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Plus the Limb Regeneration Benefit.

This is an Earth Class. As an incentive to choose an Earth Class, you will receive a Silver Earth Box upon choosing this class.

This was good, very good in fact, but it was missing some of the key benefits I was looking for. The next class had the same issues.

Prizefighter

This exclusive class is only available to crawlers who have obtained a Level five in the Pugilism skill.

This is a Monk subclass.

Sweaty, half-naked men circling each other in a ring, turning their faces into raw pulp as the crowd roars. The people in this audience don’t care who is fighting who, as long as one of them ends up a crumpled, bloody heap on the mat before the night is done. Prizefighters don’t do it for the glory, or for honor. They do it to put food on the table. It’s nothing personal.

Prizefighters receive the following benefits:

+5 to Constitution

+2 to Strength.

-2 to Intelligence

-2 to Charisma

+3 to the Pugilism Skill

+1 to the Unarmed Combat Skill

+1 to the Iron Punch Skill

+5 to the Knockout Skill

+(1 x Floor Number) gold for every mob killed with a punch.

Unlocks higher-tier Pugilism Skill benefit (Benefit already received)

This is an Earth Class. As an incentive to choose an Earth Class, you will receive a Silver Earth Box upon choosing this class.

That +3 in Pugilism was a huge bonus considering I’d already managed to get it to 10 thanks to that Cheat Code potion. I’d pick this class in a second if I thought I could just punch my way through the dungeon. I knew already that wasn’t going to happen. I needed something that was more versatile.

I sighed and pulled up the description on the third suggested class.

Compensated Anarchist

This rare and exclusive class is only available to crawlers who have obtained Level five in the Explosives Handling skill and have received at least 500 Billion views by the time they’ve reached the third floor.

When the oligarchs want to manufacture a social movement, or better yet, stop one in its tracks, they must first bring in the big guns. The paid protestors. The Agent Provocateur. This Monk/Rogue hybrid class is a trapmaking, bomb-making, social-media dynamo. The Compensated Anarchist will happily throw a Molotov through a window one moment and step in front of a camera to plead for the violence to stop the next. Experts in hand-to-hand and dirty tactics, the Compensated Anarchist only suffers when it comes to more traditional fighting techniques.

+1 to the Bomb Surgeon Skill

+1 to the Trap Engineer Skill

+1 to Unarmed Combat Skill

-25% Damage when using bladed weapons

+25% Mana cost for damage-dealing spells

+5% skill progression speed in all trap-making and bomb-making skills.

+ 2 Hide in Shadows Skill

+ Fear spell

+ 1 Intelligence

+ 5 Charisma

+5 to the Find Trap Skill

+5 to the Backfire Skill

+5 to the Escape Plan Skill

Access to the Desperado Club (already obtained)

Access to the Naughty Boys Employment Agency

This is an Earth Class. As an incentive to choose an Earth Class, you will receive a Silver Earth Box upon choosing this class.

Compensated Anarchists must choose a subclass upon descent to the sixth floor.

“Holy shit. That seems like a winner,” I said. “This one has a ton of stuff attached to it. Though ‘Compensated Anarchist’ is kind of an oxymoron. I guess that’s the point.”

“Yeah, all those classes with view-count minimums are usually really good. They do it on purpose to give the more popular players a boost. This one definitely seems tailored for you. Let me look deeper into it while you peruse some of the others. There’s probably a few issues hidden under the hood.”

I started sorting through the mass of other classes. I could hide all the ones that didn’t have any special requirements, as they generally weren’t nearly as good.

I didn’t get very far before the world rumbled. I glanced up, surprised. The second floor had collapsed.

The new countdown appeared. We only had eight days to complete this next level.

Welcome Crawlers to the third floor! We have just over 700,000 crawlers remaining. You will have eight full days to complete this floor. We will have a longer announcement later, but we know most of you are currently dealing with your game guides. We are looking forward to seeing what races and classes everyone picks. We have some new, exciting classes available this season! Good luck to everyone!

“Eight days,” Mordecai said, looking up at the ceiling. He shook his head. “If they keep this up, the sixth floor is only going to be open 11 or 12 days. The factions are going to be pissed. It’s usually open for 30.”

I went back to work. There were multiple classes that seemed really good on the surface. Many were similar to the Bomb Squad one, like Riot Forces Support and Trebuchet Commander. And a few of the non-earth ones were interesting as well, including the Rogue Trapmaster and Trickster class.

Donut and Mongo snored loudly in unison as Mordecai and I discussed the ins and outs of each class.

“Just a warning,” Mordecai said. “Donut didn’t have to worry about this, but some of these classes have strict stat minimums. The charisma minimum for the Compensated Anarchist is 25. You’ll have 36 points to distribute, but you’ll be forced to spend 17 of them on your charisma right away, even with that plus five. And then another six to get your base Dexterity up to 10, though I’d recommend that anyway.”

“Yikes,” I said. “That kind of sucks.”

“But several of the skills that it comes with are pretty rare. The Backfire skill, for example,” Mordecai said. “It allows you to pick up a trap and deconstruct it. You’ll be able to use the materials for your own purpose. The triggering mechanisms alone are quite valuable. You could make a living just by farming traps.”

We went over a few of the other skills. Bomb Surgeon, which came with a few of my choices allowed me to basically take a stick of dynamite and cut it into pieces, making smaller, less potent bombs. Or I could deconstruct smoke bombs and utilize the individual parts for traps. Hide in Shadows was self-explanatory, though with Donut and Mongo in tow, I imagined it wouldn’t be too useful.

Multiple classes had a pathfinder skill, including the Trickster class. But I soon learned the Compensated Anarchist had the next best thing.

“What’s this Escape Plan skill?”

Mordecai nodded, looking it over. “Odd. It looks like it’s an old skill, but I’ve never come across it before. You learn something new every day. It shows hidden doors more readily, but more importantly, there’s a secret benefit.” Mordecai grunted. “You can thank your cat for this one. It says it offers access to the Dungeon Locator, but it doesn’t say what that is or how to access it. Luckily for you, I do know how to find and read it. Before, I wouldn’t have been able to tell you.”

“What is it?”

“At every major intersection of the dungeon is a concealed map legend that intelligent and wandering mobs can utilize. It gives a very general overview of what’s in every direction. You know how at the zoo there’s arrows that say, ‘Monkeys this way, lions that way?’ It’s the same concept. It’ll point you toward exits and city bosses and so forth. It’s not quite as good as the pathfinder skill, which basically opens up the map in a very wide area, but this might be even more useful in some ways.”