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“Let me answer that question with another, Sentek. Herwald Korsar believed that the Merchants’ Council arranged this campaign simply to make ourselves richer. But am I right to suppose that you do not?”

Arnem does not hesitate. “You are correct, my lord. If all you desired was greater wealth, there are far more efficient ways to gain it.”

“Precisely,” Baster-kin judges, further pleased by Arnem’s answer. “Given the amount of blood, effort, and riches we will have to put into taking the Wood and destroying the Bane, it hardly makes sense as a business undertaking — the expedition will likely not pay even its own costs. But there are deeper questions involved.”

As they pass the halfway point of the staircase, Arnem’s attention is diverted when he hears water flowing, seemingly inside the mass of stone beneath the steps. “The sewers?” he asks. “Are we really so low?”

“We are lower still,” Baster-kin replies. “The city’s sewer system in fact runs above these tunnels. Look there …”

Arnem has reached the top of the steps, and sees that, indeed, one of the sections of Broken’s extensive (and pungent) sewer system runs beneath the landing at the top of the steps, but into an opening above the tunnels he has just left. “It really was a fantastic vision, that of the Mad King,” Baster-kin muses in appreciation.

“In truth,” Arnem agrees. “And fortunate that he worked in solid stone — for what else could have survived intact for all these ages?”

Baster-kin only nods thoughtfully — perhaps, (or so Arnem supposes) even a little worriedly. “Indeed,” his lordship murmurs, and then he suddenly returns to business once more: “However, as we were saying: the destruction of the Bane will likely be an undertaking that will not even pay its own cost. Certainly not in the short term.”

Arnem’s eyes squint a bit. “And so — why undertake it now?”

“Arnem,” Baster-kin says, as he pulls the large key over his head again, “when was the last time you were in those areas of the kingdom that lie between this mountain and the Meloderna?”

“It must have been — well, some time ago, my lord. It’s the irony of the soldier’s life — we join to serve, but also for adventure; yet most of our time is spent in endless drilling and preparing for events that we hope will never come to pass. In the meantime, the world goes by.”

“Well — be that as it may, Sentek, you shall have the chance to see some of that world again, and soon.” Baster-kin approaches the oak door at the top of the stairs, fits the key into another brass hole much like that in the initiation font, and prepares to turn it. “You will need to gather supplies for your men, and forage for your horses. And when you do, you will see that matters have — changed, in much of the kingdom. There is no reason for me to elaborate now”—Baster-kin gives his key a quick turn, at which a locking mechanism inside the oak planks gives out clicking sounds almost identical to those that Arnem heard in the Temple—“but we face grave dangers, Sentek. Dangers made all the more deadly because so few of our citizens either see or concern themselves with them.” Pushing the oak door once, Baster-kin leads the way into the chamber beyond.

Arnem follows, and finds himself in yet another large space with a high and vaulted ceiling — but this one is more familiar. It is the cellar of the Merchants’ Hall, which Arnem has been in before. The cellar walls are bare stone, and the vaulting above supports the long, planked floor of the Merchants’ Hall, gathering place of Broken’s most elite citizens, where they sit in council, enjoy meals, and, in honor of Kafra, often spend late nights away from their families in the company of disrobed young ladies whose names they scarcely know. Such entertainment is apparently being played out this very night, to judge by the sounds of laughter, breaking glass, and men’s and women’s voices that echo through the floor.

Baster-kin looks up. “Yes, they are at their favorite form of worship yet again,” the Merchant Lord says, with frowning disgust. “Fools. But”—Baster-kin leads Arnem to the far side of the torch-lit cellar—“the Layzin approves of their pursuits, as does the God-King. Revels in the Hall, and games in the stadium, without respite — and men like you and I to tend to the state in the meantime, eh?”

From out of the half-light, a large opening in one end of the cellar is illuminated by both Baster-kin’s torch from below and the steadily if slowly progressing light of dawn from above, both sources of illumination revealing a massive stone ramp that leads to the avenue above. “And now, Arnem, having seen many of our secret strengths, you must be told of our equally shrouded weaknesses: and the largely unrecognized truth, Sentek, is that the present actions of the Bane — even this poisoning attempt — represent less of a threat to both our safety and our commerce than does the very fact of the their existence.” And then another of his lordship’s strange moments of seeming uncertainty, even discouragement, grips him: “We are not, as a people, inclined to concern ourselves with what takes place beyond our own frontiers; it is a tendency that develops among superior societies. But some of us must keep such watch. And I tell you, Sentek — we have no reason to feel easy about the world beyond Broken. Indeed, we will, in the months to come, be pressed by would-be conquerors as never before.”

“But — why, my lord? Since the Torganian war—”

“A great victory, certainly — but your stand at the Atta Pass† was eight years ago, Arnem. And during that time, traders have taken tales back to their peoples, tales of how the mighty kingdom of Broken cannot effectively control a population of misshapen, dwarfish exiles.‡ We begin to appear weak, despite all that you and the army have done. Think on it, for a moment — what conclusion would you draw, in their place? Bane traders come and go in Daurawah almost at will. They meet foreign traders, there, and tell them of our weakness, and of how our own citizens breed too fast, for a kingdom our size. Not that they need be told — any foreigner with eyes can see for himself, in Daurawah, how farmers’ and fishermen’s second and third sons every day give up their families’ vital forms of work and come to Broken to seek easy fortunes. We must have new land to clear and work, our enemies can see that, as well — and they are well aware of the only region where we can secure such territory with relative ease. But instead, we allow the Bane to survive, even to attack our people.” Baster-kin’s voice has continued to decrease in volume, Arnem notices, even though he and the Merchant Lord are seemingly still alone. “In short, Sentek, I must tell you that there is much truth to these tales. Oh, not that the Bane represent a direct threat — that’s nonsense, of course. But no one knows better than you do, that fewer and fewer young men willingly enter the regular army, and that those who do are increasingly from the Fifth District — men hungry only for regular pay. And I will not even touch upon the difficulty I have in securing good men for my Guard — only look at the fools I had bring you to the Temple tonight. Bullies, degenerates, near-idiots, some of them; yet better candidates …” Baster-kin’s eyes stare off at the stone ramp that appears, from his vantage point, to lead up to the peaceful, early morning sky. “Better candidates pass their hours competing and gaming in the Stadium — at best.”

“Aye, my lord, it is so,” Arnem answers, uneasy at Baster-kin’s latest change in mood, and feeling, as well, the uncertainty that plagues him when talking of weighty state affairs. “But what of that same Fifth District? Surely, if we need new space in the city, we should cleanse and restore it. It was not always such a sinkhole, after all—”