«I’m all right,” he assured them.
Flick was still shaking his head in disbelief at having been found by Allanon.
«I saw him fall… ” he tried to explain to the others.
«Flick, I’m all right.» Allanon patted the little Valeman’s shoulder.
Balinor came a step closer, as if to convince himself that this was indeed Allanon and not another apparition.
«We thought you were… lost,” he managed.
The familiar mocking grin appeared on the lean face.
«The blame for that lies in part at least with our young friend here. He saw me tumble into the furnace pit with the Skull Bearer and presumed me dead. What he did not realize is that the furnace is equipped with a series of iron rungs, which allow workmen to descend into the pit for the purpose of making repairs. Since Paranor has for centuries been the ancestral home of the Druids, I knew of the existence of the rungs. When I felt the evil one pull me over the railing, I reached for them and caught myself several feet below the rim. Flick, of course, could see none of this, and the roar of the fire drowned out my voice as I called out to him.»
He paused to brush some of the dirt from his robe.
«Flick was fortunate enough to escape the chamber, but then he lost his way in the tunnels. The battle with the Skull Bearer left me weakened, and even though I enjoy special protection from fire, it took me quite some time to pull myself out of the pit. I went looking for Flick, lost in that maze of underground corridors, found him at last and frightened him half to death when I pulled him into the light. Then we came after the rest of you. But now we must leave — quickly.
«The Sword…?» Hendel asked sharply.
«Gone — removed sometime earlier. We can speak of that later. It is dangerous for us to remain here any longer. The Gnomes will send reinforcements to secure Paranor and the Warlock Lord will dispatch others of his winged bearers to be certain you cause him no further trouble. With the Sword of Shannara still in his possession and believing you trapped in the Druids’ Keep, he will quickly turn his attention to his plans for an invasion of the four lands. If he can seize Callahorn and the border countries quickly enough, the rest of the Southland will fall without a struggle.»
«Then we’re too late — we’ve lost!» exclaimed Menion bitterly.
Allanon shook his head emphatically.
«We have only been outmaneuvered, not defeated, Prince of Leah. The Warlock Lord rests easy in the belief that he has won, that we are destroyed and no longer a threat. Perhaps we can use that against him. We must not despair. Now come with me.»
He led them quickly through the open doorway. A moment later, the tower chamber stood empty.
Chapter Eighteen
The little band of Gnomes marched Shea northward until sunset. The Valeman was exhausted when the march began and by the time the group finally halted for the night, he immediately collapsed and was asleep before the Gnomes had even finished binding his legs. The long trek took them from the banks of the unknown river northward into hill country west of the upper Anar Forest bordering on the Northland. Travel became considerably rougher, the terrain changing from the flat grasslands of the Rabb Plains into choppy, rolling hillocks. After a time, the band found itself doing more climbing than walking, with constant changes of direction made to avoid the bigger hills. It was beautiful country, grasslands patched with small forests of aged shade trees, their bending limbs graceful in the light spring winds. But its beauty was lost on the exhausted Valeman, who could only concentrate on putting one foot ahead of the other as his disinterested captors pushed him along without rest. By nightfall, the group was deep into the hill country, and had Shea been able to consult a map of the region, he would have discovered that they were camped directly east of Paranor. As it was, sleep came to him so fast that he could only remember dropping wearily to the grassy earth and then nothing more.
The industrious Gnomes finished tying him and then prepared a fire for their meager dinner. One Gnome was placed on sentry duty, mostly out of habit, since they felt there was little to fear this far into their own homeland, and a second was ordered to keep a close watch over the sleeping captive. The Gnome leader still did not realize who Shea was, nor did he realize the importance of the Elfstones, though he was intelligent enough to conclude that they must be worth something. His plan was to take the Valeman to Paranor where he could consult with his superiors concerning the fate of both the youth and the stones. Perhaps they would know the significance of these matters. The Gnome’s only concern was doing the right thing in accordance with his orders to patrol this region, and beyond that duty, he did not care to know anything.
The fire was completed in short order, and the Gnomes ate a hastily prepared meal of bread and stripped meat. When the meal was finished, they gathered eagerly about the warm blaze and contemplated curiously the three small Elfstones which the leader had produced for inspection at his followers’ urging. The wizened yellow faces bent closer to the fire and to the outstretched hand of the leader where the stones twinkled brightly in the glowing light. One eager follower tried to touch one, but a stinging blow from his superior sent him sprawling back into the shadows. The Gnome leader touched the stones curiously and rolled them about in his open palm as the others watched in fascination. Finally, the Gnomes tired of the sport, and the stones were put back in the small leather pouch and returned to the leader’s tunic. A bottle of ale was broken out to ward off the chill in the night air as well as to aid the weary Gnomes in forgetting their immediate troubles. The bottle was passed around freely, and the little yellow soldiers laughed and joked far into the night, keeping the fire blazing for warmth. Even the lone sentry wandered in, knowing that his guard duty was unnecessary. At last the ale was gone, and the weary hunters turned in, pulling up their blankets in a tight circle about the fire. The sentry even had presence of mind enough to throw a blanket over the sleeping captive, concluding that it would do no good to bring him into Paranor suffering from a fever. Moments later, the campsite was silent, all asleep save the sentry who stood drowsily in the shadows just beyond the light of the small campfire that was dying slowly into coals.
Shea slept fitfully, his slumber disturbed by recurring nightmares of his harrowing flight with Flick and Menion to reach Culhaven, and from there, the ill–fated journey to reach Paranor. He relived in his dreams the battle with the Mist Wraith, feeling its cold, slimy grip about his body, experiencing terror at the touch of the deadly swamp waters lapping about his legs. He felt desperation creeping all through him as the three again became separated in the Black Oaks, only this time he was alone in the great forest, and he knew there was no way out. He would wander until he died there. He could hear the cries of the hunting wolves closing in about him as he struggled to run, dodging madly through the endless maze of giant trees. A moment later the scene changed, and the company stood in the ruins of the city in the middle of the Wolfsktaag Mountains. They were looking curiously at the metal girders, unaware of the danger lurking silently in the jungle beyond. Only Shea knew what was about to happen, but when he tried to warn the others, he found he could not speak. Then he saw the giant creature creeping forth from its concealment to strike the unsuspecting men, and he could not move to warn them. They seemed unaware of what was about to happen, and the creature attacked, a mass of black hair and teeth. Then Shea was in the river, tossing and turning madly as he sought futilely to keep his head above the swift waters, to breathe the life–giving air. But he was being pulled down, and he knew he was suffocating. Desperately he sought to fight it, thrashing wildly as he was pulled farther and farther down.