Tinker, girl genius and inventor, lives in a near-future Pittsburgh which exists mostly in the land of the elves, where she tries to keep the local ambient level of magic down with her gadgets. When a pack of wargs chase an Elven noble into her...
Tinker, girl genius and inventor, lives in a near-future Pittsburgh which exists mostly in the land of the elves, where she tries to keep the local ambient level of magic down with her gadgets. When a pack of wargs chase an Elven noble into her...
Titans of Chaos completes John Wright's The Chronicles of Chaos. Launched in Orphans of Chaos--a Nebula Award Nominee for best novel in 2006, and a Locus Year's Best Novel pick for 2005--and continued in Fugitives of Chaos, the trilogy is about five...
Achan, Vrell, and the Kingsguard Knights have fled into Darkness to escape the wrath of the former prince. They head for Ice Island to rescue two of Sir Gavin's colleagues who were falsely imprisoned years ago.
Darkness is growing and only...
In which we learn of the further adventures of Rackhir the Red Archer and other heroes and places Elric has hitherto encountered only in what he chooses to consider, his...
Oberon takes on the reins of leadership, and he carves an empire from the new universe created by his father. Enemies new and old lie in wait, and creating a kingdom for himself and his heirs requires delicate political maneuvering, a will of...
Win Brant was king of literary agents in the Vacarion Movement, the new approach to art and life which was transforming all society. The “Vikes” controlled publishing, movies, and television, and their slogan was: “The make-believe is better...