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***

To his surprise, the commandant remembered him more for his humanity and generalship than as an invader. Partly because he'd killed Lord Quaie, and partly because, through the treaty he'd negotiated, the March kingdoms had become self-ruling, though owing nominal allegiance and token fees to the emperor.

Macurdy was given a room in the officers' quarters, and stayed there for four days, treating the boy. The leg improved with astonishing speed. Over the years, Macurdy had learned a bit about healing the psyche too, mainly from Arbel. And had had success with it, notably with Mary, and Shorty Lyle. So he exercised that, as well. Meanwhile both the fort's commandant and its surgeon had become interested in the boy, and promised Macurdy the father would not get him back. Beyond that, the mess sergeant had taken an interest in Delvi, and his thin features were already showing some flesh.

Hermiss visited daily-on the second and third days with her husband. It seemed to Macurdy the boy might get foster parents and foster siblings out of this as well.

Meanwhile Vulkan had disappeared. After breakfast of the fourth day, however, he spoke to Macurdy's mind. He'd just arrived outside the fort's defensive wall. Macurdy had him let inside, then packed his saddlebags, saddled the boar, and climbed aboard. On their way to the highway, they passed the great burial mounds of the battlefield, brightly spangled with meadow flowers. Macurdy wondered what Sicily looked like now, where he and so many others had bled. And Belgium, and Bloody Hurtgen, where what was left of the 509th had received its final wounds. He'd been spared that. He wondered if he could confront another war.

***

On Macurdy's last day at the fort, three other men had arrived at Ternass, well mounted, with remounts and packhorses trailing behind. Two of the saddle horses needed reshoeing, and Rillor had decided he couldn't delay it any longer. They'd lodge the horses at a stable, see to their shoeing, enjoy a bath house and inn, and leave the next day.

For the past several days, no one seemed to have seen a man with a giant boar, but Macurdy was probably still ahead. He was known as a wizard, and according to legend, the great boars were sorcerers. Belonging to the Sisterhood, concealment spells were entirely real to Rillor, even though he lacked the power to cast them.

Meanwhile, three days of steady riding would bring them to Duinarog. There, Rillor told himself, he'd learn how the situation stood, and how best to complete his mission. He felt confident of his ability to carry it out.

18 Supper with the Cyncaidhs

Rillor and the twins learned how near they were to Macurdy from conversations overheard while steaming in the Ternass bathhouse. What they did not learn was when he planned to leave. Rillor thought briefly of riding to the fort and looking him up, but decided not to complicate matters. As it stood, they'd arrive in Duinarog either ahead of him or on the same day.

The twins were confused by what they heard. Their father had carried a crippled boy three miles on his back? To heal his leg? Who'd been in charge of the child? Why hadn't the community corrected the situation? Had they no healers?

They didn't ask Rillor those questions. He was their commanding officer; they were lance corporals.

They left in midmorning, after picking up their horses at the farrier's. Within an hour they came to the Great Marsh. They'd spent their lives closed in by mountains, and most of what they'd seen on this trip had seemed at least somewhat strange. But the great marsh, and the highway that crossed it, were the strangest. The highway was built on a raised bed of rock, packed with dirt, topped with gravel, and flanked by large, water-filled ditches. Straight as a die it ran, through the marsh to the horizon and no doubt beyond, wide enough for wagons to pass on. It seemed to them that only a marvelously rich and able people could build such a road.

The marsh itself stretched out of sight ahead and to both sides, a vast expanse of cattails, and black pools sheened with limonite. Scattered here and there were patches of ten-foot reeds, or brush and scrubby trees. Blackwater creeks passed with imperceptible currents beneath small stone bridges, and along their low shores, muskrat lodges humped like miniature beaver dens. Redwinged blackbirds provided the nearest approximation of birdsong-a monotonic but pleasant trill. To the twins, it was intriguing. Dohns, the more imaginative, wondered what lived in its water, and if it extended all the way to Duinarog. Ohns wondered how one might take an army over it, if the road were defended.

To Rillor it was desolate, and he gave his attention to his mission.

Poison was the logical means of assassinating Varia and Macurdy-and the twins if convenient. Idri had supplied him with an envelope each of two potent poisons. One was to be ingested in drink or food. Very little was required, and supposedly it had almost no taste. (He wondered how anyone alive could know that.) Also, Idri had assured him, it had a delayed action, allowing several people time to take it before the first showed any effects.

The other poison could be sprinkled on the surface of lamp oil. When the lamp was lit, heat caused the tiny crystals to dissolve. The contaminated oil then rose up the wick to the flame, where it produced extremely toxic fumes. By the time the telltale pungency could be detected, it was too late. The victim collapsed and died.

He wondered where Idri had gotten them. Perhaps from Farside, he thought, back when she'd run the outpost there. He didn't have to wonder why she'd gotten them. She'd no doubt wanted the dynast's throne half her life ago, or more.

At any rate, his job was to apply them. In his mind he rehearsed a scenario set in the Cyncaidh's residence, as he imagined it. He'd present Varia and Macurdy with their sons, then with the sealed envelope from the dynast's office. At the same time presenting himself as the dynast's courier. They would, of course, invite him to supper. Almost invariably, ylvin nobility were courteous to embassy personnel.

The food poison would be his primary weapon. It was the most target-specific. If he used the lamp poison at all, it would be before dark. Then he'd make an excuse and leave.

He'd be the prime suspect, of course, so he'd planned his escape carefully. Too bad, he thought, that he didn't have a concealment spell, but wits would serve. During his years at the embassy, he'd become familiar with the city. There'd been several boat rental businesses on the Imperial River, below the Great Rapids. Embassy personnel sometimes rented boats from them to fish for the huge pike there. He'd rent one, ride it downstream to the Imperial Sea, land on its south shore, then make his way back to the Cloister.

It was, he told himself, all quite simple.

***

On the second night out of Ternass, Macurdy stayed at an inn, while Vulkan prowled the countryside. The inn's standard of cleanliness was quite good, and it had a bathhouse and laundry. The innkeeper's wife even cut hair. In the bathhouse, Macurdy was propositioned by an attractive ylvin "lass," whose aura suggested she might be on the verge of decline. She didn't seem to be a professional. A widow perhaps, burning her candles. He was not tempted.

The next day he came to a crossroad, with a sign that said DUINAROG 15 MILES. Just beyond it was a police post. No one was near, so Macurdy dismounted, and walked out of Vulkan's concealment cloak. Vulkan, still unseen, then followed him to the post, where Macurdy stepped onto the porch and went inside. A constable got to his feet and asked what he wanted.

"My name's Macurdy. I'd like to speak to your commander."

Rumors had reached there of Macurdy's appearance at Ternass, so while the trooper wasn't entirely convinced, he wasn't surprised at the claim. The traveler's clothing and boots were peculiar enough to be from Farside, that was a fact. "The commander?" he said. "Just a minute. I'll tell him you want to see him."