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Kaderman ignored that last piece of information, eyes glinting with feral excitement as he latched onto the useful item in Malcolm's story. "Tonight! The Carlton Club, where's that?"

"Pall Mall, just west of Waterloo Place. All the fashionable gentlemen's clubs are found in Waterloo Place and Pall Mall. It's an ideal setup to pass counterfeit banknotes. So much money changes hands at the gaming tables, a man would be hard pressed to determine just who had passed the counterfeits. Are you a gambler, Mr. Kaederman?"

A small, secretive smile came and went. "Often."

"Might I suggest, then, that we arrange to play cards this evening?"

Kaederman chuckled. "With pleasure."

"I'll arrange for a hansom cab to take us down at eight o'clock, then."

"I'll be ready."

Malcolm wondered if Kaederman would wait until they approached "Armstrong" at the Carlton Club's gaming tables or if he'd try a hit from some distance, before his victim could realize Kaederman was there. They hadn't been able to search Kaederman's luggage—he kept both his room and his cases locked—so he could easily have any number of modern weapons stashed away. They were putting Skeeter in body armor, which Kit had thoughtfully sent along, but Malcolm still worried over the problem like a Staffordshire terrier with a soup bone. He hoped Skeeter knew what they were all doing. Far too many lives were riding on the outcome of this trap, Margo's and Malcolm's own, among them. With a final worried glance at Sid Kaederman, Malcolm arranged for the hired carriage and settled down to wait for showtime.

* * *

Skeeter fiddled nervously with his watch fob as he climbed out of the Spaldergate barouche into the elegant bustle of Pall Mall. He was a man transformed. His formal black jacket was the forerunner of the modern tuxedo and his diamond horseshoe stick pin, high collar, and heavy gold watch and chain marked him as a man of considerable wealth. The expensive macassar oil that slicked his hair back glinted in the dying light of sunset as his reflection wavered in the Carlton Club's windows. He did an involuntary double-take—his new face startled Skeeter every time he glanced into a reflective surface.

At least the swelling had gone down where Paula had tugged and snipped his flesh into a different shape, and the bruises had faded. He could even talk without pain and had finally graduated to solid foods after nearly a week on liquids, unable to chew without the aid of opiates. As the Spaldergate House carriage rattled away, returning to the gatehouse, Skeeter told the butterflies in his belly to settle down and behave. Any other night, he would've been thrilled beyond measure to play the role of wealthy gambler in one of London's finest gaming establishments. But springing a trap on Sid Kaederman left Skeeter scared to the bottom of his wild, adopted-Mongol heart. He'd accepted the risks when he'd set this in motion, but that didn't stop every monarch and swallowtail butterfly in the northern hemisphere from doing a rumba under his ribs.

Douglas Tanglewood, the Time Tours guide assigned to Skeeter for the night, flashed him a wan smile. "Feeling a bit keyed up?"

"A little."

"It's to be expected," Tanglewood said with forced cheeriness. The guide had been pressed into service with a critical role to play. He would provide Skeeter with the necessary introductions at the Carlton Club, since Malcolm had another mission tonight. Malcolm was bringing in Kaederman. As they crossed the pavement toward the Carlton Club's doorman, Tanglewood kept darting glances at Skeeter, clearly disturbed at seeing him wearing another man's features.

The entrance to the Carlton Club was crowded with laughing gentlemen, opportuned on all sides by unfortunates who made their living—such as it was—off the spare change flowing like wine through Pall Mall. Bootblacks and eel-pie vendors jostled shoulders with flower girls, all crying their wares while newsboys hawked the latest shocking reports out of Whitechapel. Skeeter spotted Margo in heavy disguise as a bootblack boy, diligently polishing some gentleman's shoes in the glow from the club's gaslights. Her unsuspecting customer had stepped up with one foot on her overturned wooden box, reading his newspaper while Margo darted quick looks through the crowd.

Margo caught his gaze and nodded imperceptibly. Skeeter nodded back, then followed Tanglewood into the opulent interior of the Carlton Club. The Time Tours guide greeted the liveried doorman by name as the man opened massive mahogany doors. "Good evening, Fitzwilliam. I've brought a guest this evening, Mr. Cartwright, of America."

Fitzwilliam accepted a small tip from Tanglewood's gloved hand. "Good evening, sir." The doorman spoke politely, his accent as carefully cultured as his gleaming livery. "Welcome to the Carlton Club."

"Thank you." The instant Skeeter stepped across the threshold, he knew he had just walked into money. The game rooms were in full swing with lively conversation and gambling activities, the air thick with cigar smoke and the smell of wealth. Skeeter and his guide checked their overcoats and wandered through the busy rooms to acquaint themselves with the club's floor plan, then paused at a craps table where Skeeter tossed a few rounds, just to "keep the hand in." He paid his losses with a polite smile, then, as they walked off, muttered, "Don't play that table. I tossed four sets of dice and every one of 'em was loaded."

The Time Tours guide shot him a startled stare. "What?"

Skeeter chuckled. "Never try to con a con. He'll spot you every time. The first ones I tossed were weighted, probably with a mercury tumbler inside. Did you notice how that portly guy with the mutton chops kept tapping them? Dead giveaway. It's why I asked for a new set. Second pair was shaved on the edges. I could feel where they'd been rounded off on all corners but two. That means a better chance they'll roll until they hit a true squared edge, skewing the odds."

Tanglewood was gaping at him.

"Then there was a set where they'd shaved a few of the faces just slightly convex, causing 'em to tumble more readily along the bulged sides. The one concave face creates just the tiniest vacuum against the table's surface, causing the die to land on that face. Wouldn't happen every time, of course, but over a long enough period of throws, you'd get a consistent win. Or loss, if you're trying to prevent sevens or elevens from showing."

"And the fourth pair?" Tanglewood asked, visibly astonished.

"Weighted again, very subtle, though. The paint didn't quite match on all the dots. Your basic slick operator made those. Used heavy lead paint on the dots for the sixes on that pair, so they'd consistently end up on the bottom." Skeeter gave the gaming room they'd just left a disgusted glance. "I didn't say anything, because we're not here to create a scene and I didn't particularly feel like getting involved in a duel of honor with some stiff-necked British lord. But I think I'll avoid the craps tables from now on, thank you."

"Good God, Jackson. Where do you learn such things? No, don't answer that. I'm not sure I want to know. Ever consider a career as a detective?"

"As a matter of fact," Skeeter chuckled, "Kit Carson hired me to work security for the Neo Edo."

Tanglewood let out a low whistle. "I am impressed."

Ten minutes later, Tanglewood had introduced him as "Mr. Cartwright, of New York City, America" at the card tables and Skeeter found himself wallowing happily in a rip-snorting game of stud with the scions of several noble houses, all of them happy as clams to be playing "cowboy poker" with a genuine Yank. In the third hand, one of the players lit a thin, black cigar and gave Skeeter a friendly glance. "I was in America, once, had business in San Francisco. Met a fellow there who played this game very well, indeed. Perhaps you know him, if you've played cards widely over there?"