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“Perhaps we should use our coin on the game,” he muttered to Barda. “We could double our money. Or even better!”

Barda smiled at him pityingly. “Or, which is more likely, we could lose our coin and finish with nothing but a worthless wooden bird,” he said. “If the wheel stops at a bird instead of a coin …”

Lief was not convinced. Especially when he saw Kree spin the wheel for the first time, hitting it sharply with his beak. The wheel spun smoothly around and around. The player, an eager-looking woman with flowing hair, watched anxiously, then cried out with delight as the wheel stopped and the marker showed that she had won two coins.

“She has beaten the bird!” shrieked Ferdinand, scrabbling in his money tin and handing the woman her prize. “Oh, mercy me!” He turned to Kree and shook his fist. “Try harder!” he scolded. “You will ruin me!”

The crowd laughed. Another player stepped forward. Kree spun the wheel again. The second player was even luckier than the first, winning three coins.

“This bird is hopeless!” Ferdinand howled in despair. “Oh, what will I do?”

After that, he could not take his customers’ money fast enough. People crowded in front of his table, eager for their turn to play.

Kree spun the wheel again and again. And, somehow, no one else seemed to have the luck of the first two players. More and more often the wheel would stop at a bird picture, and the disappointed player would creep away clutching a wooden bird. Only rarely did the marker point to a picture of a coin, and when it did it was usually a coin marked “1” or “2.”

But whenever that happened Ferdinand would make an enormous fuss, congratulating the winner, saying he was ruined, shouting at Kree for playing badly, and fretting that next time the prize would be even bigger.

But the pile of silver in the money tin was growing. Every few minutes, Ferdinand would quietly take some coins and tuck them away in the purse at his belt. And still the players pressed forward, eager to try their luck.

“No wonder his purse is bulging,” Jasmine muttered in disgust. “Why do these people give him their money? Some of them are plainly very poor. Can they not see that he wins far more often than they do?”

“Ferdinand only makes noise when players win,” said Barda heavily. “The losers are ignored and quickly forgotten.”

Jasmine made a disgusted face. “Kree has made twenty-nine turns,” she said. “After one more, we can take him back. I have no wish to go on with this. I do not like Ferdinand, or his wheel. Do you agree?”

Barda nodded, and Lief did also. However much they needed money, neither of them wanted to help Ferdinand any longer.

Barda pointed to a banner fixed high to a building a little way along the road.

“We may find shelter and some food there,” he suggested. “They may let us work for our keep. At least we can try.”

Kree had spun the wheel for a final time. The player, a thin-faced man with deep shadows under his eyes, watched desperately as it slowed. When it stopped at the picture of a bird, and Ferdinand handed him the little wooden trinket, his mouth quivered and he slunk away, his bony shoulders bowed.

Jasmine stepped to the table and held out her arm for Kree. “The thirty turns have been made, Ferdinand,” she said. “We must go now.”

But Ferdinand, his plump face glistening with sweat and greed, turned his small eyes towards her and shook his head violently.

“You cannot go,” he spat. “I need the bird. He is the best I have ever had. Look at the crowd! You cannot take him!”

His arm shot out, his pudgy hand grasping at Kree’s feet. But Kree fluttered from his perch just in time, landing at the edge of the table.

“Come back here!” hissed Ferdinand, reaching for him. Kree bent his head and with his sharp beak tweaked at the red cloth that covered the table. As it was pulled aside, the crowd gasped, then began to roar with anger.

For on the ground under the table was a pedal with some wires that led up through the table top to the wheel.

“He can stop and start the wheel as he wills!” someone shouted. “He uses his feet. See? He cheats!”

The crowd pressed forward angrily. Kree hopped hastily onto Jasmine’s arm. Ferdinand swept up the wheel and leaped to his feet, tipping over the table. The wooden birds and the tin of silver coins crashed to the ground as he took to his heels, hurtling down the street with surprising speed, the wheel tucked under his arm, the remains of its cheating wires trailing. Some of his customers stopped to pick up the money which was rolling everywhere. Most sped off in pursuit of the escaping man, shouting in fury.

Lief looked after them, open-mouthed. “Why, there is nothing wrong with Ferdinand’s legs at all!” he exclaimed. “He has left his crutches behind — and he is running!”

“A cheat in every way,” Barda snorted. “I hope his customers catch him. We are fortunate that they did not blame Kree and turn on us.”

“Fortunate, too, that you made Ferdinand pay us in advance,” murmured Jasmine. She was scanning the roadway, searching for coins. But the crowd had picked the ground clean and all she found was one wooden bird. She picked it up and tucked it away in her pocket with her other treasures. For Jasmine, nothing was too small to be of use.

Guided by the banner billowing high above the heads of the crowd, they made their way to the Champion Inn. They entered the door and to their surprise found themselves in a very small closed room. A plump woman in a bright green dress decorated with many frills and ribbons rose from behind a desk in one corner and bustled towards them, the large bunch of keys at her waist jingling importantly.

“Good-day!” she cried, in a friendly way. “I am Mother Brightly, your hostess. Please forgive me, but before I can welcome you here I must ask if you are competitors in the Games.”

“We wish to be,” said Barda cautiously. “But we are strangers in these parts, and do not know how to enter.”

“Why, then, you have come to the right place!” Mother Brightly beamed. “This is the official Games inn. Here you can register as competitors, and stay until the Games begin tomorrow.”

The companions exchanged glances. It sounded wonderful, but …

“We have only one silver coin between us,” Barda admitted reluctantly. “We were hoping that perhaps we could work for our keep.”

The woman flapped her hands at him, shaking her head. “Work? Nonsense!” she exclaimed. “You must rest and eat so that you can do your best in the Games. If one silver coin is all you have, one silver coin is the price you will pay. Competitors pay only what they can afford at the Champion Inn.”

Before the companions could say any more she hurried back to the desk, beckoning them to follow. She sat down, pulled a large open book towards her and took up a pen. “Name and town?” she asked briskly, glancing at Barda.

Lief caught his breath. He, Barda, and Jasmine had decided that it would be unwise to give their real names when they entered the Games. But they had not realized that they would have to think of false names so soon.

Mother Brightly was waiting, pen poised and eyebrows raised.

“Ah … my name is — Berry. Of Bushtown,” stammered Barda.

The woman wrote, frowning slightly. “I have not heard of Bushtown before,” she said.

“It is — to the north,” Barda answered. “My friends — Birdie and — and Twig — are also from there.”

He glanced nervously at Jasmine and Lief, who were both glaring at him, but Mother Brightly nodded, writing busily and apparently quite satisfied.

“Now,” she said, jumping up with the book clutched under her arm. “Follow me, if you please!”

Things were moving very fast. Feeling rather dazed, Lief, Barda, and Jasmine followed her into another room where stood a large set of scales, a long rule, and a big cupboard.