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"I do not believe in coincidences," Sharlotta replied. She tossed the coin back to Hand. "Take it to one of our wizard associates-Giunta the Diviner will suffice. Perhaps there remains enough of a trace of the previous owner's identity upon the coins that Giunta can locate him."

"It seems a tremendous effort for one too afraid of the boy to even refuse payment," Hand replied.

"I do not believe in coincidences," Sharlotta repeated. "I do not believe that anyone could be so intimidated by that pitiful Taddio, unless it is someone who knows that he works as a front for Pasha Basadoni. And I do not like the idea that one so knowledgeable of our operation took it upon himself to wander into our territory unannounced. Was he, perhaps, looking for something? Seeking a weakness?" "You presume much," Kadran put in. "Only where danger is concerned," Sharlotta retorted. "I consider every person an enemy until he has proven himself differently, and I find that in knowing my enemies, I can prepare against anything they might send against me."

There was little mistaking the irony of her words, aimed as they were at Kadran Gordeon, but even the dangerous soldier had to nod his agreement with Sharlotta's perception and precaution. It wasn't every day that a merchant bearing coins from far away Silverymoon wandered into one of Calimport's desolate shanty towns.

He knew this house better than any in all the city. Within those brown, unremarkable walls, within the wrapper of a common warehouse, hung golden-stitched tapestries and

magnificent weapons. Beyond the always barred side door, where an old beggar now huddled for meager shelter, lay a room of beautiful dancing ladies, all swirling veils and alluring perfumes, warm baths in scented water, and cuisine delicacies from every corner of the Realms.

This house had belonged to Pasha Pook. After his demise, it had been given by Entreri's archenemy to Regis the halfling, who had ruled briefly, until Entreri had decided the little fool had ruled long enough. When Entreri had left Calimport with Regis, the last time he had seen the dusty city, the house was in disarray, with several factions fighting for power. He suspected that Quentin Bodeau, a veteran burglar with more than twenty years' experience in the guild, had won the fight. What he didn't know, given the confusion and outrage within the ranks, was whether the fight had been worth winning. Perhaps another guild had moved into the territory. Perhaps the inside of this brown warehouse was now as unremarkable as the outside.

Entreri chuckled at the possibilities, but they could not find any lasting hold within his thoughts. Perhaps he would eventually sneak into the place, just to satisfy his mild curiosity. Perhaps not.

He lingered by the side door, moving close enough past the apparently one-legged beggar, to recognize the cunning tie that bound his second leg up tight against the back of his thigh. The man was a sentry, obviously, and most of the few copper coins that Entreri saw within the opened sack before him had been placed there by the man, salting the purse and heightening the disguise.

No matter, the assassin thought. Playing the part of an ignorant visitor to Calimport, he walked up before the man and reached into his own purse, producing a silver coin and dropping it in the sack. He noted the not-really-old man's eyes flicker open a bit wider when he pulled back his cloak to go to his purse, revealing the hilt of his unique jeweled dagger, a weapon well known in the alleys and shadows of Calimport.

Had he been foolish in showing that weapon? Entreri wondered as he walked away. He hadn't any intention of revealing himself when he came to this place, but also, he had no intention of not revealing himself. The question and the worry, like his musing on the fate of Pook's house, found no hold in his wandering thoughts. Perhaps he had erred. Perhaps he had shown the dagger in a desperate bid for some excitement. And perhaps the man had recognized it as the mark of Entreri, or possibly he had noticed it only because it was indeed a truly beautiful weapon.

It didn't matter.

LaValle worked very hard to keep his breathing steady and to ignore the murmurs of those nervous associates beside him as he peered deeply into the crystal ball later that same night. The agitated sentry had reported the incident outside, a gift of a strange coin from a man walking with the quiet and confident gait of a warrior and wearing a dagger

befitting the captain of a king's guard.

The description of that dagger had sent the more veteran members of the house, the wizard LaValle included, into a frenzy. Now LaValle, a longtime associate of the deadly Artemis Entreri, who had seen that dagger many times and uncomfortably close far too often had used that prior knowledge and his crystal ball to seek out the stranger. His magical eyes combed the streets of Calimport, sifting from shadow to shadow, and then he felt the growing image and knew indeed that the dagger, Entreri's dagger, was back in the city. Now as the image began to take shape, the wizard and those standing beside him, a very nervous Quentin Bodeau and two younger cocky killers, would learn if it was indeed the deadliest of assassins who carried it.

A small bedroom drifted into focus.

"That is Tomnoddy's Inn," explained Dog Perry, who called himself Dog Perry the Heart because of his practice of cutting out a victim's heart fast enough that the dying man could witness its last beats (though none other than Dog Perry himself had ever actually seen this feat performed).

LaValle held up a hand to silence the man as the image became sharper, focusing on the belt looped over the bottom post of the bed, a belt that included the telltale dagger.

"It is Entreri's," Quentin Bodeau said with a groan.

A man walked past the belt, stripped to the waist, revealing a body honed by years and years of hard practice, muscles twitching with every movement.

Quentin put on a quizzical expression, studying the man, the long hair, the goatee and scratchy, unkempt beard. He had always known Entreri to be meticulous in every detail, a perfectionist to the extreme. He looked to LaValle for an answer.

"It is he," the wizard, who knew Artemis Entreri perhaps better than anyone else in all the city, answered grimly.

"What does that mean?" Quentin asked. "Has he returned as friend or foe?"

"Indifferent, more likely," LaValle replied. "Artemis Entreri has always been a free spirit, never showing allegiance too greatly to any particular guild. He wanders through the treasuries of each, hiring to the highest bidder for his exemplary services." As he spoke, the wizard glanced over at the two younger killers, neither of whom knew Entreri other than by reputation. Chalsee Anguaine, the younger, tittered nervously-and wisely, LaValle knew-but Dog Perry squinted his eyes as he considered the man in the crystal ball. He was jealous, LaValle understood, for Dog Perry wanted, above all else, that which Entreri possessed: the supreme reputation as the deadliest of assassins.

"Perhaps we should find a need for his services quickly," Quentin Bodeau reasoned, obviously trying hard not to sound nervous, for in the dangerous world of Calimport's thieving guilds, nervousness equalled weakness. "In that way we might better learn the man's intentions and purpose in returning to Calimport."

"Or we could just kill him," Dog Perry put in, and LaValle bit back a chuckle at the so-predictable viewpoint and also at his knowledge that Dog Perry simply did not

understand the truth of Artemis Entreri. No friend or fan of the brash young thug, LaValle almost hoped that Quentin would give Dog Perry his wish and send him right out after Entreri.

But Quentin, though he had never dealt with Entreri personally, remembered well the many, many stories of the assassin's handiwork, and the expression the guildmaster directed at Dog Perry was purely incredulous.