“It’s like a castle,” Wren said.
“Or a prison,” his mother answered.
“Started as one, became the other,” said Three. “Still not sure which it is now.” Three turned and dropped to one knee, placed his heavy hand on Wren’s shoulder. “When we get in there, most important thing is to act like we know where we’re going. You start looking around like you’ve never seen the place before, people are gonna start asking questions, and they might not be asking us. We don’t want to stir up any traffic out of here.”
“What’s the plan?”
“First thing is to find a place to stay out of sight.”
He turned his back to them, surveyed the fortress below.
“Walk like you own it,” he said.
As he strode down the hill, Wren wondered who exactly Three had been talking to.
He hated to admit it, even to himself, but as Three led Cass and Wren towards the gate, a knot of fear grew in the pit of his stomach. Greenstone had proven to be a useful waypoint on many of his previous jobs, but for as many times as he’d visited, he still never felt he had control inside those walls. Too many variables, too many unknowns. The greenmen did an impressive job of maintaining security and some semblance of order, but it was understood that certain criminal elements were given run of their respective territories, as long as they kept their business relatively quiet. In reality, the bad guys outnumbered the good. It was just that the good guys were what kept Greenstone running. Not an uneasy peace. More like surface tension. Step too hard or too quickly, and you were gone.
Navigating that environment was tricky enough on his own. But with Cass around, and a kid in tow… Three shook his head, wondering if he was taking them all to their deaths. Or worse. Still, there wasn’t much to be had in the world that couldn’t be found somewhere in Greenstone, especially if you were paying Hard for it. At least they wouldn’t have to worry about locating quint for Cass for much longer. Here, even the premium chems were about as hard to find as a vein on a juicer.
Thirty yards from the gate, he was still considering options, few as they were. They were running on a knife’s edge of risk. This wasn’t his way. He was used to working the numbers, knowing the angles, controlling the game. Risking everything, but leaving nothing to chance. But since he’d picked these two up, it was all fast and loose. It was bound to catch up with them at some point. And there wasn’t much better a place for it than Greenstone.
Walk like you own it, he told himself. Nobody’s gonna stop you as long as you look like you know what you’re doing.
As they approached the main gate, a pair of greenmen stepped out from a small shelter. The big one held out a hand, motioned for them to stop.
“Afternoon,” Three said.
“Sir,” the big one replied. Professional, not friendly. “Where you comin’ in from?”
“Here and there.”
The second greenman stepped around to one side, his hand resting on some gunmetal chunk of tech on his belt. Three couldn’t identify the weapon exactly, but he got the gist. Something mean. The big greenman looked the three travelers over, face neutral.
“You gonna make trouble for me?”
“No, sir.”
“How long you plannin’ to stay?”
“Three days, maybe.”
“You bringin’ any contraband with ya?”
“No, sir.”
“Weapons?”
“No, sir.”
The greenman gave a fleeting smile at that.
“Yeah,” he said. The two greenmen exchanged a glance. Three reached deep, forced stillness. Greenmen were hard men: hard to read, hard to anticipate, hard to kill. Three realized the anxiety he felt over Cass and Wren was clouding his judgment of the situation. What was the glance? Was it “Get ready” or “What do you think”? The other greenman shifted on his feet, adjusted the Whatever It Was on his belt. Was he getting ready to draw? Did he even have to draw it to use it?
The muscle in the big one’s jaw was working. His eyes were level, probing. Taking too long. Something was up. Could Dagon have beat them here? Three slowly flexed his left hand and rotated his wrist, releasing the small blade from its secret housing, its grip sliding silently into his hand. The greenman’s high collar had steel fixtures; might deflect the blade. Have to go for the eye. Shield, draw, fire. One shot, make it count.
Then the big one nodded.
“Alright. You folks have a real nice stay.”
Three blinked, exhaled. Hoped no one noticed.
“Will do.”
He pulled Cass and Wren ahead of him, nudged them along. As they passed the guards, Three quickly produced a pair of nanocarbon chips from his vest, and discreetly tipped the greenman a generous hundred Hard. Not required, but always appreciated.
“Cute kid,” the second greenman said, as the two guards headed back to their post. “Keep him close.”
Once they were inside, Cass dropped back a pace, and leaned in close.
“What was that?”
“Don’t talk. Just stay with me. Stay right with me.”
Three reached down and took Wren’s hand in his, drew the boy close to him, right up against his leg. Cass fell in a pace behind, but tight. And Three locked his gaze forward, powered his way towards his destination, doing his best to look like he was on his way to kill the man responsible for leaving this woman and child alone in the world. And trying to forget just how close he’d come to killing two of the good guys.
Cass followed as closely as she dared without stepping on Three’s heels. Fought to keep her eyes focused forward, her face grim, as if she’d been through these streets a hundred times before. For the first time, she had seen Three rattled, and that terrified her. Was it this place? Or had something happened with the guards that she’d missed? There was an electric edge, a lightning crackle around the fringes of each breath, that told her danger was on their heels here. Maybe all around.
She realized her fists were balled tight. Forced them to relax. She risked a glance around. It was different here. The buildings, the layout, the people. Greenstone was uniquely itself in the midst of a sea of sameness outside its walls. At its base, it was purely institutionaclass="underline" a cold gray concrete uniformity. Built for function. For control. Regular angles. Squares. Boxes. Bunkers.
And yet, life here had sprung up wild; lavish decorations covered every front, every window. Lights, paint, scrap welded into art. Some garish, some elegant, some shocking, some breathtaking. As if the populace, forced into a sterilized conformity, had rebelled in explosive individual expression. Celebrated it, even.
The people themselves, far from the rough-hewn and downtrodden survivors she’d expected, sported outfits of bizarre experiments in fashion. Tech as clothing. Faces tattooed into digital oblivion. A woman covered from head to toe in a color-swirling translucent plastifabric garment stood in apparent conversation with a small Asian man, naked from the waist up, who had circuitry embedded just beneath the surface of his skin in patterns like veins and arteries, giving the impression that if cut, he might bleed light.
Three strode purposely through the crowds, which were much denser than Cass had anticipated. It took nearly ten minutes to reach their destination. And to Cass’s eyes, the destination didn’t seem to be worth the walk. It was a narrow building that looked like it’d been wedged between the two on either side well after the other two had been built. The door was blacked out, and only about three-quarters the width of a normal door, and the front of the building was painted in a Japanese cartoon-styled motif, with a wild-looking samurai; shirtless, a piece of straw dangling from his lip, sword held high above his head, and a bottle of a well-known brand of Irish whisky dangling from his belt. A hand-written sign lay propped against the wall, apparently having fallen off the door and never repaired. Scrawled in red paint both in neo-kanji and common English, it read “Samurai McGann”. A dull, pulsing beat sounded from within.