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"Paid for, of course."

"Of course," Enterich said. "Your involvement with Verner suggested that you had a wider outlook than many of your colleagues."

^H "Competitors," Neko corrected.

"Competitors." Enterich accepted the correction with a nod. "This matter will require that you travel to Seattle."

Neko leaned back in his chair. He could feel his excitement and hoped he was hiding it well enough. As if there were any doubt that he would agree! Seattle meant North America and an entry into UCAS, the United Canadian and American States. He had always wanted to see the States. Aloofly, he said, "If I agree."

"Yes, of course." Enterich smiled at him. "If you agree."

• Neko's mind raced. America! UCAS, with its spy nets, the quixotic southern Confederated American States, the exotic Native American Nations, and the sinister Atzlan! Such fertile ground for shadowrun-ning. The big-league shadowrunner circuit. Once in the States, he would find many opportunities to employ his skills. He would make a name for himself in the land that had spawned modern shadowrunning. He'd meet the legends of the trade. Maybe even meet the elven decker Dodger in person or even the shadowy Sam Verner himself.

He raised his teacup and said, "The European custom involves a drink on agreement, so fca?"

"It does, but not usually tea." Despite his words, Enterich raised his cup and touched it to Neko's. "Let us drink, then, and get down to details."

A bunch of half-grown ork kids from the hall, Kham's son Jord among them, tore past Kham as he turned the corner onto Beckner Street. They were chasing something that yowled when the leader of the pack struck it with the stick he carried. Each yowl from the prey brought a chorus of jubilant hoots from the pursuers and a change in the leader of the pack. When the leader missed his stroke, the hoots were derisive and the failed swinger dropped to the back of the pack. Kham watched them for a while, smiling. The prey was quick and agile, so the kids' reflexes would get a good workout before they brought whatever it was home for the stewpot.

Food, especially for the crew that filled the hall, was always a problem. Beyond what they could buy, scrounge, or catch, they had access to government rationing, thanks to the widow Asa's pension. The beef-soy cakes they got for the coupons were far more soy than beef, but that was not surprising. The Native American Nations controlled most of the prime beef-land, and though the federal government had culture tanks, the corps usually raided them for their dependents well before the government got its share. Wherever the beef went, it wasn't into the soy cakes they gave to the good, but poor, citizens of UCAS. The beef-soy they got for the widow's coupons might be okay nutrition-wise, but it tasted like ashes and there never was enough. Any meat the kids brought in would flavor and add more protein to the stew. If they'd had more SINs in the hall, they'd have more

food, but they didn't. Asa was the only one with a SIN, a system identification number, which she needed to get her government pension and the ration coupons. The disenfranchised, like Kham's family and the rest of the hall's residents, were not even entitled to that. They weren't in the computers: numbered, tagged, and ready to be processed. Without a nice corporate system identification number neither were they eligible for the government dole or even any of the corporate ones. They were outside the system, scraping up what they could to get by.

Sure they could buy meat in a store just like anybody else, if they had the money. Or they could go to the black market, where the meat was cheaper but you never knew how safe it was. The net result was that fresh meat was a luxury they couldn't afford except when somebody made a score or the kids brought something home from the alleys. Kham hadn't gotten a good look at what they were hunting, but he hoped it wasn't cat again. He hated the taste.

Thoughts of food made his stomach growl, reminding him that supper time was near. He sauntered on down the street, sniffing the air and checking the signs. There were no strange odors, no new marks of violence, no signs of alarm. His neighborhood was as quiet and as safe as it got. There were still some kids from the hall across the street playing around the wrecked or nearly wrecked vehicles that lined the sidewalk. Here in Orktown, there was no towing for the junkers or off-street parking for the workers. Everything was left until it rotted away, like the garbage. Like a lot of the orks in Orktown, Kham and the others called their communal house a hall. Word on the street was that the ancient Vikfhgs used to live all together in a hall, and everybody knew Vikings were tough; orks were tough, too. Calling their places halls made it a little easier to deal with the squalor, Kham supposed. If you couldn't live in a palace, at least you could pretend you did. Kham's hall was a run-down structure that had once been a store. His family and the half-dozen others of his home group lived there, bedding down in the upper stories and doing most of their day-to-day living in the lower story, which was mostly kitchen and open space.

As he turned off Wilkerson Boulevard, Kham could see that the hall was lit. A trio of young orks, all wearing Black Sword colors, waited idly near the front steps. Like the kids from the other halls in the neighborhood, kids from Kham's hall joined a gang when they were old enough, Or good enough. The gang provided local security, more reliable than the police, and halls that had kids in the gang didn't even have to pay for the service.

The biggest of the three, the obvious leader, straightened up when he saw Kham approaching. That was Guido, one of John Parker's brood. Guido was a shadowrunner wannabe, always trying to act like he thought a runner ought to.

"Hoi, Kham," he said in a casually familiar drawl. " 'Zappening?" "Hoi, Guido."

A little miffed by Kham's ignoring his question, Guido tried again. "Got work?" "Could be."

Guido elbowed one of the others and gave him a conspiratorial wink. "Better, or Lissa'll have your balls for breakfast."

Kham was too tired to play games. His response caught Guido totally off-guard. The young ork made only a feeble, futile effort to block the paw that reached for his throat. Exerting a mere fraction of his strength, Kham lifted the boy off the ground. Guido struggled to take the pressure from his throat by keeping his balance on his toes. Kham smiled grimly into Guide's

purpling face and said, "Watch out your balls aren't on the menu."

"Hey, he didn't mean anything by it, Kham," one of the others pleaded.

"Yeah," the other chimed in. "Everybody says that, ya know. Like it's not a secret."

Giving them a squint-eyed stare, Kham said, "Yeah? Well, if everybody knows, ya don't need ta say any ting about it."

"Chill, man," Guido choked out. "I'm a sphinx."

"Nah. Ain't good-looking enough," Kham said, releasing the boy. "Or tough enough."

"Hey, man, I'm tough," Guido whined, rubbing his throat. "Take me on a run, I'll show you."

Not if you can't take a little rough treatment. "Gotta walk before ya can run, Guido."

Recovering his former bravado, Guido straightened up and said, "I'm ready. You got a job and need some more muscle, I'm the orkboy for you."

Guide's quick recovery was a good sign. The boy was still a little young to move up, but he had talent. Maybe in a year or two. Kham decided to be encouraging. "Could be. Keep hanging till I call ya."

Kham walked up the steps, listening to the gibes of Guide's companions as they started in on the boy. They'd sort it out. If an ork couldn't survive his own gang, he didn't have any business looking to tackle anybody else.