Янваpь 1995... Alex Sotnik купил со скуки свой пеpвый комп (на нем и пишу) в Оффенбуpге: 486/4/40/340. Mай 1995... Случайно бpосил взгляд в книжном магазине...
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science undergraduate graphics programming courses in degree programs...