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"I'd imagine," said Caz, "that if the spoke-and-circle

layout of the city and palace is followed throughout, the

center would be the best place to locate stairways. Third

level, the fellow said."

"I agree," Clothahump replied, "but we do not wish to

find Eejakrat except as a last resort, remember. It is the dead

mind he controls that must remain our primary goal."

"That's simple enough, then," said Mudge cheerfully.

"All we 'ave t' do now is ask where t' find a particularly

well-attended corpse."

"For once, my fuzzy fuzz-brained friend, you are correct.

It will likely be placed close by Eejakrat's chambers. Let us

proceed quickly to the level indicated, but not to him."

They did so. By now they were used to being ignored by

the Plated Folk. Busy palace staff moved silently around

them, intent on their own tasks. The narrow hallways and low

ceilings combined with the slightly acidic odor of the inhabit-

ants made Jon-Tom and Flor feel a little claustrophobic.

They reached the third level and began to follow the

numbers engraved above each sealed portal. Only four cham-

bers from the stairway they'd ascended was a surprise: the

corridor was blocked. Also guarded.

Instead of Ihe lumbering beetle they'd encountered at me

entrance to the palace they found a slim, almost effeminate-

looking insect seated behind a desk. Other armed Plated Folk

stood before the temporary barrier sealing off the hall beyond.

224

THE HOUR Or THE GATS

Unlike their drilling brothers marching single-mindedly out-

side, these guards seemed alert and active. They regarded the

new arrivals with unconcealed interest. There was no suspi-

cion in their unyielding faces, however. Only curiosity.

It was Clothahump who spoke to the individual behind the

desk, and not Caz.

"We have come to make adjustments to the mind," he told

the individual behind the desk, hoping he had gauged the

source correctly and hadn't said anything fatally contradictory.

The fixed-faced officer preened one red eye. He could not

frown but succeeded in conveying an impression of puzzle-

ment nonetheless.

"An adjustment to the mind?"

"To Eejakrat's Materialization."

"Ah, of course, citizen. But what kind of adjustment?" He

peered hard at the encased wizard. "Who are you, to be

entrusted with access to so secret a thing?"

Clothahump was growing worried. The more questions

asked, the more the chance of saying something dangerously

out of sync with the facts.

"We are Eejakrat's own special assistants. How else could

we know of the mind?"

"That is sensible," agreed the officer. "Yet no mention

was made to me of any forthcoming adjustments."

"I have just mentioned it to you."

The officer turned that one over in his mind, got thoroughly

confused, and finally said, "I am sorry for the delay, citizen.

I mean no insult by my questions, but we are under extraor-

dinary orders. Your master's fears are well known."

Clothahump leaned close, spoke confidentially. "An attri-

bute of all who must daily deal with dark forces."

The officer nodded somberly. "I am glad it is you who

must deal with the wizard and not myself." He waved aside

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Alan Dean Foster

the guards blocking the doorway in the portable barrier.

"Stand aside and let them pass."

Caz and Talea were the first through the portal when the

officer suddenly put out an arm and touched Clothahump.

"Surely you can satisfy the curiosity of a fellow citizen.

What kind of 'adjustment* must you make to the mind? We

all understand so little about it and you can sympathize with

my desire to know."

"Of course, of course." Clothahump's mind was working

frantically. How much did the officer actually know? He'd

just confessed his ignorance, but mightn't it be a ploy? Better

to say anything fast than nothing at all. His only real worry

was that the officer might have some sorceral training.

"Please do not repeat this," he finally said, with as much

assurance as he could muster. "It is necessary to apfrangle

the overscan."

"Naturally," said the officer after a pause.

"And we may," the wizard added for good measure,

"additionally have to lower the level of cratastone, just in

case."

"I can understand the necessity for that." The officer

grandly waved them through, enjoying the looks of respect on

the faces of his subordinates while praying this visitor wouldn't

ask him any questions in return.

They proceeded through the portal one by one. Jon-Tom

was last through and hesitated. The officer seemed willing

enough.

"It's still in the same chamber, of course."

"Number Twelve, yes," said the officer blandly.

Clothahump fell back to match stride with Jon-Tom. "That

was clever of you, my boy! I was so preoccupied with trying

to get us in that I'd forgotten how difficult it would be to

sense past Eejakrat's spell guards. Now that is no longer a

226

THE HOUR OF THE GATE

constraint. You cannot teach deviousness," he finished pridefiuly.

"That is instinctive."

"Thank you, sir. I think. What kind of corpse do you think

it is?"

"I cannot imagine. I cannot imagine a dead brain functioning,

either. We shall know soon enough." He was deciphering the

symbols engraved above each circular doorway. The guarded

barrier had long since disappeared around the continuous

curve of the hallway.

"There is number ten... and there eleven," he said excitedly,

pointing to the door on their right.

"Then this must be twelve." Talea stopped before the

closed door.

It was no larger than any of the others they'd passed. The

corridor nearby was deserted. Clothahump stepped forward

and studied the wooden door. There were four tiny circular

insets midway up the left side. He inserted his four insect

arms into them and pushed.

The spring mechanism that controlled the door clicked

home. The wood split apart and inward like two halves of an

apple.

There was no light in the chamber beyond. Even Caz could

see nothing. But Pog saw without eyes.

"Master, it's not very large, but I think dat dere's

someting..." He fluttered near a wall, struck his sparker.

A lamp suddenly burst into light. It revealed a bent and

very aged beetle surrounded by writhing white larval forms;

Startled, it glared back at them and muttered an oath.

"What is it now? I've told Skrritch I'm not to be disturbed

unless... unless..." His words trailed away as he stared

fixedly at Clothahump.

"By the Primordial Arm! A warmlander wizard!" He

turned to a siphon speaker set in the wall nearby. "Guards,

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Alan Dean Poster

guards!" The maggots formed a protective, loathesome semi

circle in front of him.

"Quick now," Caz yelled, "where is it?" They fanned out

into the chamber, hunting for anything that might fit

Clothahump's description.

One insectoid, one mammalian, the two wizards faced each

other in silent summing up. Neither moved, but they were

battling as ferociously as any two warriors armed with sword

and spear.

"We've got to find it fast," Ror was muttering, searching

a corner. "Before..."

But hard feet were already clattering noisily in the corridor

outside. Distant cries of alarm sounded in the chamber. Then

the soldiers were pouring through the doorway, and there was

no more time.

Jon-Tom saw something lying near the back wall that might

have been a long, low corpse. An insect shape stepped up