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The impetus of his rush helped my throw. He whirled headlong over my back and crashed to the turf on his neck and shoulder, slumped over and lay still. An instant I stood swaying above him, while a sudden deep-throated roar rose from the people of Koth, and then a rush of darkness blotted out the stars and the flickering torches, and I fell senseless across the still body of my antagonist.

Later they told me that they thought both Ghor and I were dead. They worked over us for hours. How our hearts resisted the terrible strain of our exertions is a matter of wonder to me. Men said it was by far the longest fight ever waged in the arena.

Ghor was badly hurt, even for a Kothan. That last fall had broken his shoulder bone and fractured his skull, to say nothing of the minor injuries he had received before the climax. Three of my ribs were broken, and my joints, limbs and muscles so twisted and wrenched that for days I was unable even to rise from my couch. The men of Koth treated our wounds and bruises with all their skill, which far transcends that of the Earth; but in the main it was our remarkable primitive vitality that put us back on our feet. When a creature of the wild is wounded, he generally either dies quickly or recovers quickly.

I asked Thab if Ghor would hate me for his defeat, and Thab was at a loss; Ghor had never been defeated before.

But my mind was soon put to rest on this score. Seven brawny warriors entered the chamber in which I had been placed, bearing a litter on which lay my late foe, wrapped in so many bandages he was scarcely recognizable. But his bellowing voice was familiar. He had forced his friends to bring him to see me as soon as he was able to stir on his couch. He held no malice. In his great, simple, primitive heart there was only admiration for the man who had given him his first defeat. He recounted our Homeric struggle with a gusto that made the roof reverberate, and roared his impatient eagerness for us to fare forth and do battle together against the foes of Koth.

He was borne back to his own chamber, still bellowing his admiration and gory plans for the future, and I experienced a warm glow in my heart for this great-hearted child of nature, who was far more of a man than many sophisticated scions of civilization that I had met.

And so I, Esau Cairn, took the step from savagery to barbarism. In the vast domed council hall before the assembled tribesmen, as soon as I was able, I stood before the throne of Khossuth Skullsplitter, and he cut the mysterious symbol of Koth above my head with his sword. Then with his own hands he buckled on me the harness of a warrior—the broad leather belt with the iron buckle, supporting my poniard and a long straight sword with a broad silver guard. Then the warriors filed past me, and each chief placed his palm against mine, and spoke his name, and I repeated it, and he repeated the name they had given me: Ironhand. That part was most wearisome for there were some four thousand warriors, and four hundred of these were chiefs of various rank. But it was part of the ritual of initiation, and when it was over I was as much a Kothan as if I had been born into the tribe.

In the tower chamber, pacing like a caged tiger while Thab talked, and later as a member of the tribe, I learned all that the people of Koth knew of their strange planet.

They and their kind, they said, were the only true humans on Almuric, though there was a mysterious race of beings dwelling far to the south called Yagas. The Kothans called themselves Guras, which applied to all cast in their mold, and meant no more than “man” does on Earth. There were many tribes of Guras, each dwelling in its separate city, each of which was a counterpart of Koth. No tribe numbered more than four or five thousand fighting-men, with the appropriate number of women and children.

No man of Koth had ever circled the globe, but they ranged far in their hunts and raids, and legends had been handed down concerning their world—which, naturally, they called by a name simply corresponding to the word “Earth”; though after a while some of them took up my habit of speaking of the planet as Almuric. Far to the north there was a land of ice and snow, uninhabited by human beings, though men spoke of weird cries shuddering by night from the ice crags, and of shadows falling across the snow. A lesser distance to the south rose a barrier no man had ever passed—a gigantic wall of rock which legend said girdled the planet; it was called, therefore, the Girdle. What lay beyond that Girdle, none knew. Some believed it was the rim of the world, and beyond it lay only empty space. Others maintained that another hemisphere lay beyond it. They believed, as seemed to me most logical, that the Girdle separated the northern and southern halves of the world, and that the southern hemisphere was inhabited by men and animals, though the exponents of their theory could give no proof, and were generally scoffed at as over-imaginative romanticists.

At any rate, the cities of the Guras dotted the vast expanse that lay between the Girdle and the land of ice. The northern hemisphere possessed no great body of water. There were rivers, great plains, a few scattered lakes, occasional stretches of dark, thick forests, long ranges of barren hills, and a few mountains. The larger rivers ran southward, to plunge into chasms in the Girdle.

The cities of the Guras were invariably built on the open plains, and always far apart. Their architecture was the result of the peculiar evolution of their builders—they were, basically, fortresses of rocks heaped up for defense. They reflected the nature of their builders, being rude, stalwart, massive, despising gaudy show and ornamentation, and knowing nothing of the arts.

In many ways the Guras are like the men of Earth, in other ways bafflingly different. Some of the lines on which they have evolved are so alien to Earthly evolution that I find it difficult to explain their ways and their development.

Specifically, Koth—and what is said of Koth can be said of every other Gura city:—the men of Koth are, skilled in war, the hunt, and weapon-making. The latter science is taught to each male child, but now seldom used. It is seldom found necessary to manufacture new arms, because of the durability of the material used. Weapons are handed down from generation to generation, or captured from enemies.

Metal is used only for weapons, in building, and for clasps and buckles on garments. No ornaments are worn, either by men or women, and there are no such things as coins. There is no medium of exchange. No trade between cities exists, and such “business” as goes on within the city is a matter of barter. The only cloth worn is a kind of silk, made from the fiber of a curious plant grown within the city walls. Other plants furnish wine, fruit, and seasonings. Fresh meat, the principal food of the Guras, is furnished by hunting, a pastime at once a sport and an occupation.

The folk of Koth, then, are highly skilled in metal-working, in silk-weaving, and in their peculiar form of agriculture. They have a written language, a simple hieroglyphic form, scrawled on leaves like papyrus, with a daggerlike pen dipped in the crimson juice of a curious blossom, but few except the chiefs can read or write. Literature they have none; they know nothing of painting, sculpturing, or the “higher” learning. They have evolved to the point of culture needful for the necessities of life, and they progress no further. Seemingly defying laws we on Earth have come to regard as immutable, they remain stationary, neither advancing nor retrogressing.