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"Of course it would!" Tas exclaimed. "Now, you get behind the wagon and push," he instructed, demonstrating the technique. "Hunker down and put your shoulder into it, uh-I still don't know your name," the kender suddenly realized.

"Gaesil Bishop."

Tas extended his hand again, and this time the tinker shook it heartily. "Pleased to meet you." Gaesil took his position behind the wagon.

Dipping his hand into the largest of the packs on his belt, Tasslehoff poked around, searching for the remainder of a lump of beet sugar. "This ought to get Bella moving," he said, holding the lump up for inspection.

Tas moved to stand at the old nag's head. The diminutive kender stretched up to grasp her bridle in one hand, his other holding the lump of sugar under her hairy nostrils, from which wisps of white breath escaped. Still edgy from the fight, her eyes were wide and bloodshot. But her furry lips ruffled happily as she tried to take the cube, revealing only two yellowed front teeth.

"Come on, old girl," Tas said softly, pulling his hand back before she could get the sugar. "You've a job to do, and then this nice treat will be yours."

"You'll have to shout-she's pretty near deaf," Gaesil yelled from his position behind the wagon.

"When I say 'Now,' push!" Tas screamed to Gaesil.

"Bella's deaf, not me," Gaesil reminded the kender.

Holding the bridle firmly, Tas kept the cube in his open palm about four inches from Bella's nose, out of range of her greedy lips. He counted to three. "Now!" he cried, giving the bridle a tug. Blinking her milky eyes in surprise, Bella stumbled forward slightly, mud sucking at her hooves. Behind her, the wagon gave a jolt, rocked up to the edge of the rut, then rolled and settled back stubbornly into the muck.

"We almost had it!" Tas cried excitedly. "Push harder next time, and longer."

Gaesil looked morosely at his mud-spattered tunic. Dirty, wet specks were hardening on his face. Cold mud oozed over the tops of his boots. He'd be lucky if he didn't slide under the wheels of the wagon the next time. "OK," he responded.

They repeated the process, Tas tugging harder, Gaesil pushing longer. Creaking and groaning, the wagon rolled up and out of the rut with a violent lurch, sending Tasslehoff flying, right after Bella managed to wrap her lips around the proffered piece of sugar.

Tasslehoff found Gaesil on his chest in the mud where the wagon had been. "Oh, dear, how did that happen?" Tasslehoff asked, helping Gaesil to his feet. "You should be more careful. You're quite a mess."

In response, Gaesil opened the back door of his wagon and extracted a clean tunic and breeches. Setting them on the back step, he shrugged off the frigid, muddy ones, shivering. Transferring valuables between pockets, he quickly slipped on the freshly laundered clothing. "That's better, but I'm going to need a bath before anyone will hire me in Solace."

"Solace?" Tasslehoff exclaimed. "Why, I left there just this morning! You really must go to the Spring Festival- I'm sure you'd make a lot of money there."

"That's where I was headed," Gaesil said. "I was hoping to draw a lot of business, but I'm afraid I've missed most of the festival. It's undoubtedly too late for me to find a booth."

"Say, one of my best friends has a booth there!" Tas boasted. "Well, perhaps he's not my best friend, but I don't think he hates me anymore. We met when I was safeguarding some merchandise for him, but there was a little misunderstanding about that. He might share some of his space with you, for a small fee."

Tasslehoff pulled off the bracelet and bounced it in his palm. "Actually, this bracelet is his, and he needs it back rather badly. Darned if I know how it got into my pouch again this morning, but here it is. Since you're going that way, you could take it back for me. My friend seemed awfully distraught when he lost it the last time. He made it for a customer who's coming to pick it up real soon, so I'm sure he'd be very grateful to you for bringing it back. He might even share his booth with you for nothing!"

Though grateful for the kender's help, Gaesil listened to Tas's tale with suspicion. "I don't know…" he hedged. He was not keen on protecting or transporting someone else's valuables, especially after they'd passed through a kender's hands. As Tas himself had pointed out, people tend to misunderstand the intentions of kender. Besides, Gaesil made it his policy not to get involved with anything that did not concern him.

"But why not?" Tasslehoff asked. "You need booth space. My friend needs his bracelet back. And I need to go that way, away from Solace. This solution couldn't be better." Tasslehoff was puzzled by the tinker's hesitation, but then added, "Your wife would never need to know about any of this if it didn't cost any money, would she?"

He had unwittingly stumbled on the one thing that could persuade Gaesil. Just to be sure, he drew from the pocket of his pants one small, four-sided die and tossed it on the back step of the wagon. Obviously satisfied with the answer, he replaced the die, looked up, and said, "I'll do it!"

"Great! His name is Flint Fireforge," Tas said, pulling his writing equipment and a scrap of parchment from his scroll case. He sketched a map of the festival grounds, marking Flint's booth with an "X." "You should have no trouble finding him, but if you do, try the Inn of the Last Home. He seems to be a regular customer there, and I'm sure you could get a bath as well."

Tas took one last look at the bracelet. He would miss its alluring beauty and unusual features. But with no regrets, he extended it to the tinker. Gaesil slipped it into the pocket of his breeches and without further ado, hopped onto the driver's seat of his wagon.

"Farewell," the tinker called. "You saved my life. I guess I never thanked you for that."

Tas waved and replied, "It was my pleasure. Good luck. Say hello to Flint for me."

The tinker gave the reins a snap, and Bella lumbered forward. The wagon lurched northward toward Solace, detouring around the corpses lying in the road and leaving Tas to continue his travels.

Chapter 5

Something Borrowed

Gaesil Bishop was a man with little zest for life.

He had long ago surrendered his life to fate. Gaesil's fatalism could be traced to his upbringing in the province of Throt, on the eastern border of Solamnia in the north. Throtians as a whole were a superstitious, vagabond lot, their culture ripe with wives-tales and sayings. As a result, there wasn't an incident in his past that he could not, upon reflection and review, attribute to some outside force. Everything that came in life was the result of luck. For example, people who had money were lucky. Gaesil, who had none, was unlucky. Worst of all, luck-whether good, bad, or indifferent-was nothing more than supernatural whim, as far as he was concerned.

When a man does not believe that hard work is rewarded with prosperity and sloth is punished with poverty, he usually is not a hard worker. But however indifferent life might be, Gaesil knew that reward and retribution (especially retribution) did flow freely from his wife.

He had met her some years before while traveling and working in the town of Dern, where Hepsiba now lived in the ample cottage where she had been reared. She was an only child, and her father was a successful merchant by Dern's standards. Hepsiba had been spoiled beyond redemption, and her husband was now paying the price.

Gaesil had been conducting business with her father in his grocery when Hepsiba stepped in. At that moment, thunder rolled out of a clear sky and a bolt of lightning struck the village bell. Clearly this was a sign of some sort, and Gaesil was moved. Still, he never made a decision, at least not an important one, without throwing the Eye.

Some people carried rabbit's feet. Throtians rolled an unusual, four-sided die called the Eye, which served basically the same function as reading one's fortune in cards, only it was quicker. Each side of the Eye represented a facet of fate. Good luck was symbolized by the element of Earth, steady and fertile; bad luck, by Water, heavy and restrictive; and chance, by Air, meaning ever-changing. Fire represented death. Gaesil had never rolled Fire, though he once knew a man who did. The poor fellow panicked and threw himself off a cliff, making the prophecy come true.