One good thing, he reflected wryly, was that none of his companions cared to complain about whatever pace a man on foot set. The knights and lay-brothers remained uncomfortable at having their commander walk while they rode. They understood horses simply didn't come in the right size for someone seven and a half feet tall, and they probably felt a bit like children cantering along on their ponies beside an adult on foot, but it still seemed profoundly unnatural to them... which was solely because they were so unfamiliar with hradani in general and Horse Stealers in particular. It never crossed their minds that they were far more likely to slow him than vice versa, for they didn't realize he could have run their horses into a state of foundered collapse. Brandark did, but he took it so much for granted that it never occurred to him to mention it, and given the weather, Bahzell was prepared to take shameless advantage of the others' ignorance to push them still harder. The last milestone had shown them only thirteen miles from Axe Hallow, and he wanted the lot of them under shelter before the real storm hit.
He topped out on another rise and turned his back to the wind long enough to look behind him. Fresh snow coated the pavement in a thin, slippery skim of white. The reindeer seemed unperturbed, but the wagoneers looked a little anxious, and the mounted men had moved their horses onto the better footing offered by the turf beside the road proper. At least snow wasn't ice, Bahzell told himself philosophically as he turned to peer back into the wind once more. Or not yet, at least.
From everything he'd ever heard of Axe Hallow, the watchtowers on the hilltops above it ought to be visible by now, but the flying snow reduced visibility badly, and he shrugged. They'd reach the city when they reached it; in the meantime, he had more pressing concerns, and he slapped his mittened hands together in a vain effort to make his fingers feel warmer as he started forward once more.
By late afternoon, there was no longer any question about how the weather might best be described. The day had degenerated into a howling gale, and their pace had slowed even more. The road's steepness would have made every mile feel like two even without the blizzard; with it, the thirteen miles Bahzell had expected to cover in two or three hours had eaten up every remaining scrap of putative daylight, and he was beginning to consider stopping right where they were.
It was not an appealing decision. The road passed through a series of narrow cuts bare of anything remotely like a windbreak. If they must, they could turn the wagons broadside to the wind and use them for cover, and their felted tents and sleeping sacks would keep them from freezing to death. But that wasn't the same as keeping them warm, and he didn't care for the feel of the wind. It had been icy all day; now the temperature had begun a dangerous plummet to sub-zero levels, and with no better cover than was offered here, they could easily lose half their horses on a night like the one they plainly faced.
He swore to himself, pounding his fists together and peering vainly into the snow. None of his companions knew precisely where they were, and even Sir Yorhus, who'd made this trip many times, had lost his bearings. The milestones had long since vanished as the snow and wind closed in, and Bahzell snarled. For all he knew, they could be within a hundred yards of the city... but they might not be, too, and he had to make a decision soon. They couldn't stumble on indefinitely, always hoping the capital was just ahead. Sooner or later a horse would lose its footing and go down, or frostbite would claim someone's fingers or toes—or worse. But if Axe Hallow was close at hand, it promised walls and roofs and fires.
He was about to give up and order his followers to make camp when he realized someone—or something—was coming. It was more sensed than seen, a darker blot in the gale-lashed dark, and he frowned and raised one hand, trying vainly to shield his eyes in an effort to see better. It was useless at first, but then he stiffened as a single horseman emerged from the wall of snow and came trotting straight towards him.
"Well, well! Here you are!"
The white-bearded rider's cheerful voice should have been torn to shreds in the heart of the blizzard, but it carried with absolute, unnatural clarity. The Sothōii warhorse under him was worth a prince's ransom, but nothing else about him suggested any particular wealth or rank. Like Bahzell, he wore a plain Sothōii-style poncho over equally plain—and warm—woolens and leather, and the scabbard of his longsword was of unadorned, scuffed leather. He pushed back the hood of his poncho with mittened hands, exposing the gay stripes of a red-and-white knitted woolen cap that looked absurdly out of place amid the blowing snow and ice, and grinned, and Bahzell planted his fists on his hips and glowered at him.
"I'm getting just a mite tired of the weather you carry about with you, wizard," he growled.
"I had nothing to do with it," the mounted man told him virtuously, then leaned sideways in the saddle to clasp forearms with him.
"Ha!" Bahzell replied, surveying the newcomer with obvious disbelief. The old man looked back with what was probably an expression of artful innocence, but it was hard to be sure without seeing his eyes, and no one had seen Wencit of Rūm's eyes in well over a millennium. The glowing witchfire which had replaced them when the wild magic came upon him danced and flickered under his craggy brows, and he chuckled.
"You have my word, Bahzell," he said. "Not even a wild wizard meddles with the weather. Besides, if I were going to adjust conditions, I can think of far more pleasant things than snow and ice!"
"I suppose," Bahzell agreed grudgingly and turned his head as Brandark urged his horse up beside him. "Look what the wind's blown in... again," he said sourly.
"You really have to work on the way you speak about ancient and powerful masters of arcane lore," Brandark told him severely, then held out his own hand to the wizard. "Hello, you old horse thief!" he said in genial tones. "Fancy meeting you here."
"Remind me to do something nasty to both of you," Wencit replied. "But not right now. Why don't we get the lot of you inside so you can at least be warm when it happens?"
"That," Brandark said with feeling, "sounds like an excellent idea. Of course," he went on in a more wary tone, eyes narrowing as he considered the wizard, "the last time we ran into you in a blizzard, there were forty or fifty dog brothers and a pair of dark wizards—one of them a priest of Carnadosa, as I recall—camped out in the middle of it. I trust you're not here to reprise that performance?"
"No, no!" Wencit assured him with another grin. "I happened to be in Axe Hallow on business of my own—business which, I'm sure you'll be relieved to know, had nothing at all to do with either of you—when this little squall blew in. Since you hadn't turned up before dark fell, I thought I should come looking for you, that's all."
" 'All,' is it?" Bahzell murmured. He studied the old man thoughtfully, but Wencit only grinned more broadly, and the hradani decided to let it drop. Wencit of Rūm was a law unto himself, and Bahzell no more believed he'd just "happened" to be in Axe Hallow than he did that the sun would rise in the west tomorrow morning. On the other hand, he'd had ample opportunity even in the brief time he and Brandark had spent working with the old man to rescue Lady Zarantha to realize Wencit would tell him as much as he wanted him to know and no more. Bahzell would have expected that to infuriate him, given the traditional hradani attitude that the only good wizard was a dead one and his own lack of patience, but somehow it didn't. He supposed that could be because if anyone had ever earned the right to be mysterious, Wencit was certainly that anyone. Only four white wizards had survived the Fall of Kontovar. One of them had been driven quite mad, and two more had been permanently drained by the White Council's desperate, self-immolating counterstrike against the Lords of Carnadosa. Only Wencit had survived with his power intact to protect the exodus to Norfressa by the last, decimated wave of the Fall's survivors, and he was probably the only reason anyone had survived to flee. Under the circumstances, he was entitled to a few quirks.