Nearly a century before the racks of mass-market books were flooded with media tie-ins for franchises such as Star Trek, Star Wars, etc. (and ten years before E.E. "Doc" Smith created the Lensmen), Edmond Hamilton pioneered and popularized the...
IN A SINGLE MOMENT
. . . the lives of three men will be forever changed. In that split second, defined paradoxically by both salvation and loss, they will destroy the world and then restore it. Much had come before, and much would come after, but...
WE DEMAND THAT YOU HAND OVER THE OBJECT.
Impossible. Ownership is in the hands of our clients.
HUMAN OWNERSHIP OF THE OBJECT IS NOT ADMISSIBLE. STREALL CLAIM IS ABSOLUTE. YOU WILL NOTIFY US OF WHEREABOUTS
It is already in transit.
WE...
Ten friends. Two days on a twenty-five-million-dollar yacht, far from shore. Alcohol, sun, skin, and loosened inhibitions. What they find after a night of drunken debauchery is both senseless and horrifying; so much blood, a missing...
An interstellar trilogy--complete in one volume. Earth in the near future is governed by the Plan of Man--a complex set of laws enforced by a worldwide computerized security network, necessary for the survival of humankind. Or, so the authorities...
Pink scented smog, 3-D TV and earthquake-proof aluminium skyscrapers capable of hurtling themselves and their occupants to a safe Pacific splashdown should tremors exceed desired tolerances. This is the twenty-first century of Ben Bova’s...
The only thing bigger than the world’s first full virtual reality game
is the mystery surrounding its origins. Who is behind Ryzonart Games?
How was such a huge advance in technology achieved?
Taia de Haas loves having her own virtual...