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The half-elf gave him a sour smile. "Crime enough here, depending on the situation. Tell me about it."

Arryl did, leaving nothing out. After a day of having no one willing to hear his side, he was gratified to find a sympathetic ear. Fen Sunbrother listened, and as he listened, his expression turned dark and bitter.

"I have all the luck. I am constantly allying myself with those who draw the ire of the mighty." The half-elf took a bite of his food, grimaced, but swallowed it nonetheless. The food at the arena was designed to keep the men fit enough to fight; taste was not a priority. "You have brought the attention of the inquisitors down upon you. Worse, you have attracted the personal wrath of Brother Gurim."

"What have I done to the man?"

"What have you done? It could be any number of things" Fen poked the gruel with his finger. The hole formed did not fill in when he pulled the finger out. "The worst part of being in the arena is not the possibility of death — it's the food."

Arryl did not smile.

The half-elf shrugged. "There is something that you must understand, Tremaine. In Istar, the clerics are the law. Among the clerics, the inquisitors are justice. It is they who define the words of the Kingpriest and how those words affect the citizens."

"Would that they were as concerned with the word of Paladine as much as that of the Kingpriest," said Arryl sternly.

Fen's eyes widened, then he nodded in understanding. "You knights are very strong in your faith, not to mention vocal about it. You've been talking like that for the past few days, haven't you?"

"What of it? I am within my rights — "

"In Solamnia, you would be within your rights, but not here…" Fen shook his head. "Istar is another matter. A Solamnic Knight, one of the legendary warriors of justice and good, rides into the holy city and finds it not so holy. Small wonder that you incurred the wrath of Brother Gurim. To him, you are a threat to the order."

"For speaking out?" Arryl realized his voice had risen. He glanced around, but everyone else was working hard to pretend they had not heard him. "I am only one man! What sort of threat could I be?"

The half-elf grunted, began eating his gruel again. Between bites, he muttered, "You come to a place few of your kind ever visit and you immediately question the ways of the priesthood. Those who rule Istar have long seen the Solamnic Orders as rivals, jealous of the priests' wealth and power."

Tremaine recalled Brother Gurim's words at the inn.

I pray for the day when the knighthood once more takes its rightful place as His Holiness's tool…

"Brother Gurim may even think this a plot by your kind to undermine the authority of the Holy One. That alone would be enough to have you executed," added the half-elf.

It was such a preposterous thought that Arryl could not take it seriously. He decided it was time to turn the conversation. "And you, Fen Sunbrother? What harm have you done that sentences you to the arena?"

He had expected something on the order of thievery, but the half-elf shrugged and said, "I'm a 'breed.' A mongrel."

"That is hardly a crime."

The half-elf turned his attention to the unappetizing gruel. "Welcome to Istar, Sir Knight."

Another day dawned. Arryl refused to take the sword Sylverlin handed to him. Sylverlin taunted, jeered, insulted him. The knight ignored him.

Nelk watched in silence.

Sylverlin shoved the knight a couple of times, but did him no harm. Tremaine wondered at Nelk's ploy. It would have been simple enough to execute the knight, but someone appeared to want more. Someone wanted Arryl to fight in the arena. He thought he understood. If he gave in, it would be as great a victory for his captor as if he HAD died in battle. It would mean that Gurim had broken the knight, could claim he was weak.

Arryl had no intention of bowing to the will of the senior inquisitor.

Eventually Nelk sent Sylverlin off to instruct some of the gladiators in the finer points of swordplay. The snakelike man was showing them how to pretend to strike an opponent. None of the veteran gladiators wanted to accidentally die or kill one of their comrades during tournament combat. The prisoners, of course, had no choice. They could only hope to survive long enough to either win their freedom or be offered a place in the tournament combats.

"This will avail you naught, Solamnian," said Nelk, glancing at the sword.

"I will not fight. Execute me if you will, but I will not go against the Oath and the Measure by fighting for the pleasure of others."

Nelk laughed. "Do they teach such arrogance in the knighthood or is it something you were born with?" Arryl refused to respond. The elf stepped closer, his voice lowered. "You WILL fight in the Games, Knight! Listen to me! I had hoped you would not force me to this, but I want you to know that — "

"Nelk!" Sylverlin shouted. "Spectators!" With his blade, he pointed to their right.

Brother Gurim was once again in the stands. The hood covered his unsightly features, but Arryl had now learned to look for the gloves. Brother Gurim gestured to Nelk.

The maimed elf gave Arryl a long, intense look and whispered, "You may have lost your last chance, human fool!"

Nelk and Sylverlin went over to talk with Brother Gurim. The two had barely departed when Fen Sun-brother and the boy, struggling beneath weaponry enough to arm a legion, joined the knight. Arms full, the boy smiled cautiously at Tremaine, who nodded in return.

"What did the Cursed One want of you?" Fen asked.

Arryl's brow knitted. "Cursed One?"

"You don't know what 'Nelk' means in Elvish, do you? Never mind. Did he threaten to have you beaten?"

"He said nothing of that, but I think something is going to happen soon."

The half-elf shook his head. "And you'll just let it happen to you! You'll take their punishment… or the axe if they decide you're not worth the time. Mark me, Tremaine. Brother Gurim has let you live this long for a reason. He has a reputation for playing games with his victims."

"Is he really that bad?" the boy asked shyly. It was the first time Arryl had heard him talk. "But he's a cleric!"

"Yes, he is," Sunbrother snarled. "So?"

"Do not frighten him unnecessarily," the knight warned.

"You there, breed!" One of Sylverlin's trusted gladiators struck Fen on the side of the head. "The guards don't like quiet talk! Get movin'. Arack'll count all those swords before he lets you back out of the storeroom!"

Fen Sunbrother staggered beneath the blow, grimaced, and moved on, his younger companion struggling to keep up. Tremaine thought over the half-elf's warning, but remained unmoved. He could and would continue to resist, despite whatever punishment Nelk or — more likely — Sylverlin decided to mete out.

Arryl stared at the cleric, trying to will the man to meet his gaze. Not once, however, did Gurim glance at him. The inquisitor knew the knight was watching him, was deliberately ignoring him. Arryl felt his temper rise. The cleric was baiting him, and it was working.

The conversation between the gladiators and the cleric was short, which might have been good or might have been bad. Nelk and Sylverlin returned to the field. Brother Gurim, accompanied by his two large shadows, departed the arena. Nelk's countenance was carefully indifferent. Sylverlin gave Arryl a serpentine grin.

Nelk did not talk to the knight again that day. No one spoke to Tremaine or asked him to pick up the sword. A decision had been made, obviously, and the instructors were only waiting for the proper moment to carry it out.

That night, Arryl Tremaine made his peace with Paladine. He did not expect to live out the morrow.

Arryl was certain of his fate when the groups were rearranged. The half-elf, the boy, and most of the veteran gladiators were sent to the opposite end of the arena in order to commence with a series of practice duels. Nelk, Arryl, and a much smaller but distinct group remained in the area where the knight had stood the day before. Nelk was instructing the group in the uses of a mace against a sword. He seemed preoccupied. Tremaine guessed something of far greater import had possession of the elf's thoughts.