Karl is worse than a newb. He doesn’t even like role playing games. Still, they did give him a choice: totally immerse or die.
Now Karl is on his very first adventure into the gaming world of Bridge Quest. It’s a world so real that it’s hard...
What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what...