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He stood up. She was right about his condition but he hadn't reached the point where he couldn't haul two waterskins back to their camp.

Tiep, whose eyes had opened during his exchange with Rozt'a, wobbled up and followed him.

"You don't have to worry about Amarandaris," the youth said from the top of the stream bank.

Dru braced the skin in the cool water and, while the water flowed into it, bathed his throbbing face. "You know something about him that I don't?"

The youth didn't answer right away. Dru worried he might be having another fit, but what he saw when he looked up was worse: guilt, deep and old.

"He pretty much told me I was on my own. He figured you'd find a way out of Parnast before he was ready to leave. Told me what to look out for, with you and the goblins and all, and told me to leave a written message in Yarthrain. He wouldn't have given me the name of someone in Yarthrain if he thought he'd catch up with you—us—before we got there."

Druhallen let the waterskin slip through his ankles. "You think that, do you?"

Tiep nodded.

"How long you been working for them?"

"Two, maybe three, years."

Anger quickened Dru's pulse; his lacerated face burned. "Come on, Tiep. I'm not a fool. What is it? Two years or three?"

"I tried to tell you! I've tried every time they ask me a favor. I knew how you'd react so I didn't dare—until now. It's safe to camp a day or two. Safer than on the main trail. No one's coming here."

"Amarandaris isn't—if I believe you. That doesn't say no one's coming."

The youth bolted for the camp. Dru let him go. He tied off the waterskin and hoisted one to his left shoulder, opposite the pain, the other under his right arm. Rozt'a had a fire going and was waiting with a pot for the water to steep Wyndor's herbs. He had half a mind to tell her to prepare half the amount she'd measured out, but that would mean that he'd be telling her what Tiep had been up to, and he wasn't feeling that generous.

"You tell her what you've told me," he whispered to Tiep as he walked past the sullen, shaking youth, "and be quick about it, or you'll wish you'd never been born."

"I've wished that for years."

He didn't say anything while Rozt'a steeped the bitter herbs or when she handed them each a steaming mug. Tiep emptied the mug in three gulps; Dru had never seen anyone gulp Wyndor's. The stuff was as potent as any brew this side of magic. His was cool by the time he finished it, and by then the herbs were starting to take effect. He said he'd take the first watch—he thought he could fight the seediness until midnight, hoped he could memorize a spell or two before the shakes and nausea overwhelmed him. Rozt'a put her hand on his shoulder and guided him to his knees. "Sleep it off. You can stay up all night tomorrow."

Dru's thoughts were an unholy amalgam of Amarandaris, Tiep, and the Beast Lord as he slipped into delirium. He lived the rest of the night and all of the next day in a twilight of dreams and memories. In his few moments of lucidity he craved water, which Rozt'a gave him, and raved about the pain from a spike driven upward through his skull.

He was clear-minded, though empty-minded, when he sat up at sunset. The taste of death and rot thickened his tongue. He'd hawked and spat before he'd considered the wisdom of the act. Pain set him on his back again, but it was nothing like the pain before Wyndor's. He touched his face and the crusted cuts around his nose. The herbs had done their work—his body had done a week's worth of healing in a day. He had the appetite to prove it.

Rozt'a's cook pot called him as flowers called bees. She ladled something pale and lumpy into a bowl. He was ready for more before he asked what he was eating.

"Frog soup."

Dru looked at the lump in his spoon and swallowed it down without hesitation. He'd collected his thoughts by the time he'd sated his hunger. The edge was off his memories of Dekanter, as well, but not his last conversation with Tiep. He asked about Sheemzher first, because he'd spotted the goblin lying under a tent rigged from their blankets.

"Same as before. I'd've given him Wyndor's, if I didn't think it would kill him. The wound hasn't festered; that's a good sign. They're tougher than us, I guess, when it comes to disease."

"They'd have to be," Dru replied, and asked the harder question, "What about Tiep? Is he awake? Talking?"

Rozt'a shook her head. "I gave him a smaller dose—what I'd give myself. He should have come through before you. It's as if he's fighting something. Reliving it. I've lost track of the number of times he's called your name."

"No sign of trouble, though? No visitors?"

She stirred the soup for her answer and dribbled a cascade of meat back into the pot.

"Get some sleep," Dru suggested. "You're tired. I'll take the watches tonight."

"I dozed. I'll be fine—read your scroll, if you can, Druhallen. I know better than to come between a magician and his magic. This way you won't have to divide your attention."

He mumbled his thanks and retrieved the cloth-wrapped bundle from his gear. Midnight had passed hours ago. Dru could glance at the words of his light spell, cast it a moment later, and know he'd get another chance when midnight returned. He was impressed by the precautions Tiep had taken to protect the scroll with his shirt—

The better to impress Amarandaris and the unknown Zhentarim contact in Yarthrain?

Druhallen sighed. Though his anger was real and justified, he knew Tiep's slide into the Network fell short of conscious betrayal. Somewhere in one of the cities they visited or in Scornubel—which was more likely—the youth's luck had run out. He'd crossed a line that couldn't be crossed. Since the beginning in Berdusk, he, Rozt'a, and Galimer told their youngster to come to them when he got in trouble and tell them about his mistakes before they became flash point crises.

It was a rare boy who took that advice to heart. Dru thought of himself. He'd never willingly admitted an error to his father—why volunteer for a thrashing? And after he'd left Sunderath, when his situation with Ansoain hadn't been so very different from Tiep's, he'd have died before risking the future with an untimely confession to his foster parent. Of course, he'd also bent over backward to stay out of trouble.

He was a carpenter's son. Both his grandfathers had been carpenters, too. He was an odd seed in Sunderath, but he knew his roots. The gods knew what Tiep had for ancestors, and they weren't telling.

With a sigh, Druhallen unrolled the layers of shirt and scroll. The first, most obvious, thing he noticed was that scroll wasn't parchment backed with gold-leaf, as he'd expected, but gold throughout and polished to a sheen that sparkled in his light spell and hurt his eyes. He noticed the script next. Dense columns of Netherese script that floated on the gold. Dru could read the letters, but not casually, not without concentration, and there was no guarantee he'd make sense of the words. His dark glass disk slipped out next, warmer than it had ever been before.

Odd that it was the object which had brought him to this forsaken corner of Faerun only to become uninteresting once he'd arrived. Dru was almost certain now that the disk had nothing to do with Thayan circle-magic but, instead, had something to do with hiding objects—people—in plain sight. He guessed now that the Red Wizards had held onto it tightly until they were ready to begin their ambush, then they'd thrown it down. Why they hadn't retrieved it was, and might remain, a mystery, but a minor one compared with the meaning behind the words in front of him.

He picked the disk out of the grass and returned it to its silken sack and snug compartment within the folding box. There might be a use for it, yet. Amarandaris had told him to name his price. If the offer held, he could think of something the Zhentarim could return to him.