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James Lowder

Spectre Of The Black Rose

And last, the rending pain of re-enactment

Of all that you have done, and been; the shame

Of motives late revealed, and the awareness

Of things ill done and done to others' harm

Which once you took for exercise of virtue.

Then fools' approval stings, and honour stains.

T.S. Eliot, "Little Gidding"

One

The story of Lord Soth brought Gesmas Malaturno to Sithicus. Like most travelers who entered that spectre-haunted land, he became entangled in the tale of the thrice-cursed knight in ways more awful than even he could conceive. This was no mean claim, for Gesmas was a man of substantial imagination.

A talent for recognizing corners where others saw only solid walls had manifested early in Gesmas. Not long from the nursery, he envisioned a system of hillside terraces that tripled the output of his father's failing vineyard. His family considered such flashes of inspiration adequate compensation for the twisted leg with which the boy had been afflicted. Gesmas questioned neither the crippled limb nor the sudden, unexpected turns of thought that rendered the world so lucid. He understood neither, but recognized that both, in their own fashion, served him rather well.

The twisted leg saved him, some three years before he entered Lord Soth's domain, from conscription into Malocchio Aderre's forces as an infantryman. This often-terminal fate was one shared by many of Gesmas's fellow rustics. They bore the suffering wrought by his ambitious campaigns against both the rebellious factions within Invidia, led by his deposed mother, and the armies of the powerful lords that surrounded his thickly forested demesne. In this, if in nothing else, Aderre saw eye to eye with the grim and mysterious tyrants who ruled those neighboring states-Alfred Timothy of Verbrek and poison-lipped Ivana Boritsi of Borca, Count Strahd von Zarovich, butcher of Barovia, and, most enigmatic of all, Lord Soth of Sithicus. To them, peasants were nothing more than specie, coin to be spent in whatever fashion they saw fit.

The same inability to serve should have put a noose around Gesmas's neck and left him dangling as a warning for all who failed to embody Lord Aderre's spirit of vigorous conquest. The press gang who had declared him unworthy as a foot soldier got as far as readying a rope. When they scanned the crossroads where they had mustered the locals for review, they found not a single tree suitable for the display of a corpse. As the soldiers stupidly prodded the low scrub at the road's edge, as if that might uncover some tall and thick-limbed oak concealed there, Gesmas was graced with an insight that saved his life.

The solution came to him simply, but without any explanation as to why it was ideal. In those moments it was as if his mind observed the world on its own, processing details at improbable speed, then offered up an idea quite independent of Gesmas's conscious mind. Should Gesmas pause to examine it too carefully, to question its general logic, the answer would lose its clarity and he would be unable to put it into words. Only later, after he had presented the solution and the brilliance of it had become obvious, could Gesmas examine the weave and warp of its making. Such was the case with his escape from the hangman's noose.

It was obvious to all that the press gang's captain was impatient to conclude his business at the Malaturno Estate and reach the nearest town before nightfall. His nervousness had sound cause. Some growers whispered of werewolves hunting in the nearby Mantle Woods. The soldiers spoke of still more terrible creatures stalking the banks of the Gundar River after sunset. Gesmas suspected that both were correct. He knew with certainty that the gang would not enjoy the relative safety of the village of Valetta should they dawdle at the crossroads much longer.

"I have an idea," Gesmas said to the captain. "It will help you."

The captain, whose name was Dandret, gaped down from his saddle. It wasn't obvious in his expression if he were shocked at what Gesmas had said, or just startled that the doomed man had spoken at all, particularly to him. It didn't matter. His reaction would have been the same either way. He lashed out with his riding crop.

The blow spun Gesmas around. The young man turned back to the captain, a swiftly purpling welt running from his temple to the very tip of his chin. He could feel blood trickling from his split lip, but didn't wipe it away. Better to let the officer see that he was injured. He would seem defenseless.

"I can save your life," Gesmas noted calmly. He hobbled a step closer on his twisted leg. "Please listen, or you're not going to make it to the village tonight."

"That almost sounds like a threat. You're in no position to threaten, dead man," Captain Dandret said. A thick backwoods accent blunted every word, betraying the man's humble origins in the foothills of the Ghost Spires. "You can't take us all on, and that rabble certainly won't help you."

Dandret gestured over his shoulder at the two dozen spectators loitering nearby, his disdain for them demonstrated in the way he presented the crowd his unguarded back right along with another loudly voiced insult: "Gutless lowlife, the lot of them."

Gesmas knew everyone in the crowd: his evil-tempered older brother, a few breathless children who'd run all the way from the neighboring farm, a small mob of sun-addled pickers indentured to the family estate. One of his dogs was there, too, the only creature that seemed at all melancholy about the impending death. His parents hadn't even protested the execution beyond returning to work once sentence was pronounced. Neither had they denied the spectacle to the servants, who watched the proceedings with the not-so-secret joy of the downtrodden. They welcomed any strife that suggested the Fates frowned upon the wealthy as deeply as they frowned upon the poor.

Gesmas recognized their silent delight, but what he said to the captain was: "They fear you too much to raise a fist against you, against a soldier of your reputation."

Gesmas could almost hear the last word chime happily against Dandret's ego, and the sound of it roused the soldier's interest in the young man. Gesmas, of course, had never heard of Dandret before today. The leaders of these press gangs were only slightly longer-lived than the infantrymen they collected. But everything about this man declared his sense of self-importance, from the stiff and imperious way he sat on his horse to the careful patching of his hand-me-down uniform. A brighter fellow might have recognized Gesmas's words as an obvious prelude to flattery. A brighter fellow also would have realized that no amount of grooming will make a plow horse appear to be a destrier.

The captain yanked his reins sharply, trying to position himself between the young man and the setting sun. If they knew his reputation here, he intended to play it for full effect, blot out the light like a hero from one of the hill tales his father used to tell. But his nag wouldn't cooperate, couldn't make the turn in military fashion. By the time horse and rider slogged a circle back to Gesmas, the moment was lost. Dandret settled for a spot a few paces off his starting point. "Well," he said irritably. "Out with it."

"Drag me," Gesmas said.

That was the solution that had appeared to him, the one he presumed would extricate him from this grim situation. Gesmas did not know how, precisely, but he had faith that it would. Now that he had given it voice, he could only watch the crowd's reaction to that simple suggestion.

Captain Dandret stared for a moment, waiting for the young man to offer more details. Gesmas remained silent. For an instant it appeared that Dandret was going to lash out again, as was his wont when confused. Fortunately, the gang's sergeant deflected his attention by blurting out a question: "Uh, drag him where?"