Аннотация
Time in a capsule.
People seek out escapes through countless avenues, but when the product is extra time to live—within an emerging digital world—everyone’s a customer. Game capsules transport players to a new world where time is perceived far more slowly. Why study for eight hours in the real world when you could get it all done in a single hour? Why work slowly? Why relax that way? Following this mentality, Chronicle has become more than a game for governments, businesses, and players alike.
When Corbin Landrick, an unlucky but hardworking guy, finally gets his hands on a ChronPod, he jumps headfirst into his second life. While he struggles to plant both feet firmly on the ground in a world of magic and monsters, he finds out that virtual reality is what you make of it.


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![Саймон Логан — виртуоз в искусстве создания мрачных апокалипсических мирков в небольшом пространстве рассказа, «i-o» — его первый сборник в жанре industrial, состоит... i-o [л/ф]](https://www.rulit.me/data/programs/images/i-o-l-f_185425.jpg)
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