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The first sheol in the Russian metaculture was created in the twelfth century, after having been converted from a plane of torment through the efforts of Christ. Its appearance has changed somewhat over time, and the karmic weights that draw the dead down into that world have changed as well. Be that as it may, the mechanics of the Law of Retribution have, of course, remained always and everywhere the same: it dictates that a violation of moral laws encumbers the ether body of the perpetrator. While such a person is still alive, the encumbered ether body remains afloat, as it were, on the surface of the three-dimensional world, with the physical body playing the role of life preserver. But as soon as that person's link is severed by death, the ether body begins to sink deeper and deeper, from plane to plane, until it reaches equilibrium with its surroundings.

These are the basic mechanics. But there are also beings who oversee its smooth operation: the enforcers of karma. Among the various demons of Shadanakar, they are a class unto themselves. They are newcomers. When the demonic hordes of the planet Daiya were expelled to the bramfatura of its moon, and the moon soon after broke up into a mass of dead fragments (asteroids), its demonic inhabitants scattered into space in search of a new haven. A group of them entered Shadanakar after concluding a sort of pact with Gagtungr's forces. They are beings of superior intellect, but they are as cold as ice emotionally. They know neither hate nor love, malice nor compassion. They assumed supervision of the mechanics of karma, replenishing their energy with emanations from the mental suffering of people who have been forced to descend to Skrivnus, Ladref, and Morod-the upper planes of the purgatories-after their life in Enrof. The enforcers of karma are immense in size, they are as translucent and grey as frosted glass, their bodies are rectangular, and, strangely enough, their faces somewhat resemble those of guard dogs: pointy ears and alert eyes. They enter into battle with the forces of Light only when those forces undertake to mitigate the laws of karma and to transform purgatories.

The first of the purgatories is called Skrivnus. It is the very picture of a stark, Godless world and society: a colorless landscape, a leaden grey sea that is always calm. Withered grass, stunted bushes, and moss call to mind our tundra. But at least in the spring, the tundra is covered with flowers. Not a single flower has sprouted from the soil of Skrivnus. Hollows surrounded by short but unscalable slopes serve as the dwelling places of the millions who were once people.

Skrivnus knows neither love nor hope nor joy nor religion nor art. Nor has it ever seen children. Interminable labor is interrupted only by sleep, but the sleep is without dreams and the labor is without creativity. Huge, frightful beings keep watch on the other side of the slopes. From time to time they toss out piles of objects that seem to float through the air. On its own, each object finds the one who is to work on it: mending old clothes no one needs, washing things that look like bottles caked in grease and dirt, stripping pieces of broken metal. Both work and sleep take place primarily in long barracks, sectioned off inside by waist partitions.

The inhabitants fully retain their human appearance, but their facial features are smudged and flattened. They remind one of identical-looking pancakes. Be that as it may, the memory of life in Enrof is not only preserved in the hearts of the inhabitants; it gnaws at them like the dream of paradise lost. The most relentless of the torments of Skrivnus is the weariness of interminable slavery, the tedium of the labor, and the absence of any hope for the future.

It is not a hopeful prospect, but the nightmare of an everpresent threat that offers the only seemingly realistic way out of that place. A black, box­like ship appears on the sea and quickly and noiselessly glides into shore. Its sighting sends the inhabitants into a horrified panic, since none of them can be sure that they will not be swallowed up in the pitch black of the ship's hold. Having rounded up a number of them-they whose karmic weight condemns them to suffer on deeper planes-the ship casts off. Those confined in the hold do not see the route being taken. They only sense their horizontal motion giving way to a spiraling descent, as if the ship were being sucked into a whirling maelstrom.

Skrivnus is restricted to the expiatory suffering of those whose conscience has not been sullied by the memory of grave sins or crimes but whose consciousness in Enrof was insulated from the will and influence of its shelt by a thick wall of worldly cares and exclusively material concerns.

The next plane resembles the previous one, but it is darker, as if it were suspended in nebulous murk on the edge of everlasting night. There are neither buildings nor crowds here. Everyone, however, is aware of the unseen proximity of a great many others: tracks like footprints betray their presence. That purgatory is called Ladref, and tens of millions spend a brief time there. Descent to Ladref is the consequence of religious skepticism, which does not give spirituality the power to penetrate into a person's essence and lighten his or her ether body.

They who are doomed to a further descent have the impression of falling asleep and then suddenly waking up in unfamiliar surroundings. In actual fact, demonic beings-the enforcers of karma-transport them while they are in a stupor into a different time stream, though the number of dimensions-three- remains constant in all the sheols.

Those expiating their karma find themselves in a darkness where only the soil and sparse equivalents of vegetation emit a dim phosphorescent light. Glowing cliffs do lend a grim beauty to the landscape in places. That is the last plane with vestiges of what we group under the name Nature. The planes that follow will consist solely of urban settings.

In Morod, that next plane, absolute silence reigns. Everyone in that world is convinced they are utterly alone, there being no signs of any other inhabitants. An overpowering feeling of forsakenness encases them like a suit of armor. In vain do they scramble about, pray, call for help, or seek out others-all are left alone with their own soul. But their souls are corrupt, their memories are sullied by the wrongs they did on Earth, and there is nothing more frightening for such souls than solitude and quiet. There, everyone comes to a full realization of the meaning and repercussions of the wrongs they committed on Earth and drains the cup of horror their sins instill. Nothing distracts the unfortunates from that endless internal monologue, not even the struggle for survival. There is no struggle-there is food all around in abundance in the form of certain kinds of soil. As for clothing, in the majority of planes, Morod included, the ether body itself radiates a material coating-a coating for which clothes are a substitute in our world. And if, in the worlds of Enlightenment, this coating is beautiful and radiant, the creative handicap of the inhabitants of Morod allows only for the creation of ether rags. In point of fact, the astral-ether essence of those undergoing expiation was already clothed in such tatters back in Ladref.

They whose conscience Morod does not cleanse can no longer expect a smooth passage into the next plane. Instead, they

experience a sudden and terrifying plunge down into it. It is as if a quagmire opens up underneath the unfortunates and sucks them down: first their legs, then their bodies, and last their heads.

Our survey of the purgatories has arrived at Agr, a plane of black vapors, where the dark mirror images of the great cities of Enrof dot the landscape like islands. Agr, like all the purgatories, does not extend into outer space, so neither sun nor stars nor moon can be seen there. The sky appears as a solid firmament wrapped in constant night. Some objects glow of themselves; the ground also emits a dull glow, as if it were saturated with blood. There is one dominant color there, but we in Enrof are unable to see it. It gives an impression close to dark crimson and might well be the color we know as infrared.