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Unfortunately for the Syndic commander and the twelve battle cruisers, this side of the jump exit actually held the rest of Geary’s fleet and a dense minefield.

The Syndic battle cruisers sailed majestically away from the exit at.1 light speed for a few seconds, doubtless seeing the waiting Alliance force and having those few moments to realize the tables had been turned on the pursuers. Geary watched the images of the Syndic battle cruisers begin to turn, pivoting to alter course downward. He had a second to wonder why fleeing ships almost always sought to “dive” down instead of “climb” up, as if they were aircraft or even people running on the surface of a world, even though the two directions were purely arbitrary and required exactly the same effort in space.

In this case, as the Syndic battle cruisers pivoted their bows downward, it meant they ran into the minefield not bow on, but broadside on, offering even bigger targets for the waiting Alliance mines. If their escorts had been leading the way, the deaths of smaller units on the mines would have warned the battle cruisers, but instead the first warning the capital ships received was when they hit the mines themselves. Explosions rippled down their lengths, collapsing shields so that other mines could strike the hulls. The battle cruisers reeled as the mines blew holes in them and sent fragments flying into space. One of the battle cruisers blew up as its power core overloaded, then two more in quick succession, the three ships turning into fields of shrapnel blossoming out from the scenes of their deaths. Of the nine remaining battle cruisers, eight were drifting away out of control, rocked by occasional new explosions as an outlying mine battered them or as damage set off internal explosions.

The last Syndic battle cruiser, in even worse shape than Invincible, staggered on past the minefield with most of its propulsion blown and combat systems out of action but still managing to hold a course. Geary checked the geometry of the battlefield. “Warspite is just within maximum specter range of that battle cruiser. Is it worth trying to get hits?”

Desjani nodded. “That Syndic isn’t going to be dodging any missiles. He’s a sitting duck.”

“Just like Invincible would’ve been for them,” Geary agreed. “Warspite, this is Captain Geary. Engage the leading Syndic battle cruiser with specters. All other ships hold your fire. This can’t be the entire Syndic pursuit force. You’ll have plenty of targets to play with soon.”

Forty seconds later the answer came back from Warspite. “Aye. Engaging lead battle cruiser.” On his display, Geary could see four specters leaping out from the Alliance battleship and heading in long, shallow curves toward intercepts with the crippled Syndic.

“No matter what they’ve got left, twelve battle cruisers gone is going to go a long ways toward evening things up,” Desjani observed.

“Yeah. Where’s the rest?” Geary wondered.

His words were answered almost immediately. The jump exit, now barely seven and a half light-minutes away, was suddenly filled with ships. Geary forced himself to carefully study the enemy formation. A deep rectangle, broad face toward the Alliance fleet, capital ships arranged at each corner and in the center, the gaps filled with lighter units.

“Twenty capital ships,” Desjani noted. “Sixteen battleships and four battle cruisers. Thirty-one heavy cruisers. Forty-two light cruisers and HuKs.”

“More than enough to wipe out the Alliance ships they followed here,” Geary observed.

“Why didn’t they send more?” Desjani asked. “If there was a chance the fleeing ships would rejoin us they must have known what they could end up facing.”

“Because they didn’t know where the rest of the fleet was. They had to find us and protect every other place we might have gone. Trying to protect against all of the options they expected meant they committed insufficient forces to this mission. If we hadn’t been waiting for them, that might have worked out because they could have run from an engagement, but we’re too close for them to get away without a fight.” Geary tapped the fleet communications control. “All ships accelerate to point one light speed at time one five. Task Force Furious, adjust course and speed as necessary to block the rear of the Syndic formation. Don’t let them turn back toward the jump point. All units, target the capital ships first.” He checked the distance to Invincible, seeing she was still a light-minute ahead, between the charging Alliance fleet and the surprised Syndics. At current closing speed they would meet and pass Invincible within seven minutes.

The main body of the Syndics hit the minefield, many of the ships sweeping unscathed through the gaps swept by the hulls of the twelve battle cruisers in the first wave. But a lot of mines remained.

Syndic HuKs exploded and broke under the force of mine explosions, their pieces tumbling across space. A half-dozen light cruisers shattered into fragments. Three heavy cruisers reeled out of formation, two completely destroyed and the third out of the battle. The Syndic battleships and battle cruisers took the blows on their bows, having had time to reinforce their forward shields, thanks to the sacrifice of the lighter units, and blundered through the minefield with weakened shields but no apparent damage. “That’s for Anelace, Baselard, Mace, and Cuirass,” Geary announced. A low-key cheer sounded around him as Dauntless’s bridge crew acknowledged that Alliance mines were avenging the ships lost to Syndic mines at the jump point at Sutrah.

Invincible staggered through the Alliance fleet formation. Geary winced as he took a moment to stare at the damage to the ship. Invincible had taken so many hits that Geary marveled the battle cruiser had kept moving. He wondered if it would be appropriate to issue a fleet citation to the crew of a ship that had fled the fleet, then decided he didn’t care whether or not it was appropriate.

Past the Alliance mines, the Syndic formation began curving upward, aiming to pass over the Alliance fleet so it could hit the topside ships and remain out of range of most of the Alliance warships.

“That won’t work,” Geary stated out loud. “All units in main body, alter formation course up three five degrees at time four seven.” At the ordered time, the cup-shaped formation swung around the axis formed by Dauntless, aiming the center of the Alliance cup-shaped formation to once again intercept the middle of the Syndic formation, coming up on the Syndics from ahead and beneath now. “Let’s see if he spots that in time to try avoiding us.”

“Estimated time to contact twenty minutes.”

The specters from Warspite finally reached the Syndic battle cruiser badly hurt by the mines, racing in to strike unimpeded by shields. Four massive explosions blossomed on the Syndic ship, smashing any remaining working systems and reducing the ship to a wreck tumbling off to one side.

The surviving Syndic forces were substantially outnumbered but in a more spread-out formation. The Alliance formation aimed at it would only strike half of the Syndic formation if neither Geary nor the Syndic commander changed anything. Geary couldn’t see how the Syndic commander would allow that to happen, since it would grant the Alliance overwhelming firepower superiority at the point of contact.

“The Syndics are moving again. Looks like they’re adjusting course to port and down.”

On Geary’s display, the Syndic formation pivoted up and away, trying to position itself so one side of the Alliance formation would rush upward past the flat side of the Syndic formation. It wasn’t a bad move, Geary conceded to himself. This Syndic CEO obviously wasn’t a fool. “All units, roll starboard nine zero degrees, change course down six zero degrees at time zero six. Task Force Furious, adjust course as necessary to block the Syndic formation from turning toward the jump point to Tavika.” He had to assume the Syndics would break and run, and with the jump point they had used to arrive still blocked by Alliance mines, the jump point to Tavika was the next best option.