Chapter 1 introduces data types (simple and structured), and Chapter 2 defines the algorithms and flowcharts with graphical and textual explanations. We’ll look at simple and complex standard algorithms, as well as their flowcharts. Everything is...
C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers...
Python is a freely available programming language that makes solving a computer problem almost as easy as writing out one's thoughts about the solution. Python in Easy Steps covers everything the reader needs to know to start programming with...
Learn how to develop intelligent applications with sequential learning and apply modern methods for language modeling with neural network architectures for deep learning with Python's most popular TensorFlow framework.
Key Features
Train and deploy...