and where both the wine and the girls are sharp and clean!"

II: Lean Times in Lankhmar

Once upon a time in Lankhmar, City of the Black Toga, in the world of Nehwon, two years after the Year of the Feathered Death, Fafhrd and the Gray Mouser parted their ways.

Exactly what caused the tall brawling barbarian and the slim elusive Prince of Thieves to fall out, and the mighty adventuring partnership to be broken, is uncertainly known and was at the time the subject of much speculation. Some said they had quarreled over a girl. Others maintained, with even greater unlikelihood, that they had disagreed over the proper division of a loot of jewels raped from Muulsh the Moneylender. Srith of the Scrolls suggests that their mutual cooling off was largely the reflection of a supernatural enormity existing at the time between Sheelba of the Eyeless Face, the Mouser's demonic mentor, and Ningauble of the Seven Eyes, Fafhrd's alien and multiserpentine patron.

The likeliest explanation, which runs directly counter to the Muulsh Hypothesis, is simply that times were hard in Lankhmar, adventures few and uninviting, and that the two heroes had reached that point in life when hard-pressed men desire to admix even the rarest quests and pleasurings with certain prudent activities leading either to financial or to spiritual security, though seldom if ever to both.

This theory — that boredom and insecurity, and a difference of opinion as to how these dismal feelings might best be dealt with, chiefly underlay the estrangement of the twain… this theory may account for and perhaps even subsume the otherwise ridiculous suggestion that the two comrades fell out over the proper spelling of Fafhrd's name, the Mouser perversely favoring a simple Lankhmarian equivalent of “Faferd” while the name's owner insisted that only the original mouth-filling agglomeration of consonants could continue to satisfy his ear and eye and his semiliterate, barbarous sense of the fitness of things. Bored and insecure men will loose arrows at dust motes.

Certain it is that their friendship, though not utterly fractured, grew very cold and that their life-ways, though both continuing in Lankhmar, diverged remarkably.

Gray Mouser entered the service of one Pulg, a rising racketeer of small religions, a lord of Lankhmar's dark underworld who levied tribute from the priests of all godlets seeking to become gods — on pain of various unpleasant, disturbing and revolting things happening at future services of the defaulting godlet. If a priest didn't pay Pulg, his miracles were sure to misfire, his congregation and collection fall off sharply, and it was quite possible that a bruised skin and broken bones would be his lot.

Accompanied by three or four of Pulg's buddies and frequently a slim dancing girl or two, the Mouser became a familiar and newly-ominous sight in Lankhmar's Street of the Gods which leads from the Marsh Gate to the distant docks and the Citadel. He still wore gray, went close-hooded, and carried Cat's Claw and Scalpel at his side, but the dagger and curving sword kept in their sheaths. Knowing from of old that a threat is generally more effective than its execution, he limited his activities to the handling of conversations and cash. “I speak for Pulg-Pulg with a guh!” was his usual opening. Later, if holy men grew recalcitrant or overly keen in their bargaining and it became necessary to maul saintlets and break up services, he would sign the bullies to take disciplinary measures while he himself stood idly by, generally in slow sardonic converse with the attendant girl or girls and often munching sweetmeats. As the months passed, the Mouser grew fat and the dancing girls successively more slim and submissive-eyed.