Malark pivoted, and the creature was right behind him. The warrior was just completing the process of changing from wisps of mist to human form, but he already had his sword in his hand. He made a horizontal cut at Malark's torso.
Malark hopped back just far enough to evade the attack, then instantly lunged, cudgel shimmering with destructive power and poised to strike. The guard took a retreat and parried the blow.
As Malark would have expected of a warrior Szass Tam evidently trusted, the vampire was an expert combatant. Not so expert that Malark couldn't defeat him, but the problem was that he couldn't bide his time and wait for an opening. With luck, the fire magic had staggered the archmage, but he'd recover quickly and advance. And if Malark was still stuck here dueling the vampire when his liege lord arrived, Szass Tam would surely strike him down.
Malark murmured the opening words of an incantation and flicked the ebony wand through a star-shaped figure. Fangs bared, the vampire sprang in and made a head cut. The move was virtually a reflex for any seasoned warrior: If the wizard you're fighting starts reciting a spell, hit him before he can finish. Spoil the magic.
Malark shifted inside the arc of the cut, and the blade fell harmlessly behind him. Remembering that he mustn't shout-Szass Tam might well recognize his battle cry-he focused his strength, stiffened his fingers inside their clawed demon-hide glove, and drove them through the vampire's breastplate and ribs and into his chest. He gripped the creature's cold, motionless heart and ripped it out. The knight collapsed.
Malark dropped the heart, ran back the way he'd come, and held the hand with the ruby ring behind him. The gem dropped sparks as if they were caltrops, which then flowered into sheets of bright, crackling flame. The fires extended from wall to wall and might slow Szass Tam down a little. They might also keep him from getting a good look at his quarry and do so more reliably than any illusory disguise or charm of invisibility.
A wind howled down the passage, staggering Malark and blowing out his blazing barricades like candle flames. Recovering his balance, he dived into another branching passage a bare instant before a lightning bolt crackled down the one he'd just vacated.
When planning this chase, Malark had decided that if he were Szass Tam, this was the point at which he'd shift himself through space. Because if the lich had the layout of the catacombs memorized-and his protege was certain he did-then he knew that the twisting passage his quarry had just ducked down was supposed to be a cul-de-sac. So he'd want to advance far enough to bottle up the supposed demon before the marauder realized it had nowhere to go.
But Malark actually did. Yesterday, he'd employed a tunneling spell to connect the dead-end passage with another. He scurried on unimpeded, ultimately to what looked like just another section of painted wall, this mural a murky underwater view of a sea divested offish, shells, and coral.
He whispered words of release and touched the tip of his wand to the invisible sigils inscribed across the seascape, avoiding the one that only existed to spray a thief with freezing cold. The signs glowed like red-hot iron for a moment, each in its turn, and then the hidden door clicked as the latch released.
Malark swung it wide open and left it that way after he passed through. On the other side was a spacious, high-ceilinged chamber crammed with some of Szass Tam's greatest treasures. An axe with a diamond blade, still lodged in the skull of the colossal dragon it had slain at the conclusion of its final battle. Gold and silver vials, each containing the sole surviving dose of some exotic potion. Tapestries in which the figures moved if one watched long enough, and spoke if one listened hard enough, doorways to small artificial worlds created by a long-extinct order of mystic weavers. A plentitude of sarcophagi, canopic jars, and grave goods looted from the tombs of the Mulhorandi lords who had once ruled Thay.
Since he didn't want Szass Tam to hear breakage and come running prematurely, Malark had stamped flat a chalice crafted of some strange green metal and had snapped the head off an exquisite ivory carving of the goddess Nephthys on a previous visit. He grabbed the ruined items and set them outside in the passage as if they'd been tossed there, then crouched behind an enormous block of carnelian crawling with carved, spidery-looking symbols-some sort of drow altar, perhaps.
After that he had nothing to do but wait for Szass Tam to appear. Well, that and tolerate the spiteful scrutiny of the Watcher. He hoped the entity was enjoying the show.
He imagined Szass Tam creeping down the tunnel, proceeding warily since the constant bend kept him from seeing more than a pace or two ahead. He imagined the lich's annoyance when he discovered he didn't have his quarry cornered after all, and his further vexation when he beheld the secret door standing open and more of his treasures defiled.
What he would he do then? That was the question. Because, if one stopped to think about it, the view before him looked like it could be a baited trap, and he was more than wily enough to perceive it that way. He knew, moreover, that the contents of the vault were fated to perish in any case and had been training himself to regard them, like the rest of creation, with disdain.
So it was entirely possible that he'd seal the chamber up again, locking it so well that even his trusted apprentice couldn't breach the wards a second time, and fetch reinforcements.
But Malark hoped the archmage would make a different choice. Szass Tam likely had some lingering attachment to the precious things he'd collected, and even if he didn't, the "demon's" desecration of them was an affront to his dignity, just like the rest of Malark's escalating series of provocations.
And perhaps the chase, with its violence and frustrations, had roused Szass Tam's passions and left him eager to make the kill. If so, it seemed likely that he'd enter even if he did suspect a trap. For he was, after all, the greatest wizard in the East, capable of defeating virtually any foe under almost any circumstances.
Szass Tam wasn't in sight yet, but his dry, pleasant voice recited a spell outside the door. A wave of chill swept over Malark, and for a heartbeat, his body felt heavy as lead. He recognized the enchantment. The lich had just made it impossible for anything lurking in the vault to escape by shifting itself through space.
Then Szass Tam stepped into the doorway. A red halo of protective power outlined his thin frame, and a blade blacker than night hovered before him. Malark recognized that magic as well. The flying sword was a sort of mobile wound in space, and its slightest touch would rip him-or a big piece of him-out of the mortal world.
Szass Tam's gaze raked the room and failed to catch on Malark's hiding place. That was something, anyway.
"I take it," said the lich, "that I'm supposed to grope my way through the clutter and give you a chance to pounce out at me. Please forgive me if I take another approach." He leveled his staff, slowly swept it from left to right, and spoke the first line of a spell of reanimation.
Reciting as quickly as he could, Malark whispered his own spell. Darts of green light leaped from his outstretched fingertips.
Their trajectory would give away his location, so, staying low, he immediately scurried from behind the carnelian block for another piece of cover. He'd rely on his ears to tell him whether the attack had disrupted Szass Tam's incantation.
It didn't. The archmage continued to speak with flawless cadence and inflection. It was likely the darts hadn't even stung him through his armor of light.
He snapped out a final word like the crack of a whip, and for an instant, the darkness boiled. Stone scraped on stone, and then the lids of the sarcophagi crashed to the floor. Smelling of embalmer's spice and dry rot, wrapped in linen, the Mulhorandi dead stood.