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"The influence of humans stirred up the creatures living in the older ruins of Phlan. But even the nightly raids that killed hundreds did not cause Phlan to collapse. Our relatives banded together to save their city. Hordes of creatures streamed down from the north, from the Dragonspine Mountains and the Grey Land of Thar. Still Phlan refused to yield. Our city became an armed camp. Fortifications were built. The rings of walls that we now call home were constructed to stop the attacks of monsters. Those walls have protected us for decades, and they protect us still."

Garanos noticed Tarl standing at the back of the crowd. He shouted to the cleric to join him. Those who watched also began chanting Tarl's name. Flushing slightly, Tarl wound through the throng and stepped up onto the bench.

"Noble citizens," Tarl began, "you have every reason to be proud of Phlan's past and be hopeful for her future. Time and war have reddened our stone walls, but like those stones, we must stand firm.

"For the past three hundred years, since the flight of dragons, our city has grown stronger and prospered despite repeated attacks. Armies of slavering, headhunting orcs, squads of evil mercenaries, and packs of enchanted monsters all have tried to breach Phlan's defenses. Attacks have come night and day, in rain, snow, and fog. But our ancestors never surrendered.

"Serving on the walls in defense of the city became a high honor in which every citizen took pride. Phrases like," 'I was at the wall during the breaching of the full moon,' or 'I was at the wall during the hydra attack; became common badges of courage. Sections of the walls still bear names like Orc's Bane, Denlor's Last Stand, Beholder Massacre, or Bonemarch.

"I inspected the northern gates, those we call the Death Gates, only this morning. They stand as strong as ever. Many of you oldtimers will remember the history of those gates. They started out as the North Gates. They were renamed the Black Company Gates after five hundred mercenaries died battling a horde of ogres. Then the name became the Goblin Spine Gates after an army of goblins and orcs tried to rip them apart and storm the city. Ogre Gates, Fire Giant Gates, and Beholder Gates were all used at one time or another to mark the horrors that have attacked Phlan. Eventually, they became known as the Death Gates. The name stays with us and feels right to all those who defend the city."

Tarl stopped as an old wizard floated out of the sky and landed on the bench beside the two men. The crowd applauded as they recognized Auranzath, a powerful wizard and self-appointed town historian. Orange robes and a black beard fluttered around him.

"See here now," Auranzath croaked. "It sounds to me like you folk are runnin' like scared chickens! What would your grandpappys say? They saw times worse than this and never complained! They had a job to do and they did it!" He waved his staff toward the southwest corner of the city, and his voice became animated before the captive audience. "You all know of the Broken Tower. But how many of you really know its story? That tower guarded the docks and the beach entrance to the city. The wall that ringed the tower was a favorite point of attack for monsters. Horde after horde, like the waves of the Moonsea, crashed against the tower walls. Armies of monsters used battering rams and powerful magic to try to break through. Three times the walls broke. Hobgoblins, goblins, and hill giants streamed through the breaches, expecting easy loot and frightened prey! But each time, the monsters found another wall. From inside Phlan, a wall of steel and living flesh pushed into the monsters! The attackers were forced back, leaving their dead in the Broken Tower. Warriors, filled with pride, would later be heard saying they had been part of the victory at the Broken Tower. My great-great-Uncle Ezra was one of those! If he were here today, he'd be telling you to buck up! Show some pride! Show whoever stuck us in this damned cave what we're made of!"

The wizard thumped the bench with his cane as the crowd cheered. Garanos grinned at Tarl and Auranzath. Above the noise of the mob, he confided in the two men. "These fine people seemed ready to surrender everything! It was going to be a tough fight to inspire them. Thanks be to the gods for sending you two along!" The trio smiled at the noisy crowd, then Tarl raised his hands for attention. When the mob settled, he ordered them all home with instructions to prepare for the following day and the coming fight. As the throng dispersed, Tarl thanked Garanos and Auranzath for their efforts. Grabbing his basket, the cleric headed for his own section of the city.

The citizens had a right to be upset. No one knew how or why the city had been abducted, and the horror of it was only beginning to take its toll.

A hundred yards ahead of Tarl stood his home-one of the most renowned places in Phlan. Denlor's Tower had seen conflict after conflict in the years of war. It was the outermost northeast point of the city. A wizard named Denlor had constructed its magical, blood-red walls overnight in the middle of the creature-infested ruins of old Phlan. The tower was designed as a symbol of strength and a challenge to attackers everywhere. Denlor's Tower also became a magnet for both evil and good spellcasters. Clerical and magical defenders of Phlan had flocked to the tower, trading lightning bolts, fireballs, mystical vapors of death, and other destructive magics in the darkness. After years of constant defeats for the evil shamans and wizards, Denlor was treacherously assassinated. Soon after Denlor's death, another powerful wizard arrived and took over the defense of the tower. Although new names were suggested for the structure, the sorceress insisted that the old one stand. No one argued with a sorceress who could slay dozens of orcs with a wave of her hand.

Tarl sighed as he thought about the first time he'd met Shal Bal of Cormyr, the sorceress who ruled the tower nowadays. Back then she was having some problems dealing with Denlor's death and other magical mishaps. Tarl was suffering from the loss of some of his fellow clerics. They made an unlikely pair, but together with Ren, another new-found friend, the trio conquered their own personal torments and helped rid Phlan of hundreds of monsters in the process. That was ten years ago. It seemed like yesterday.

The cleric blushed slightly as he thought of the way that the threesome's exploits had become famous in Phlan. They were honored heroes of the town. Any of them could have easily risen to be a ruling councilman, but these were honors they always refused. All three wanted only peace for Phlan and themselves.

The streets of Phlan were nearly deserted by the time Tarl entered Denlor's Tower. The door banged shut behind him, and he turned to secure the lock. "Shal?" he called up the spiraling stairs. Gripping his basket, he raced up the stairs, two at a time, in search of his wife. He found her upstairs in her reading room. As he unpacked the basket, they discussed a topic the cleric had come to dread.

"Tarl, First Councilman Kroegel wants you to join the council. I think it's a good idea. Your temple leaders think it's a good idea. Phlan needs a strong leader on the council, and you're the best man for the job. If you don't take it, we might get stuck with Gormon on the council. And the only position he's suited for is chief of sanitation."

Irritated, Tarl paced around the reading room and into Shal's spellcasting chamber. He thought much better on his feet, and he needed to think clearly right now. He wasn't good at resisting his wife. "Shal, you know why. You've been asked to join the council as many times as I have. Please, let's not fight about this. We both know I'm a priest, not a politician. Besides, now that I'm Phlan's military advisor, I'll never get any rest. I can't juggle both positions."