Выбрать главу

You are in the area of an ally’s [Life-Bringer] aura. You recover health over time and healing abilities used on you are more effective.

Jason unleashed his own aura as his cloak of night appeared around him. Looking ahead, Ustei were charging at them in clusters.

“Watch your balance,” Hudson warned, and a large, flat block of sandstone rose from the sand under the team’s feet. It started carrying them forwards like a quick-moving raft.

Jason looked forwards to the Ustei drawing closer.

“Sow some chaos, yeah?” he said to Beth.

“If you’re up to it,” she said.

“I’ll take a gander and see what I can do.”

He took one of the throwing needles from the bandolier on his chest; one identified by a black cord. He pulled his arm back and tossed it in a long arc to land amongst the Ustei, engulfing a patch of them in a sphere of shadow. Jason stepped into Beth's shadow, falling through it like it was a hole in the ground. Shortly after, the group heard screaming mixed into the battle cries of the Ustei.

90

The Path to Bronze

The sphere of shadows was short-lived, but Jason made the most of it as he danced among the blinded Ustei.

Special attack [Leech Bite] has inflicted [Bleeding] on [Ustei Warrior].

Weapon [Ruin] has inflicted [Vulnerable] on [Ustei Warrior].

Weapon [Ruin] has refreshed [Bleeding] on [Ustei Warrior]. [Bleeding] will absorb more healing before being negated.

His cloak and rapid teleportation made him impossible to pin down, even as the shadows faded. By the time they finally got a good look at his shadowy form, Beth and her team were crashing into the scattered cluster of Ustei. Some had fallen to slit throats or a dagger to the back of the neck, while others had poisoned blood streaming from non-lethal wounds. Some had no wounds at all, yet were bleeding from the eyes and nose from Jason’s haemorrhage spell.

Only a fraction of the Ustei warriors were iron-rankers, with most having only one or two essences, if that. The results of clashing with a small army of adventurers were very bad for the nomads. Despite their numerical disadvantage, even the least capable adventurer teams were carving a path through the enemy.

Most of the teams had a bronze-ranker at the front, cutting down sand pirates like wheat in a field. Only as the adventurers neared the sand barge did the bronze-rank Ustei captains go out to meet them. Beth had her team’s bronze-ranker at the back, but she didn’t call him up as an Ustei captain bore down on them.

The stone raft they had been riding on sank back into the ground. It was replaced by a smaller block under the feet of Hudson, the huge man with the sandstone body. It carried him forwards as a stone shield appeared in his hands, while the Ustei captain launched into some kind of charging special attack.

The captain’s bronze-rank charging power shattered the stone shield and sent Hudson staggering back. The captain’s own momentum was halted, however, and iron chains whipped up out of the sands to ensnare him. The chains started burning red hot, causing the captain to scream with rage. An arrow with a glowing head struck him and exploded. He surged forward, wrenching himself out of the chains.

Hudson, recovered from their initial clash, lunged forwards as a huge stone hammer appeared in his hands for a powerful downward swing. The captain met the hammer with an upward swing of his large axe, shattering the hammer into shards. He turned his gaze on Hudson, oblivious that the razor-sharp shards had not fallen to the ground but instead were floating in the air. Realisation came when the sharp fragments shot in, slicing at his body.

The captain was on the back foot and Beth's team pressed hard, unleashing a barrage of attacks. Niko conjured an iron harpoon with a chain on the end, throwing it at the captain who deflected it with a bare hand. Other team members unleashed arrows charged with energy and magic bolts of fire and wind. Beth cast a spell that fired a thin jet of water, cutting like a bandsaw. The Ustei captain fell under the onslaught and the group reached the barge, alongside several other teams.

The sand barge was a terrifying edifice. First was the size, easily the equal of a passenger liner from Jason’s own world. Jason had heard the entire Ustei tribe lived in it and, seeing it for himself, had no doubt it was true. After the sheer size, the next thing to be noticed were the giant bones that made up the basic structure. It looked like many leviathan creatures had their skeletons taken apart and reassembled as the framework of the vessel. Three giant skulls, each the size of a house, adorned the flat-nosed bow. The result was like a giant, undead chimera, stalking the desert.

The structure was akin to a passenger ferry, with multiple decks towering up into the air. Ramps had opened up in the side to disgorge the Ustei and were still doing so as the adventurer teams approached. Emily, the archer of Beth's team, fired an arrow that duplicated itself over and over as it sailed through the air. One became two, two became four, four became eight. It happened over and over in the short time the arrow was in flight until a storm of arrows rained down on the closest of the ramps. Ustei fell away, those waiting inside given pause as their fellows dropped away.

Hudson ploughed up the ramp, crashing into the people inside and making space for the others. They weren’t the first to board. Other teams had made similar progress with other ramps, and Jason had noted the silver-rank expedition leader simply leapt through the air onto an upper deck. Jason followed Beth’s team onto the lower decks, where he could make his home in the shadows.

Once onboard, things quickly devolved into a chaotic melee. The calibre of each Adventure Society team quickly became apparent. Beth and Rick Geller's groups were both built around permanent teams, and the experience of working together became clear as their formations held, the whole stronger than the sum of the parts.

Other teams were quickly swept up in the chaos. Even Humphrey’s group, made up of strong individual members but not a fixed team, had their formation split up. As for the less elite teams, the smaller confines started costing them casualties. Jason’s power made him freely mobile, and he didn’t gel with Beth’s team who were used to one-another. Unneeded as part of the formation, Jason gave Beth a head’s up as he moved to try and help the more overwhelmed individuals.

Colin proved to be an absolute menace after Jason sprayed him out over a crowd of Ustei. Jason instructed the leeches to go wild, knowing they shared his understanding of who was friend or foe. He suspected the occasional ally would suffer a nibble, but trusted Team Colin to largely stay on task.

Jason himself used a hit and run approach, doing his best to alleviate the pressure on other adventurers. Harassment and disruption were the goals; he was more interested in turning an ally’s fight than finishing it for them. He did land lethal blows when he could, but was satisfied with a savagely bleeding wound. Timed well, another adventurer could use the distraction to finish the job.

Auras were running wild through the barge, making it hard to pick out the rare iron-rankers among the teeming Ustei. When he found one he would pounce, leaving a full suite of afflictions before moving on. More and more he found people who had suffered the attentions of Colin, prompting him to find a dark space from which to cast a spell. His cloak hid him away, while there was more than enough noise to mask a quiet chant.

Suffer the cost of your transgressions.

His punition spell dealt instant damage for every affliction Colin had left on the victim. There was no indication of the spell other than the effect it produced, which startled the surrounding Ustei as one after another of their number withered and died without any apparent cause.