A few hundred years after the Invisible Firestorm, the Ashen Desert was known throughout the continent as a place of death and desolation, a location whose deadly nature was sung of in eastern Oerik, related in the Baklunish poems chanted in Jakif, and told in legends elsewhere throughout the Flanaess. If there were men alive to contradict this reputation, none of them stepped forward. The few explorers and travelers who related their own experiences simply said that the Ashen Desert was a void, a place where nothing but the toughest and craggiest of plants could survive. Considering the few areas where animal life could have been seen, and the camouflage and protective coloration that was prevalent among the fauna – green that was either so dark as to appear black or so faint as to be gray to the eye, dun-colored skin and hide, black feathers, sooty fur, dusky hair – no casual observer could in truth state otherwise. But of course life did exist in many forms in this strange desert, and if it did not exactly thrive, it was fierce and tenacious enough to make up for the difficulties it had to overcome daily in order to continue.
Certain tight-lipped or otherwise uncommunicative sources did know of the true nature of the Ashen Desert. Among them were the nomads who roamed the northern boundary of the place; horsemen and camel-borne men of the Barren Plains and the savage folk of the Grandsuel Peaks that walled the steppes from the dust and ash beyond occasionally ventured into the fringes of the place. Explorers from the Seakings' Lands managed to cross the Inferno Peaks to seek wealth in the eastern portions of the Ashen Desert, as did certain expeditions sent by the head of the free state known as the Yeomanry.
Possibly, folk from the other borders of this waste likewise penetrated at least a little way into the Ashen Desert; the legendary peoples of such fabled states as Changol, Jahind, and Mulwar to the south, and the folk of Sa'han, Behow, and Chomur to the west, were the sort who would dare such activity. That the waste was a dead and deadly place, however, most would agree. Even those who had entered the Ashen Desert would not disagree that the expanse of powder and ash was hostile, had no possibility of supporting human life, and could never be explored at length beyond its edges.
Sages and savants of the arcane, if they were asked, would relate that the very place had supported life, at least for a time, when the very worst of conditions prevailed. These same scholars would also inform the interested listener that the centuries had certainly moderated the severity of the initial conditions. These ones knew that some life forms had adapted to survive in the Ashen Desert. But would they themselves venture into the heart of this sooty wasteland? Not likely! Could they suggest ways and means of survival to any – foolish or deranged – who sought to do so? Well, yes, they could suggest, but they offered no guarantees.
As a matter of fact, there were now at least three parties who were intent on venturing into the Ashen Desert – individuals ready and willing to risk its perils, intending to overcome them and seek out the lost metropolis that had been the center of the destroyed empire of the Suel people.
Obmi the dwarf was out to find the City Out of Mind.
Eclavdra, dark elven high priestess of Graz'zt, was bent on doing the same.
Gord, citizen of Greyhawk, once a beggar, thief, and cat burglar, now a free-willed agent of Rexfelis, Lord of All Cats, and the Demiurge Basiliv, likewise was on a mission to somehow trek across the uncharted waste of ash-strewn dust and sand to discover the hiding place of the Final Key, the last portion of the Artifact of Evil – which, if joined with its other two parts, would awaken Tharizdun, the greatest force of malign power ever known. That one would bind all evil to his wicked will, destroy light, and bring a reign of such terrible woe to the very multiverse that all good might be stamped out forever. Somewhere, burled beneath the Ashen Desert, was the object sought by these three – and perhaps others as well. Between all of them and the object lay the vast stretches of this arid waste… and everything that dwelled within it.
Chapter 9
"SUCH A THING is impossible!"
The spell-binder bowed in acceptance of the assertion. After all, he was but a lowly warlock, a functionary serving a far greater mistress. "It would seem so, Lord Obmi," he said. "Yet, I can only relate the information passed to me from one who stated it was the word of Iggwilv herself."
"I no longer am subject to that witch, knave! I am the champion of Queen Zuggtmoy!" the dwarf told him in a heated tone.
"Yes, lord, but is not the greatest of witches herself an ally of the exalted demoness? It was Kalfeen, the Mistress of Black Covens, who told me of what great Iggwilv would have you know. She also said that the same intelligence was Zuggtmoy's."
Obmi grimaced through his thick brush of beard. Then let my mistress tell me of it," he growled. Before continuing, he looked around to make sure that none of the other patrons in the tavern were eavesdropping. "Bah! This is some ploy of Iggwilv's making or Iuz's twisted thinking to slow me in my passage to victory. No clone can be made so quickly, and none existing can continue whole and sound, while the true Eclavdra herself still lives. Even I, a magic-disdaining dwarf, know at least this much of dweomercraefting."
Daring the wrath of this fearsome fighter, the warlock persisted. "Duplicates can be grown and kept unactivated, Lord Obmi, by those of superior powers. Perhaps still greater spell-workers can remove the fell link and compulsion for sole existence which ties self to clone."
"Deceptions and lies! I myself arranged for the slaying of the scum guarding the drow filth, and her along with them. Eclavdra, the would-be champion of Graz'zt, is dead. Only I remain to complete the contest. You may inform your mistress of that, and she may tell whomever she pleases – Iggwilv, or Iuz, or all Oerth!" The dwarf was flushed with rage now, and the nameless warlock took a step backward, fearing that Obmi would fly into a murderous fit. As the underling began to retreat, the livid dwarf calmed himself somewhat.
"Don't hasten away quite yet, man," said the dwarf in a more even tone. "Tell your superiors that I, Obmi, have abided by every single rule and constraint of the whole affair, and I have done this so scrupulously that even Iggwilv herself could not find fault with my conduct. Although the dark elf was waylaid, I did not harm her myself. Others saw her and her entourage as an easy target, once I simply made them aware of her existence and location, and it was they who laid the black-skinned one low. I was nowhere in the vicinity when they put her to the sword. I was far away when all that occurred, and none can gainsay that. Now, begone!"
The warlock bowed his cowled head, perhaps a little deeper than he normally would have for a dwarf, even though this demi-human was the sworn champion of the terrible Zuggtmoy, Demon Queen of Fungi. The important fact to the warlock was that this one was mad, and the magic-user had no desire to become a victim of such a creature. Those whom he served would be the arbiters of all this; he was merely a conduit of sorts. "May you prosper, lord," he said in departing. But having already dismissed the man in his mind, Obmi was paying no attention.
In fact, despite his braggadoccio, the dwarf was not at all sure that he would succeed. Just two days earlier, he had completed a significant part of his journey, the trek from Hlupallu to Ghastoor. But he knew the most difficult tests still lay ahead, even now that he considered himself to be without competition. The contest was not just one of individuals; it was a trial of survival against the elements as well, and all that Obmi knew of the Ashen Desert boded ill. Then there was the problem of locating the City Out of Mind and finding the Theorpart somewhere within the buried ruins of the ancient metropolis.