Time in a capsule.
People seek out escapes through countless avenues, but when the product is extra time to live—within an emerging digital world—everyone’s a customer. Game capsules transport players to a new world where time is perceived far...
Franklin Gamble is a man haunted by visions of a family he can’t remember and the growing awareness that his world is a fabrication by oppressors who control every aspect of his existence.
After being contacted by the mysterious Coalition,...
Somebody should make a movie of this one. There’s a new form of entertainment in town - the Feelies. You are placed in a capsule, wired up with electronic stimulators and drugged to the eyeballs, the better to live out your virtual-reality...
Famine. Death. War. Pestilence. These are the harbingers of the biblical apocalypse, of the End of the World. In science fiction, the end is triggered by less figurative means: nuclear holocaust, biological warfare/pandemic, ecological disaster,...
Paul Durham keeps making Copies of himself: software simulations of his own brain and body which can be run in virtual reality, albeit seventeen times more slowly than real time. He wants them to be his guinea pigs for a set of experiments about the...
Princess Winter is admired by the Lunar people for her grace and kindness, and despite the scars that mar her face, her beauty is said to be even more breathtaking than that of her stepmother, Queen Levana.
Winter despises her stepmother, and knows...
Decades into our future, a stone's throw from the ancient city of Shanghai, a brilliant nanotechnologist named John Percival Hackworth has just broken the rigorous moral code of his tribe, the powerful neo Victorians. He's made an illicit copy of...