This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science undergraduate graphics programming courses in degree programs...
To quote the old Monty Python song: “Here comes another one / Here it comes again / Here comes another one / When will it ever end?” Since the previous edition, Python 3 has become much more widespread, so this edition has fully transitioned to...