In the five years since the first edition of this book was published, I have received numerous emails, letters, and feedback messages from readers appreciating or criticizing the book, and suggesting how it could be improved and updated. The...
This book is intended to provide a senior undergraduate or graduate student in electrical engineering or computer science with a balance of fundamental theory, review of industry practice, and hands-on experience to prepare for a career in the...
In this book, you’ll learn how to program games in Java using the LibGDX game development framework. The LibGDX libraries are both powerful and easy to use, and they will enable you to create a great variety of games quickly and efficiently....