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"Listen, Ollie," he said, "for Christ’s sake, stop talking like a Boy Scout for once in your life."

If he was going to insult me—

"No insult intended. Just listen. I’m a terrible chess player. Any five-year-old could chatemeck—checkmate—me with his brains tied behind his back. But this machine which I built, helped build, is the champion chess player of the world. In other words, my brain has given birth to a brain which can do things my brain could never do. Don’t you find that terrifying?"

"Not at all," I said. "You made the machine, didn’t you? Therefore, no matter what it does, it’s only an extension of you. You should feel proud to have devised a powerful new tool."

"Some tool," he sneered. He was so drunk by now that I could hardly understand what he was saying. "The General Staff boys in Washington were all hopped up about that little old tool, and for a plenty good reason—they understood that mechanized warfare is only the most complicated game the human race has invented so far, an elaborate form of chess which uses the population of the world for pawns and the globe for a chessboard. They saw, too, that when the game of war gets this complex, the job of controlling and guiding it becomes too damned involved for any number of human brains, no matter how nimble.

"In other words, my beamish Boy Scout, modern war needs just this kind of strategy tool; the General Staff has to be mechanized along with everything else. So the Pentagon boys set up IFACS and handed us a top-priority cybernetics project: to build a superduper chess player that could oversee a complicated military maneuver, maybe later a whole campaign, maybe ultimately a whole global war.

"We’re aiming at a military strategy machine which can digest reports from all the units on all the fronts and from moment to moment, on the basis of that steady stream of information, grind out an elastic overall strategy and dictate concrete tactical directives to all the units. Wiener warned this might happen, and he was right. A very nifty tool. Never mind how far we’ve gotten with the thing, but I will tell you this: I’m a lot more scared today than I was three years ago."

So that was the secret of MS! The most extraordinary machine ever devised by the human mind! It was hard to conceal the thrill of excitement I felt, even as a relative outsider.

"Why all the jitters?" I said. "This could be the most wonderful tool ever invented. It might eliminate war altogether."

Len was quiet for a while, gulping his beer and looking off into space. Then he turned to me.

"Steve Lundy has a cute idea," he said. "He was telling me about it this afternoon. He’s a bum, you see, but he’s got a damned good mind and he’s done a lot of reading. Among other things, he’s smart enough to see that once you’ve got your theory of games worked out, there’s at least the logical possibility of converting your Eniac into what he calls a Strategy Integrator and Computer. And he’s guessed, simply from the Pentagon’s hush-hush policy about it, that that’s what we’re working on here at IFACS. So he holds forth on the subject of Emsiac, and I listen."

"What’s his idea?" I asked.

"He thinks Emsiac might eliminate war, too, but not in the way a Boy Scout might think. What he says is that all the industrialized nations must be working away like mad on Emsiac, just as they did on the atom bomb, so let’s assume that before long all the big countries will have more or less equal MS machines. All right. A cold war gets under way between countries A and B, and pretty soon it reaches the showdown stage. Then both countries plug in their Emsiacs and let them calculate the date on which hostilities should begin. If the machines are equally efficient, they’ll hit on the same date. If there’s a slight discrepancy, the two countries can work out a compromise date by negotiation.

"The day arrives. A’s Emsiac is set up in its capital, B’s is set up in its capital. In each capital the citizens gather around their strategy machine, the officials turn out in high hats and cut-aways, there are speeches, pageants, choral singing, mass dancing—the ritual can be worked out in advance. Then, at an agreed time, the crowds retreat to a safe distance and a committee of the top cyberneticists appears. They climb into planes, take off and—this is beautiful—drop all their atom bombs and H-bombs on the machines. It happens simultaneously in both countries, you see. That’s the neat part of it. The occasion is called International Mushroom Day.

"Then the cyberneticists in both countries go back to their vacuum tubes to work on another Emsiac, and the nuclear physicists go back to their piles to build more atom bombs, and when they’re ready they have another Mushroom Day. One Mushroom Day every few years, whenever the diplomatic-strategic situation calls for it, and nobody even fires a B-B gun. Scientific war. Isn’t it wonderful?"

* * *

By the time Len finished this peculiar speech, I’d finally managed to get him out of the tavern and back into his car. I started to drive him back to the Institute, my ears still vibrating with the hysterical yelps of Armstrong’s trumpet. I’ll never for the life of me understand what Len sees in that kind of music. It seems to me such an unhealthy sort of expression.

"Lundy’s being plain silly," I couldn’t help saying. "What guarantee has he got that on your Mushroom Day, Country B wouldn’t make a great display of destroying one Emsiac and one set of bombs while it had others in hiding? It’s too great a chance for A to take—she might be throwing away all her defenses and laying herself wide open to attack."

"See what I mean?" Len muttered. "You’re a Boy Scout." Then he passed out, without saying a word about Marilyn. Hard to tell if he sees anything of her these days. He does see some pretty peculiar people, though. I’d like to know more about this Steve Lundy.

November 2, 1959

I’ve done it! Today I split up the lab into two entirely independent operations, K and N. Did it all on my own authority, haven’t breathed a word about it to the boss yet. Here’s my line of reasoning.

On the K end, we can get results, and fast: if it’s just a matter of building a pro that works like the real leg, regardless of what makes it work, it’s a cinch. But if it has to be worked by the brain, through the spinal cord, the job is just about impossible. Who knows if we’ll ever learn enough about neuro tissue to build our own physico-chemico-electrical substitutes for it?

As I proved in my robot moths and bedbugs, I can work up electronic circuits that seem to duplicate one particular function of animal nerve tissue—one robot is attracted to light like a moth, the other is repelled by light like a bedbug—but I don’t know how to go about duplicating the tissue itself in all its functions. And until we can duplicate nerve tissue, there’s no way to provide our artificial limbs with a neuromotor system that can be hooked up with the central nervous system. The best I can do along those lines is ask Kujack to kick and get a wriggle of the big toe instead.

So the perspective is clear. Mechanically, kinesthetically, motorically, I can manufacture a hell of a fine leg. Neurally, it would take decades, centuries maybe, to get even a reasonable facsimile of the original—and maybe it will never happen. It’s not a project I’d care to devote my life to. If Len Ellsom had been working on that sort of thing, he wouldn’t have gotten his picture in the paper so often, you can be sure.

So, in line with this perspective, I’ve divided the whole operation into two separate labs, K-Pro and N-Pro. I’m taking charge of K-Pro myself, since it intrigues me more and I’ve got these ideas about using solenoids to get lifelike movements. With any kind of luck I’ll soon have a peach of a mechanical limb, motor-driven and with its own built-in power plant, operated by push-button. Before Christmas, I hope.