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The inn's main room was a pleasant contrast to the noisome alley; it was just as Garth remembered it, warm and clean and worn. The walls were paneled in dark woods, and light came from several oil lamps on tables and overhead beams, as well as from an immense fireplace that occupied much of the right-hand wall. Glassware and pewter sparkled faintly on shelves. The wall to the left was lined with great barrels of ale and wine, bound and tapped with shining, polished brass. At the rear, a wooden stair led to an upper floor. To the right lay the broad slate hearth that spread before the gaping stone fireplace.

The oaken floor was worn into strange, smooth shapes that showed that the furniture had not been rearranged in centuries. Shallow troughs led between and around the tables, where the feet of countless patrons had scuffed along; slight grooves marked where each chair had been dragged to and from its table over and over again. The tables themselves stood atop low hills, their legs perched on the only parts of the floor that had not been worn down.

Half a dozen humans were present. There was the portly, middle-aged innkeeper, a trayful of ale-filled mugs in his hands. There were two unkempt villagers in dirty tunics who had been calling for their ale when the girl and the overman entered; they fell suddenly silent as they caught sight of the newcomers. There was a guardsman in mail shirt and leather helmet, speaking to a black-haired man with a neatly trimmed beard; Garth recognized the civilian as Saram, formerly a lieutenant in the Baron's service, and a man who had sometimes been of service to both Garth and the Forgotten King.

And finally, there was the King himself. He was an old man wrapped tightly in his tattered yellow cloak and cowl, sitting at a small table in the back corner beneath the stairs. He might once have been tall, by human standards, but was now ancient, bent, and withered. The cowl hid much of his face, so that all that could be seen was the tip of his bony nose and the wispy white beard that trailed from his chin.

Garth pointed him out to Frima; she stared in open astonishment. "That's the king you want to deliver me to?"

"Yes," Garth replied. He fought down annoyance at the girl's surprise; he was very much aware of the sword he held in his right hand and the faintly glowing red gem set in its pommel.

The innkeeper and the other four patrons watched silently as the pair made their way to the corner table. The innkeeper stood still, not daring to move, lest he block their path accidentally, until they had passed him; then he hurried to deliver the ale he carried, before his customers had a chance to react to the overman's presence by leaving without paying.

The pair of civilians muttered quietly to one another. The guardsman, with no pretense of stealth, told Saram, "I think I had better go and tell the captain."

"You do that," Saram answered. "I'll stay here and watch." His eyes followed Frima across the room.

The soldier nodded, rose, and departed, as Garth seated himself across from the yellow-garbed figure. Frima nervously sat at the nearest unoccupied table; there was something about the old man she found disturbing. She realized that even when she looked directly at him-or as nearly as she could-she could not see his eyes, but only darkness. His face was dry and wrinkled, drawn tight across the bone, and no matter how much she adjusted her position or her gaze, she could not make out his forehead or his eyes through the shadows of the overhanging cowl. They must, she decided, be sunken back into his head; he did not seem to be blind. There must be more there than empty sockets.

Garth paid no attention to the shadows; he had seen the old man before and knew that he always appeared thus. He was not certain why the King's eyes could not be seen or how the trick was managed, but it had become familiar. He knew that the old man could see, and that sometimes a glint of light could be seen, as if reflected from an eye, so he was sure it was just a trick of some kind.

"I have brought you what I found upon six of the altars in Dыsarra," he said without preamble.

The old man shifted slightly and placed his thin mummylike hand atop the table. "Show me," he said.

His voice was a dry, croaking whisper. Frima shuddered. The voice sounded of age and imminent death. It reminded her of the stories she had heard of P'hul, the goddess of decay. It was said that where the goddess walked, the ground turned to dust, plants fell to powder, pools dried up, and trees withered and died; the Forgotten King's voice would have fitted such a deity to perfection.

Garth dropped the sack he still held to the floor beside him and gripped the sword with both hands. "First," he said, "there are matters to be settled."

"What matters?"

The voice was the same; somehow Frima had thought that it would change, that the old man's throat would moisten.

"I want to know why you want these things. I want to know why you have refused to tell me what you plan to do. I want you to explain who and what you are and what you are doing in this run-down tavern in a stinking, half-deserted border town."

"Why?"

Garth made an inarticulate noise of surprise and frustration. "Why?" he said, "You ask why? I have reasons, old man. If you want these things you sent me after, you will have to answer me."

The yellow-draped shoulders lifted slightly, then dropped.

"Don't shrug it off! I want to know what you think you're doing." Garth lifted the sword, and Frima saw that the red stone was glowing brightly, a fiery blood-hued light.

The old man lifted his hand from the table and made a gesture with one long, bony finger; abruptly; the glow was gone. The red stone had turned black and now resembled obsidian more than ruby.

Garth and Frima both stared at it in silent amazement. The overman had half-risen; now he sank slowly back into his chair. There was a moment of silence.

It seemed to Garth that a fog had lifted from his mind. He felt curiously empty, as if a moment before his skull had been packed with cotton that had just now vanished, leaving it darkly hollow. His vision seemed preternaturally clear and pure, as if it had somehow been washed clean of an obscuring haze of blood and red light. The anger he had felt was gone, wiped away in an instant, taking with it the irritability and confusion, that had seemed to color his every thought for the last two weeks.

Perhaps oddest of all was that, though he was still among the same people as he had been among before, he felt alone for the first time since he had seen the sword glowing red-hot in the ruined temple.

He knew with crystalline clarity and utter certainty that he was himself again-and only himself-where he had been something else minutes earlier. He felt clean, and it was a very good feeling indeed.

He wondered how long it could last. The sword was supposed to be a link to the god Bheleu; whatever the Forgotten King might be, could he defy a god? Was it truly the god of destruction who had influenced Garth? If so, how long would it be before he reasserted his authority? Garth looked apprehensively at the sword's pommel.

The stone remained dead black. At last, somewhat reassured, Garth said, "I want to know how you are able to do such things. I apologize for the anger; as you obviously are aware, the sword has-had-a hold on me, and caused me to behave irrationally at times. However, it is not the sword, but my own will that forces me to insist upon an explanation before I give you these things I stole. What are you? What is it you hope to achieve?"

"You are troubled," the old man said, "because you have been told that I am the high priest of The God Whose Name Is Not Spoken and you do not want to aid one who serves Death."

"You do not deny it, then?"

The Forgotten King did not answer.

"You understand, then, why I am reluctant. I know that at least one of these objects has magical power-I would have said very great power, had I not seen you deal with it just now. I suspect that some of the others are also magical, though subtler. I know that you sent me on this errand in the hope of acquiring items necessary for some great feat you hope to perform, but you have consistently refused to tell me anything of the nature of this feat. Is it any surprise that, when I learned your identity, I feared that this purpose must be dire indeed? The tasks you have set me are hardly comforting; you asked me to bring you the basilisk from Mormoreth, the deadliest creature I have ever encountered in fact or legend, and to rob for you the altars of the dark gods. Everything would seem to indicate that you plan some truly ghastly act of mass death in the service of your god."