For star-crossed lovers Nimira and Erris, there can be no happily ever after until Erris is freed from the clockwork form in which his soul is trapped. And so they go in search of the sorcerer Ordoria Valdana, hoping he will know how to grant...
In this book, the main character is Vaynel Ashkevron, the most powerful Herald-Mage to ever live. Vanyel, when he was younger, had a very powerful, untrained, mage gift. He didn't want anything to do with it, he'd much rather be a Bard, but...
In Magic's Pawn, an ancient age in the history of Valdemar comes to life--an age when the kingdom was ravaged by the ungoverned fury of bandit warlords, ferocious ice dragons, and the wild magic of wizards. A new addition to Lackey's Valdemar...
In this book, Valdemar is in trouble. Karse, the religious/evil country to the South is waging a ruthless attack against Valdemar's borders. But more importantly, a dark Mage of unknown strength is preparing a final massing strike into Valdemar....
In this book, Vanyel is 28 years old and is now the head of all the Herald-Mages in Valdemar. Vanyel has just returned to Haven from more conflicts on the Valdemar, Karsite border and deserves a rest. But, as it goes for most Heralds, the greater...
Ce'Nedra, Imperial Princess of Tolnedra, was confused. Everyone knew that the tales of the Orb that protected the West from the evil God Torak were just silly legends. But here she was, forced to join a serious and dangerous quest to recover that...
With the capital city of Ar the sway of the beautiful traitress Talena, a ruler placed in power by the Cosian invaders, Tarl Cabot and the Delta Brigade, the members of the underground force sworn to defeat Cos, must call upon the unique talents...
James Asher finds himself once more in alliance with vampire Don Simon Ysidro, as their investigations takes them to far-off Peking . . . October, 1912. James Asher, his wife Lydia, and the old occultist and vampire-hunter Dr Solomon Karlebach have...
‘There's a room in there where millions of people of Majipoor have left memory-readings. You pick up a capsule, put it in a special slot and suddenly... you find yourself living in Lord Confalume's time, or Lord Siminave's, or out there fighting...